CurseForge · Minecraft mod
Horror Cryptid: Sasquatch (Bigfoot)
Adds Sasquatch (Bigfoot) to the game in a scary way
Quick answer
Which Horror Cryptid: Sasquatch (Bigfoot) release should I use?
Horror Cryptid: Sasquatch (Bigfoot) Horror_Cryptid_Sasquatch_1.2.4.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Horror Cryptid: Sasquatch (Bigfoot) required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Horror Cryptid: Sasquatch (Bigfoot) Horror_Cryptid_Sasquatch_1.2.4.jar need?
Horror_Cryptid_Sasquatch_1.2.4.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Horror Cryptid: Sasquatch (Bigfoot) without breaking your instance.
Built for Horror Cryptid: Sasquatch (Bigfoot) Horror_Cryptid_Sasquatch_1.2.4.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Horror_Cryptid_Sasquatch_1.2.4.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Horror_Cryptid_Sasquatch_1.2.4.jar. It opens that exact file at the source.
About this project
What does Horror Cryptid: Sasquatch (Bigfoot) add?

THIS MOD IS DISCONTINUED
I won't be updating this mod anymore. I might consider creating a new and improved version in the future.
Version 1.2.2 out now! Small update that adds more sounds and makes Bigfoot deadlier. If you see red eyes, you might wanna get far from your base...
Version 1.2 out now! A lot of things were added: hunting towers, ruined railways, Bigfoot activity, sounds, and much more!
NOTE: A lot of people are requesting 1.19.2, but I can't do that at the moment since I can't downgrade the project version on MCreator. I might redo the entire mod for 1.19.2 in the distant future.
Check out my new Michigan Dogman mod!
You shouldn't have gotten lost in this forest...
NOTE: It is strongly advised that you use shaders like Insanity or Spooklementary, that make the nights really dark.
T his really improves the experience since very important mechanics of the mod are built around the limited visibility
at night.
This mod adds the well known cryptid Bigfoot, also known as Sasquatch, in a way that prioritizes horror, build-up, and paranoia.
It only appears in the Old Growth Pine Taiga biome, a single biome world is recommended.
The entity gets angrier overtime, or when you bother it. The more angry it is, the worse things get...

You might even find the remains of dead hunters around the woods. Wonder who killed them...

If you're lucky enough, maybe you will find an old camp with some helpful loot!
Upon entering the Old Growth Pine Taiga, you'll be given a mysterious device: the Sasquatch Detector! Use it to
make sure there are no cryptids nearby, stalking you...

If you feel like there's something out there at night, don't be scared! Go out and search for the creature! Or maybe you shouldn't...
But I don't wanna give more spoilers, go try it out by yourself! If you use this mod in a video, please tell me! It'll make me really happy!

Here's my dumb spanish channel: https://www.youtube.com/@tortudragon/featured
Project description from CurseForge.
Pick your setup
Horror Cryptid: Sasquatch (Bigfoot) by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Horror Cryptid: Sasquatch (Bigfoot) versions and loaders
(ONLY FOR MAPS)_SPAWN_ON_ALL_BIOMES_Sasquatch_1.2.3.jar
30 Jun 2024
Horror_Cryptid_Sasquatch_1.2.4.jar
30 Jun 2024
Horror_Cryptid_Sasquatch_1.2.2.jar
3 Mar 2024
Looking for an older file? The official CurseForge project page is in Resources.