CurseForge · Minecraft mod
Tickrate API
A small library mod for tickrate manipulation.
Quick answer
Which Tickrate API release matches 1.20.1 Forge?
Tickrate API tickrateapi-6.0.0.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Tickrate API required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Tickrate API tickrateapi-6.0.0.jar need?
tickrateapi-6.0.0.jar on 1.20.1 Forge. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Tickrate API without breaking your instance.
Built for Tickrate API tickrateapi-6.0.0.jar on 1.20.1 Forge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use tickrateapi-6.0.0.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside tickrateapi-6.0.0.jar. It opens that exact file at the source.
About this project
What does Tickrate API add?
Tickrate API is simple(?) library mod for manipulate in-game tickrate.
Inspired from Tickrate Changer by Guichaguri
Basic Usage:
Use TickrateUtil class to modify in-game tickrate.
Entities will have a tickrate with highest priority.
Default priority is 1000.
Most of method should be self-explanation.
TickrateUtil#setBaseTickrate
Permanently change tickrate of entity.
Only need to call once.TickrateUtil#setTickrate
Temporarily change tickrate of entity.
Need to call every tick.EntityTickEvent
Unlike LivingTickEvent, this event is fired for every entities, including player.
And still fired even if tickrate of entity is 0.
Fired on both side.
For create a new instance of TickrateTimer, use TickrateTimer#createDefault or TickrateTimer#createWithTickrate
Pressing F3 + B will show existing tickrate areas in dimension.
Also there is in-game command for none-developer.
For remove area, put -1 tickrate with same coordinate.
/tickrate entity <targets> <tickrate> [<priority>]
/tickrate dimension <dimension> <tickrate> [<priority>]
/tickrate area <dimension> <from> <to> <tickrate> [<priority>]
Project description from CurseForge.
Pick your setup
Tickrate API by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21
1 loader build1.20.1
1 loader build1.19.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Tickrate API versions and loaders
tickrateapi-6.0.0.jar
5 Aug 2026
tickrateapi-5.0.2-hotfix.jar
1 Apr 2026
tickrateapi-5.0.2-all.jar
31 Mar 2026
tickrateapi-5.0.1.jar
16 Mar 2026
tickrateapi-5.0.0-hotfix.jar
9 Mar 2026
tickrateapi-5.0.0.jar
9 Mar 2026
tickrateapi-4.0.0.jar
12 Jan 2026
tickrateapi-4.0.0.jar
14 Oct 2025
tickrateapi-4.0.0.jar
31 Jul 2025
tickrateapi-4.0.0.jar
15 Jul 2025
tickrateapi-4.0.0.jar
11 Jul 2025
tickrateapi-4.0.0.jar
11 Jul 2025
Looking for an older file? The official CurseForge project page is in Resources.