CurseForge · Minecraft mod
Aggro Fix
A lightweight mod that improves Minecraft's Aggro Mechanics
Quick answer
Which Aggro Fix release should I use?
Aggro Fix aggrofix-3.0.1.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Aggro Fix required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Aggro Fix aggrofix-3.0.1.jar need?
aggrofix-3.0.1.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Aggro Fix without breaking your instance.
Built for Aggro Fix aggrofix-3.0.1.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use aggrofix-3.0.1.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside aggrofix-3.0.1.jar. It opens that exact file at the source.
About this project
What does Aggro Fix add?
⚠️THIS MOD HAS ONLY BEEN UPLOADED TO CURSEFORGE AND MODRINTH!! DO NOT DOWNLOAD FROM OTHER SITES⚠️
Demo
This mod aims to change the aggro system of Minecraft to prevent mobs fixating on the first mob to attack it.
Obviously the purpose of this mod is not to get iron golems to kill your pets, this new aggro system will target the entity that dealt the most damage to it.
It's meant for when there are multiple players fighting a modded boss or something. (Like a mmorpg)
Enchantments
These enchantments are added to allow players better handle aggro, maybe even let someone play a tank role
Aggronizing
Levels: 1-5
The Aggronizing enchantment lets you draw more aggro than your actual damage, aggro is calculated with the formula (1 + Aggronizing Level) * Damage Dealt, where Aggronizing Level will be he combined enchantment level of both main and offhand items and Damage Dealt is the actual damage Dealt in the attack.
For example, a wooden sword normally deals 4 damage, enchanted with Aggronizng I will still deal 4 damage but draw 8 points of aggro.
Aggrobaiting
Levels: Decided via config
The Aggrobaiting enchantment allows to draw aggro of certain mobs within a set radius, configurable with the config.
Attribute
aggro_amount
The amount of aggro a player draws is multiplied by this value so making it less than 1 draws less aggro and more than 1 draws more aggro
Config
Max Bait Level
The max level of the Aggrobait Enchant
Bait Level
Amount of aggro applied by the effects of Aggrobait eg. A Bait Level of 5.0 is equivalent to aggro accumulated by punching it 5 times
Scale bait Level
Should Bait level scale with Enchantment Level eg. Aggrobaiting V will apply 5x more aggro and Aggrobaiting I
Bait Cooldown
The amount of ticks an Aggrobait item will be on cooldown for.
Bait Range
The radius which Aggrobait will draw aggro
Inclusive Tiers
Aggrobait enchant will also draw aggro of lower leveled entities, this allows pack makers to design it to bait different enemies
Use Whitelist
Use whitelist or blacklist, true for whitelist and false for blacklist
Entity list
List of entity for the whitelist or blacklist depending on the above setting, an empty blacklist disables the filtering
Datapack
The creatures that Aggrobaiting attracts is modifiable via datapack.
Entites tagged with aggrobait_n will be affected by Aggrobaiting n.
eg. If an entity is tagged in aggrobait_2 then when using an item with Aggrobait II an aggro of 10(if scale bait level is true) will be applied to the Entity. If Inclusive Tiers is true then any entity tagged with aggrobait_1 will also be affected. (Untested: in theory you can have as many different tags as there are enchantment levels)
Commands
Added the /aggro command
/aggro add/set attackers victim (level)add/set lets you add the aggro to the current or lets you set the aggroattackers allows multiple entitiesvictim must be one entity, which all attackers will aggro tolevel is optional if not entered a default of 10 will be used
Feel free to use in modpacks, It's what this mod is made for!
Project description from CurseForge.
Pick your setup
Aggro Fix by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
1 loader build1.19.2
1 loader build1.18.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Aggro Fix versions and loaders
aggrofix-3.0.1.jar
26 Aug 2026
aggrofix-3.0.0.jar
26 Aug 2026
aggrofix-1.21.1-2.0.2.jar
aggrofix-2.0.2.jar
14 May 2025
Aggrofix 1.20.1 v2.0.1
aggrofix-1.20.1-v2.0.1.jar
9 Mar 2025
Aggrofix 1.19.2 v2.0.0
aggrofix-1.19.2.jar
9 Jul 2024
Aggrofix 1.18.2 v2.0.0
aggrofix-1.18.2.jar
9 Jul 2024
Aggrofix 1.20.1 v2.0.0
aggrofix-1.20.1.jar
9 Jul 2024
aggrofix-1.20.1.jar
5 Jan 2024
aggrofix-1.19.2.jar
5 Jan 2024
aggrofix-1.18.2.jar
5 Jan 2024
aggrofix-1.20.1.jar
2 Jan 2024
aggrofix-1.18.2-v1.0.1.jar
2 Jan 2024
Looking for an older file? The official CurseForge project page is in Resources.
