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Apothic Spawners project artwork

CurseForge · Minecraft mod

Apothic Spawners

A mod about moving and modifying Mob Spawners

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Apothic Spawners release matches 1.21.1 NeoForge?

Updated 4 days ago
Best match for your filters Apothic-Spawners 1.21.1-1.4.0
Game version 1.21.1
Loader NeoForge

Apothic Spawners Apothic-Spawners 1.21.1-1.4.0 targets 1.21.1 with NeoForge. The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server. All 1 required mods have matching files.

Where it goes

Is Apothic Spawners required on the client, server, or both?

The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Apothic Spawners Apothic-Spawners 1.21.1-1.4.0 need?

Apothic-Spawners 1.21.1-1.4.0 on 1.21.1 NeoForge. Every mod below is checked against that same setup.

All 1 required mods have matching files

Install Placebo first. We found matching files for this game-version and loader setup.

Placebo Needed by Apothic Spawners Apothic-Spawners 1.21.1-1.4.0
required
Matching file found Matched file: Placebo 1.21.1-9.9.2

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Apothic Spawners without breaking your instance.

Built for Apothic Spawners Apothic-Spawners 1.21.1-1.4.0 on 1.21.1 NeoForge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Apothic-Spawners 1.21.1-1.4.0. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Placebo first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    The project page does not say whether it belongs on the client. The project page does not say whether it belongs on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Apothic-Spawners 1.21.1-1.4.0. It opens that exact file at the source.

About this project

What does Apothic Spawners add?

Description

Apothic Spawners, the Spawner Module of Apotheosis, is a mod that allows you to modify Mob Spawners with various vanilla items. Through modification, you can create faster and more efficient spawners than ever before!

Mob Spawners

Mob Spawners can be picked up with silk touch, and have a variety of stats that control their behavior. The most basic stats are provided by vanilla:

  • Minimum Spawn Delay - The lower bound (in ticks) of the time between spawns.
  • Maximum Spawn Delay - The upper bound (in ticks) of the time between spawns.
  • Spawn Count - The upper bound on the number of entities spawned.
  • Max Nearby Entities - The max number of entities (of the spawning type) that can be nearby before spawning stops.
  • Required Player Range - The radius (in blocks) that a player must be within for the spawner to be active.
  • Spawn Range - The radius (in blocks) that the spawner will attempt to spawn entities.

Some more advanced stats are provided by Apotheosis:

  • Initial Health - The amount of max health (in percentage) that mobs will be spawned with.
  • Ignore Players - If the spawner ignores the required player range and activates regardless.
  • Ignore Conditions - If the spawner ignores all spawn rules for the spawned entity.
  • Redstone Control - If the spawner must be activated by a redstone signal.
  • Ignore Light - If the spawner will spawn the target entity regardless of light level.
  • No AI - If spawned mobs have the No AI flag set. They will still be moved by gravity and external force.
  • Silent - If spawned mobs have the Silent flag set. They will make no sound.
  • Youthful - If possible, spawned mobs will be babies.
  • Burning - Mobs will be spawned on fire.
  • Echoing - Spawned mobs will drop an additional copy of their loot table on death.

Spawner Modifiers

To adjust the stats of a spawner, you must use a Spawner Modifier. These are recipes that accept one or two input items (held in your hands), that when right-clicking a spawner will apply the indicated stat change. Spawner modifiers have individual caps on the stats they modify, and can modify more than one stat at once.

Hovering over the modified stats will show a description of the stat, and the modifier-specific min or max value.

Capturing

The spawner module also adds the Capturing enchantment. This enchantment applies to swords, and gives mobs a chance to drop their spawn egg on death. Spawn eggs can be used to change the type of mob a spawner will spawn.

Support Me

Contact

Discord: https://discord.gg/wdvU5Yz

Project description from CurseForge.

Pick your setup

Apothic Spawners by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

3 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Apothic Spawners versions and loaders

12 of 16 releases match
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Looking for an older file? The official CurseForge project page is in Resources.