CurseForge · Minecraft mod
Glowroot Caves
A cave-biome mod based on the glow squid with new mobs, structures, and mechanics.
Quick answer
Which Glowroot Caves release should I use?
Glowroot Caves glowroot2.0.0.jar targets 1.20.1 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.
Where it goes
Is Glowroot Caves required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Glowroot Caves glowroot2.0.0.jar need?
glowroot2.0.0.jar. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Glowroot Caves without breaking your instance.
Built for Glowroot Caves glowroot2.0.0.jar. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use glowroot2.0.0.jar. It targets 1.20.1 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside glowroot2.0.0.jar. It opens that exact file at the source.
About this project
What does Glowroot Caves add?

UPDATE 3.0.0 RELEASING ETA NOVEMBER/DECEMBER 2026. CHECK FURTHER INFORMATION VIA DISCORD.
Mod Description
Glowroot is a mod that entirely shapes a new underground cave biome made primarily to provide background of the glow squid, from the 2020 Minecraft mob vote. Based on the uniqueness of the glow squid's properties, an entirely new cave biome, the Glowroot Caves, is added within this mod, to primarily expand upon the lore and backstory behind the glow squid's introduction, and provide a sense of lore to any player's world.
The video below provides a small look at some of the features and mechanics in Glowroot.
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New Cave
The mod introduces one main key factor, the Glowroot Caves! This new bright glowing biome will spawn around the overworld in caves, usually found at lower cave levels. These bright caves will be home to tons of new luminescent plants and flowers, mobs, and a large amount of new technology.
*(Check the gallery for photos of the actual caves!)*Harnessing the power of light from the trees on the overworld surface, these caves re-use that energy, through roots, to light up and grow the flora of these caves. Old scientists have harnessed that energy to create technological advancements, which you can discover within the caves. You can re-use the power of the glowing flora, through the Glowroot Node, to form rare Chrysoprase crystals. Use these new materials found within the cave to create tons of new rare pieces of technology, to help make mining easier! From mining helmets, flashlights, to even cannons, theres tons of new pieces of equipment to craft that will help make your mining experience easier and efficent. Try to explore the caves, and find all the things you can craft!
New Mobs
The mod introduces a few new additional mobs that can spawn within the biome! They all have unique properties and abilities, with some that can dazzle and blind players, to others that can mine blocks for you! All the mobs, and their names, are shown below:
The mobs and their functions:
The Glowroot Golem is a passive mob, tameable using leaves and petals found within the caves. It's entirely rideable, even without a saddle, and will knock enemies away with its large horns. If you right click with a drill head onto the golem, you can make it mine blocks infront of it while riding!

The Glowroot Zombie is a hostile, common mob, usually seen wandering the caves. They can also naturally occur, when a regular zombie stands too long on glowrooted stone. They inflict dazzling to their enemies, and cause a large blinding explosion once killed. Beware!

The Glowroot Quadcopter is a hostile, flying mob, that is particularly quiet but dangerous. If you get too close, it'll try to hover above you, and release glowbangs above your head. Make sure to bring a bow!

The Glowroot Hermit is a hostile, small critter, that is just as cute as it is deadly. It will attempt to grab you with the claws on its head, as if you were an item. You could try to jam its claws by dropping your own items, but that still won't stop it. If you do get stuck, shift to try and get out!
New Mechanics
Within Glowroot, there are multiple new mechanics that can be created and tooled with within the mod, mainly through the new energy systems and mechanics. Using Chrysoprase, a rare crystal found within the caves made from light, and the natural stone and flora of the cave, you can craft these new items through a process of forging and smelting. You can forge unpure items and blocks to become their purest forms, and use them to create powerful new items, blocks, and other things. Explore the caves and learn the ancient systems, and explore the usefulness of these new mechanics!
DISCORD INVITE: https://discord.gg/hzWuRPgA7q
Project description from CurseForge.
Pick your setup
Glowroot Caves by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Glowroot Caves versions and loaders
glowroot2.0.0.jar
25 Dec 2025
glowroot1.0.8.7.jar
31 Jul 2025
glowroot1.0.8.6.jar
5 Jun 2025
glowroot1.0.8.5.jar
4 Dec 2024
glowroot1.0.8.4.jar
20 Oct 2024
glowroot1.0.8.3.jar
20 Oct 2024
glowroot1.0.8.2.jar
20 Oct 2024
glowroot1.0.8.1.jar
7 Sept 2024
glowroot1.0.8.jar
4 Sept 2024
glowroot1.0.7.jar
15 Jul 2024
glowroot1.0.6.jar
16 Jun 2024
glowroot1.0.5.jar
4 May 2024
Looking for an older file? The official CurseForge project page is in Resources.




