CurseForge · Minecraft mod
Meaningful Materials
Materials should be used for more than just equipment or machines. These materials are good for a few related purposes.
Quick answer
Which Meaningful Materials release should I use?
Meaningful Materials meaningfulmaterials-1.0.0-beta.6.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Meaningful Materials required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Meaningful Materials meaningfulmaterials-1.0.0-beta.6.jar need?
meaningfulmaterials-1.0.0-beta.6.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Meaningful Materials without breaking your instance.
Built for Meaningful Materials meaningfulmaterials-1.0.0-beta.6.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use meaningfulmaterials-1.0.0-beta.6.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside meaningfulmaterials-1.0.0-beta.6.jar. It opens that exact file at the source.
About this project
What does Meaningful Materials add?
Some mods suffer the issue of adding materials such as ores, and not having enough uses for them. For instance, a material may be used to craft a set of equipment, or a particular block or two, and nothing else.
The goal of these materials is to have more uses. There should be reasons to collect large amounts of them, even if slightly niche. The current features are as follows:
Cosmite Set:
- Cosmite Ore: Generates in the End, between y=20 and y=70. This is essentially the entirety of an island excluding the very bottom, unless a mod affects End generation.
- Cosmite Block: In addition to being a storage block for Cosmite, falling blocks such as sand, gravel, or anvils will defy gravity when placed next to or below one.
- Cosmite Boots: Equivalent to Iron Boots in terms of armor and durability, but also halves the gravity of the wearer.
- Cosmic Arrow: Similar to the standard Arrow, but defies gravity.
- Cosmic Lantern: Similar to the standard Lantern, but doesn't need a support block.
- When crafting Firework Rockets, including Cosmite in the recipe increases the flight duration by 1 for a new maximum of 4.
- Additionally, all items made of Cosmite defy gravity when dropped.
Infernium Set:
- Infernium Ore: Generates in the Nether, between y=70 and y=120. You will find this ore mostly near the Nether roof. When naturally spawned Infernium Ore is mined without Silk Touch, it spawns lava.
- Infernium Block: Functions similar to magma blocks in that it burns when stepped on, but it cannot be used to create bubble columns.
- Infernium Dust: When combined with any food item, enhances it. Food enhanced with Infernium restore extra hunger, but burn the consumer.
- Infernium Lighter: Functionally equivalent to Flint and Steel, but places Infernal Fire which burns infinitely regardless of block and does not spread. Entities unfortunate enough to step in Infernal Fire are caught on fire for two minutes.
- Infernium Tools: Slightly higher mining speed than Iron, same damage as Iron, slightly less durability than Diamond. When the user is on fire, these tools have increased mining speed and attack damage (on par with Netherite) and have a chance to not use durability.
While this mod is in a state where it can be released as a beta, there are more plans for this mod. Some future plans:
- More materials, possibly. I need to come up with ideas for materials.
- More things to do with those materials. Infernium notably is lacking uses to make it meaningful.
- Configurability. Currently this mod cannot be configured whatsoever, and I will not declare this mod to be ready for a proper release until it can be configured.
- Mod compatibility, to make these materials meaningful in more cases.
If you have any suggestions, feel free to stop by the Github issues page or Discord and leave them there.
Project description from CurseForge.
Pick your setup
Meaningful Materials by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.1
2 loader builds1.19.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Meaningful Materials versions and loaders
meaningfulmaterials-1.0.0-beta.6.jar
8 Feb 2025
meaningfulmaterials-1.0.0-beta.5.jar
20 Sept 2024
meaningfulmaterials-1.0.0-beta.4.jar
30 Aug 2024
meaningfulmaterials-1.0.0-beta.3.jar
19 May 2024
meaningfulmaterials-1.0.0-beta.2.jar
2 May 2024
meaningfulmaterials-1.0.0-beta.1.jar
4 Apr 2024
Looking for an older file? The official CurseForge project page is in Resources.