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MagiChem project artwork

CurseForge · Minecraft mod

MagiChem

An alchemical Mana and Artifice addon

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which MagiChem release should I use?

Updated 7 months ago
Latest stable file magichem-0.5.2.jar
Game version 1.20.1
Loader Forge, NeoForge

magichem-0.5.2.jar targets 1.20.1 with Forge, NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.

Where it goes

Is MagiChem required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge, NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does magichem-0.5.2.jar need?

magichem-0.5.2.jar. Change the file and its required mods may change too.

All 3 required mods have matching files

Install GeckoLib, Mana and Artifice, ConnectedTexturesMod first. We found matching files for this game-version and loader setup. 10 come through another mod in the chain.

14 listed on this file 10 pulled in by those mods
Create Optional for magichem-0.5.2.jar
optional
Matching file found Matched file: Create 6.0.8 for mc1.20.1
Quark Optional for magichem-0.5.2.jar
optional
Matching file found Matched file: Quark-4.0-462.jar
Farmer's Delight Optional for magichem-0.5.2.jar
optional
Matching file found Matched file: Farmer's Delight 1.3.4 - 1.20.1
Occultism Optional for magichem-0.5.2.jar
optional
Matching file found Matched file: occultism-1.20.1-1.158.0.jar
Supplementaries Optional for magichem-0.5.2.jar
optional
Matching file found Matched file: supplementaries-1.20-3.1.44-forge.jar
Blood Magic Optional for magichem-0.5.2.jar
optional
Matching file found Matched file: BloodMagic-1.18-1.20.1-3.3.8-50.jar
GeckoLib Needed by magichem-0.5.2.jar
required
Matching file found Matched file: geckolib-forge-1.20.1-4.8.4.jar
Mana and Artifice Needed by magichem-0.5.2.jar
required
Matching file found Matched file: mna-forge-1.20.1-3.1.11-all.jar
ConnectedTexturesMod Needed by magichem-0.5.2.jar
required
Matching file found Matched file: CTM - 1.20.1-1.1.10
Botania Optional for magichem-0.5.2.jar
optional
Matching file found Matched file: Botania-1.20.1-456-FORGE.jar
Hexerei Optional for magichem-0.5.2.jar
optional
Matching file found Matched file: hexerei-0.4.2.3.jar
Malum Optional for magichem-0.5.2.jar
optional
Matching file found Matched file: malum-1.20.1-1.6.7.jar
Alex's Caves Optional for magichem-0.5.2.jar
optional
Matching file found Matched file: alexscaves-2.0.2
Zeta Needed by Quark
pulled in
Matching file found Matched file: Zeta-1.0-31.jar
Just Enough Items (JEI) Needed by Occultism
pulled in
Matching file found Matched file: 15.74.0.232 for Forge 1.20.1
Curios API Needed by Occultism
pulled in
Matching file found Matched file: curios-forge-5.14.1+1.20.1.jar
Modonomicon Needed by Occultism
pulled in
Matching file found Matched file: modonomicon-1.20.1-forge-1.79.3.jar
Theurgy Needed by Occultism
pulled in
Matching file found Matched file: theurgy-1.20.1-1.30.0.jar
Resourceful Lib Needed by The Bumblezone (NeoForge/Forge)
pulled in
Matching file found Matched file: [Forge] Resourceful Lib 2.1.29
Better Advancements Needed by The Bumblezone (NeoForge/Forge)
pulled in
Matching file found Matched file: BetterAdvancements-NeoForge-1.20.1-0.6.0.73.jar
Flan (Forge, NeoForge) Needed by Supplementaries
pulled in
Matching file found Matched file: flan-1.20.1-1.11.16-forge.jar

10 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add MagiChem without breaking your instance.

Built for magichem-0.5.2.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use magichem-0.5.2.jar. It targets 1.20.1 with Forge, NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install GeckoLib, Mana and Artifice, ConnectedTexturesMod first. We found matching files for this game-version and loader setup. 10 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside magichem-0.5.2.jar. It opens that exact file at the source.

