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Tweaks addon for MineColonies project artwork

CurseForge · Minecraft mod

Tweaks addon for MineColonies

Tweak your minecolonies experience. Custom Tools for citizen, more configuration etc...

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Tweaks addon for MineColonies release should I use?

Updated 5 days ago
Latest stable file 1.21.1-3.30
Game version 1.21.1
Loader NeoForge

Tweaks addon for MineColonies 1.21.1-3.30 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 6 required mods have matching files.

Where it goes

Is Tweaks addon for MineColonies required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Tweaks addon for MineColonies 1.21.1-3.30 need?

1.21.1-3.30. Change the file and its required mods may change too.

All 6 required mods have matching files

Install MineColonies, Domum Ornamentum, Structurize, TownTalk and 2 more first. We found matching files for this game-version and loader setup. 5 come through another mod in the chain.

2 listed on this file 5 pulled in by those mods
MineColonies Needed by Tweaks addon for MineColonies 1.21.1-3.30
required
Matching file found Matched file: minecolonies-1.1.1403-1.21.1.jar
Curios API Optional for Tweaks addon for MineColonies 1.21.1-3.30
optional
Matching file found Matched file: curios-neoforge-9.5.1+1.21.1.jar
Domum Ornamentum Needed by MineColonies
pulled in
Matching file found Matched file: domum-ornamentum - 1.0.231 - release
Structurize Needed by MineColonies
pulled in
Matching file found Matched file: structurize-1.0.832-1.21.1.jar
TownTalk Needed by MineColonies
pulled in
Matching file found Matched file: TownTalk 1.21 1.2.0
Multi-Piston Needed by MineColonies
pulled in
Matching file found Matched file: multipiston-1.2.58-1.21.1.jar
BlockUI Needed by MineColonies
pulled in
Matching file found Matched file: blockui-1.0.209-1.21.1.jar

5 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Tweaks addon for MineColonies without breaking your instance.

Built for Tweaks addon for MineColonies 1.21.1-3.30. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.21.1-3.30. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install MineColonies, Domum Ornamentum, Structurize, TownTalk and 2 more first. We found matching files for this game-version and loader setup. 5 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.21.1-3.30. It opens that exact file at the source.

About this project

What does Tweaks addon for MineColonies add?

# CAUTION

This mod is NOT OFFICIAL ADDON from MineColonies Team.
If you use this mod, you should CAN'T GET ANY SUPPORTS from MineColonies Team.
DON'T SUBMIT ANY ISSUE to MineColonies Team if this mod installed.

# Features

All features are written at Wiki.

1. Configs

  1. Probability of abandoned colonies when world generated (can turn off!)
  2. Revive of blockPlacementDelay and blockDestructionDelay config for minecolonies above 1.20.1
  3. Disable mourn.
  4. Crop configs. (plant on vanilla farmland, ignore biome, can player plant, can use bonemeal, etc.)
  5. Disable raiders immunity and thorns.
  6. Resurrect chance.
  7. And More!

2. Commands

Starts with /minecolonies_tweaks or /tweaks_mc.
Detail is on WIKI

  1. /tweaks_mc citizens saturation full <COLONY_ID> <CITIZEN_ID>: Set citizen's saturation full.
  2. /tweaks_mc citizens saturation empty <COLONY_ID> <CITIZEN_ID>: Set citizen's saturation empty.
  3. /tweaks_mc researches complete <COLONY_ID> <BRANCH_ID>: Complete all researches progress in branch.
  4. /tweaks_mc researches reset <COLONY_ID> <BRANCH_ID>: Reset all researches progress in branch.

3. Items

1) Colored Resource Scroll

  1. Can dye the resource scrolls.

2) Inventory Scroll

  1. Can see building's inventory summary.
  2. Also can dye.

3) University Scroll

  1. Can see linked university's research dashboard in remote.

4) Copy Scroll

  1. Copy & paste building's data and config.

5) Resource Scroll Book

  1. Sneak+Use: Open inventory, you can insert Resource Scroll, Inventory Scroll, Clipboard, Colony Map, Quest Log.
  2. Use: Open scroll/clipboard list.
  3. Shortcut and Curios supported!

4. Tool Type

Can create custom tool type and set items be tool.
WIKI

5. Crafting Recipes Tab

Can create custom crafting recipes tab.
This will be useful for create modpack.
WIKI

6. Research

Can change Research speed.
Can define command be executed when research is complete.

Ignore all conditions if player is creative mode.
Can ignore constraints via config.(only one 6 depth and limitation of choose only one.)

Research cost can used from University building inventory.
And cost can be requested by request system via Research GUI.(need build a new University)
And start research automatically when cost request is complete.

7. Other Tweaks

1) Warehouse

  1. Added 'Maximum Stock'. (Workers doesn't stop working. Only destroys excess items)
  2. Show empty slots in hut gui.

2) Postbox

  1. Added 'Minimum Stock'. (1.19.2 only)
  2. Notify via message when delivery complete.

3) Field

  1. Range more expandable in server config. (1.19.2 only, Will applied at placed field after this changed.)
  2. Range cap be ignored => All sides can grow up to 20. (1.20.1, 1.21.1)
  3. Render selected seed item above field.

4) Farmer

  1. New field retrieve method (Don't wait for work at same field, sequentially work in field list.)
  2. Plant crop immediately after hoeing and harvest.

5) Forester

  1. Can cutting down and replant chorus flower/plant.

6) Library

  1. Added settings for study items on/off.

7) Repair/Upgrade All Buildings

  1. Added 'Repair/Upgrade All Buildings' button at Townhall window.
  2. Show all repair needed(or upgradable) buildings and assign builder.
  3. Right click on Building to toggle "Mark as don't repair/upgrade".
  4. Show red dot on buildings where repair resources are changed from previous save.

8) Tags for compatibility

  1. Added forge:crops, vegetables, fruits and more tags to crops.
  2. Added forge:water_bottles, forge:milk tags.
  3. Added forge:butters, cheeses and more tags
  4. 'Durum Wheat' can be used as 'Wheat'.
  5. And a lot of more!

8. Other Conveniences

  1. SHIFT, CTRL + CLICK to adjust skills by 5, 2 at Citizen Window on Creative Mode.
  2. Add close button in Teach Recipe window. (in config)
  3. ESC key is return to previous window instead of close at Some windows. (in config)
  4. Dispenser can use Compost to crop.
  5. Many items be compostable.
  6. Restored Baker filling water to bucket recipe.
  7. Added 'Minimum Stock' in many buildings
  • alchemist, blacksmith, concreteMixer, crusher, dyer, fletcher, glassblower, mechanic, plantation, postBox, sawmill, stoneMason, stoneSmelter
  1. Wolves doesn't attacking citizens of colony what owner is member.
  2. Right click the TextField to clear input.

# Known Incompatibility

1. Minecolonies Quality of life

Reason: 'AbstractEntityAIStructure' mixins conflict.

# Planning

I waiting your suggestion.

Project description from CurseForge.

Pick your setup

Tweaks addon for MineColonies by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

3 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Tweaks addon for MineColonies versions and loaders

50 of 50 releases match

Looking for an older file? The official CurseForge project page is in Resources.