CurseForge · Minecraft mod
Tweaks addon for MineColonies
Tweak your minecolonies experience. Custom Tools for citizen, more configuration etc...
Quick answer
Which Tweaks addon for MineColonies release should I use?
Tweaks addon for MineColonies 1.21.1-3.30 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 6 required mods have matching files.
Where it goes
Is Tweaks addon for MineColonies required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Tweaks addon for MineColonies 1.21.1-3.30 need?
1.21.1-3.30. Change the file and its required mods may change too.
Install MineColonies, Domum Ornamentum, Structurize, TownTalk and 2 more first. We found matching files for this game-version and loader setup. 5 come through another mod in the chain.
5 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Tweaks addon for MineColonies without breaking your instance.
Built for Tweaks addon for MineColonies 1.21.1-3.30. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.21.1-3.30. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install MineColonies, Domum Ornamentum, Structurize, TownTalk and 2 more first. We found matching files for this game-version and loader setup. 5 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.21.1-3.30. It opens that exact file at the source.
About this project
What does Tweaks addon for MineColonies add?
# CAUTION
This mod is NOT OFFICIAL ADDON from MineColonies Team.
If you use this mod, you should CAN'T GET ANY SUPPORTS from MineColonies Team.
DON'T SUBMIT ANY ISSUE to MineColonies Team if this mod installed.
# Features
All features are written at Wiki.
1. Configs
- Probability of abandoned colonies when world generated (can turn off!)
- Revive of blockPlacementDelay and blockDestructionDelay config for minecolonies above 1.20.1
- Disable mourn.
- Crop configs. (plant on vanilla farmland, ignore biome, can player plant, can use bonemeal, etc.)
- Disable raiders immunity and thorns.
- Resurrect chance.
- And More!
2. Commands
Starts with /minecolonies_tweaks or /tweaks_mc.
Detail is on WIKI
- /tweaks_mc citizens saturation full <COLONY_ID> <CITIZEN_ID>: Set citizen's saturation full.
- /tweaks_mc citizens saturation empty <COLONY_ID> <CITIZEN_ID>: Set citizen's saturation empty.
- /tweaks_mc researches complete <COLONY_ID> <BRANCH_ID>: Complete all researches progress in branch.
- /tweaks_mc researches reset <COLONY_ID> <BRANCH_ID>: Reset all researches progress in branch.
3. Items
1) Colored Resource Scroll
- Can dye the resource scrolls.
2) Inventory Scroll
- Can see building's inventory summary.
- Also can dye.
3) University Scroll
- Can see linked university's research dashboard in remote.
4) Copy Scroll
- Copy & paste building's data and config.
5) Resource Scroll Book
- Sneak+Use: Open inventory, you can insert Resource Scroll, Inventory Scroll, Clipboard, Colony Map, Quest Log.
- Use: Open scroll/clipboard list.
- Shortcut and Curios supported!
4. Tool Type
Can create custom tool type and set items be tool.
WIKI
5. Crafting Recipes Tab
Can create custom crafting recipes tab.
This will be useful for create modpack.
WIKI
6. Research
Can change Research speed.
Can define command be executed when research is complete.
Ignore all conditions if player is creative mode.
Can ignore constraints via config.(only one 6 depth and limitation of choose only one.)
Research cost can used from University building inventory.
And cost can be requested by request system via Research GUI.(need build a new University)
And start research automatically when cost request is complete.
7. Other Tweaks
1) Warehouse
- Added 'Maximum Stock'. (Workers doesn't stop working. Only destroys excess items)
- Show empty slots in hut gui.
2) Postbox
- Added 'Minimum Stock'. (1.19.2 only)
- Notify via message when delivery complete.
3) Field
- Range more expandable in server config. (1.19.2 only, Will applied at placed field after this changed.)
- Range cap be ignored => All sides can grow up to 20. (1.20.1, 1.21.1)
- Render selected seed item above field.
4) Farmer
- New field retrieve method (Don't wait for work at same field, sequentially work in field list.)
- Plant crop immediately after hoeing and harvest.
5) Forester
- Can cutting down and replant chorus flower/plant.
6) Library
- Added settings for study items on/off.
7) Repair/Upgrade All Buildings
- Added 'Repair/Upgrade All Buildings' button at Townhall window.
- Show all repair needed(or upgradable) buildings and assign builder.
- Right click on Building to toggle "Mark as don't repair/upgrade".
- Show red dot on buildings where repair resources are changed from previous save.
8) Tags for compatibility
- Added forge:crops, vegetables, fruits and more tags to crops.
- Added forge:water_bottles, forge:milk tags.
- Added forge:butters, cheeses and more tags
- 'Durum Wheat' can be used as 'Wheat'.
- And a lot of more!
8. Other Conveniences
- SHIFT, CTRL + CLICK to adjust skills by 5, 2 at Citizen Window on Creative Mode.
- Add close button in Teach Recipe window. (in config)
- ESC key is return to previous window instead of close at Some windows. (in config)
- Dispenser can use Compost to crop.
- Many items be compostable.
- Restored Baker filling water to bucket recipe.
- Added 'Minimum Stock' in many buildings
- alchemist, blacksmith, concreteMixer, crusher, dyer, fletcher, glassblower, mechanic, plantation, postBox, sawmill, stoneMason, stoneSmelter
- Wolves doesn't attacking citizens of colony what owner is member.
- Right click the TextField to clear input.
# Known Incompatibility
1. Minecolonies Quality of life
Reason: 'AbstractEntityAIStructure' mixins conflict.
# Planning
I waiting your suggestion.
Project description from CurseForge.
Pick your setup
Tweaks addon for MineColonies by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader build1.20.1
1 loader build1.19.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Tweaks addon for MineColonies versions and loaders
1.21.1-3.34
MineColonies_Tweaks-1.21.1-3.34.jar
5 Nov 2026
1.21.1-3.33
MineColonies_Tweaks-1.21.1-3.33.jar
8 Aug 2026
1.20.1-2.107
MineColonies_Tweaks-1.20.1-2.107-all.jar
8 Aug 2026
1.21.1-3.32
MineColonies_Tweaks-1.21.1-3.32.jar
22 Jun 2026
1.20.1-2.106
MineColonies_Tweaks-1.20.1-2.106-all.jar
22 Jun 2026
1.21.1-3.31
MineColonies_Tweaks-1.21.1-3.31.jar
22 Jun 2026
1.20.1-2.105
MineColonies_Tweaks-1.20.1-2.105-all.jar
22 Jun 2026
1.21.1-3.30
MineColonies_Tweaks-1.21.1-3.30.jar
15 May 2026
1.20.1-2.104
MineColonies_Tweaks-1.20.1-2.104-all.jar
15 May 2026
1.19.2-1.72
MineColonies_Tweaks-1.19.2-1.72-all.jar
15 May 2026
1.21.1-3.29
MineColonies_Tweaks-1.21.1-3.29.jar
18 Apr 2026
1.20.1-2.103
MineColonies_Tweaks-1.20.1-2.103-all.jar
18 Apr 2026
Looking for an older file? The official CurseForge project page is in Resources.