About this project

What does MagiChem add?

magichem main logo

Expand your arcane studies and unlock the secrets of alchemy with MagiChem, an expansion for Mana and Artifice inspired by Alchemistry and MineChem, but with a distinctly wizardly twist.

Requires Mana and Artifice (and by extension, Curios, and GeckoLib).

Packmakers: Check out the documentation wiki for information on how to use MagiChem's recipe types to add custom content to your packs!

Unlock New Crafting Recipes With Materia

a wizardly nook with several jars filled with colorful substances. some of the jars have labels that show a symbol.

Materia is the fundamental essence that makes up everything in your Minecraft world. Use processes inspired by real world alchemical texts to break down items into their base components, then combine them to fabricate nearly any resource in the game.

a strange device is pulling streams of colored fluid out of nearby jars and into a floating crystal. a large geometric magic circle floats above.

Or infuse Materia and Experience into items to create magical artifacts to help you on your adventures.

Be an Early Game Alchemist

the player is using a bottle of metal-colored substance on an anvil. there is a cloud of grey smoke emanating from the anvil.

MagiChem is useful from the start of your Minecraft adventures to the furthest stretches of the endgame. Unlock convenience recipes to make your first nights easier, like repairing anvils or transforming dirt into grass or mycelium.

As you progress through Mana and Artifice, you’ll unlock more powerful techniques and items worthy of a master alchemist.

Build Magical Machines and Eldritch Factories

a small lab contains an alembic, a more advanced alembic made of electrum and tan stone, and a third device slightly offscreen with a large cogwheel. A stone construct stands ready to sort materia from the devices into nearby vessels.

From your humble Alembic, you can eventually upgrade to complex arcane devices that match perfectly with the Mana and Artifice aesthetic. MagiChem expands Mana and Artifice’s construct system with new tasks, letting you automate complex factories without relying on external mods. No pipes or wires necessary.

an enormous device with five giant tanks and a magic circle in the center sits in the middle of a room. there are four smaller, elementally-associated devices plugged into its corners.

You can also upgrade your machines with powerful elemental plug-ins, making them even more efficient.

Take Your Redstone to the Third Dimension

a strange device that resembles a tuning fork attached to a red crystal hovers over a lever. to the right, a second tuning fork-like device (this one with a ring attached) is attached to a long string of red crystals hovering in midair, eventually powering a redstone lamp.

Transmute your redstone dust into Signalite, inspired by the Redcrystal of Automagy. Stack it in three dimensions and precisely control directional outputs to build compact machines. Splash it with an Admixture of Lies to turn it completely invisible, letting you hide redstone wiring in plain sight. Eventually, you can craft wonders like random number generation and wireless redstone signals that reach anywhere in the same dimension!

New Options for Mana and Artifice

a ritual shaped like the symbol for the astrological sign Libra is on the ground in a ruined fortress. everything is lit up and colorful substances are being pulled out from two nearby jars.

MagiChem unlocks new items, rituals, and features for Mana and Artifice, allowing you to integrate it seamlessly into your magical studies.

a construct pushes a rotary device to generate power. to the right, pools set around a chalk-drawn magic circle release colorful gas as a mote is being crafted.

Uncover new ways to generate elemental motes with alchemical fabrication.

With more to come, like spells, factional recipes, and tasty snacks for your constructs made out of their favorite ingredient: Alchemical Waste!

Compatible With Popular Mods

MagiChem has out-of-the-box compatibility with other popular mods, allowing you to unlock new paths of progression. The following mods have built in recipes and/or compat items, with more to come in the future:

Botania — Hexerei — Occultism — Supplementaries

MagiChem is still in active development, and new features are being added all the time, so check the new section of your Codex Arcana to learn more. Who knows what secrets you’ll uncover.

Project description from CurseForge.

Pick your setup

MagiChem by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

MagiChem versions and loaders

30 of 30 releases match

Looking for an older file? The official CurseForge project page is in Resources.