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HexDebug project artwork

Modrinth · Minecraft mod

HexDebug

A Hex Casting addon for debugging and editing hexes.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which HexDebug release matches 1.20.1 Quilt?

Updated 10 days ago
beta file 0.9.1+1.20.1
Game version 1.20.1
Loader Fabric, Quilt

HexDebug 0.9.1+1.20.1 targets 1.20.1 with Fabric, Quilt. Installation on the client is optional. Installation on the dedicated server is optional. 4 required mods need a matching file.

Where it goes

Is HexDebug required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release Fabric, Quilt
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does HexDebug 0.9.1+1.20.1 need?

0.9.1+1.20.1 on 1.20.1 Quilt. Every mod below is checked against that same setup.

4 required mods need a matching file

Install Hex Casting, Fabric Language Kotlin, IoticBlocks, Architectury API and 2 more first, but 4 required mods have no matching file for this setup. Do not mix loader builds to force a match.

Hex Casting Needed by HexDebug 0.9.1+1.20.1
required
Matching file found Matched file: 0.11.2
IoticBlocks Needed by HexDebug 0.9.1+1.20.1
required
No matching file
EMI Optional for HexDebug 0.9.1+1.20.1
optional
Matching file found Matched file: 1.1.24+1.20.1+fabric
Architectury API Needed by HexDebug 0.9.1+1.20.1
required
Matching file found Matched file: 9.2.14+fabric
Mod Menu Optional for HexDebug 0.9.1+1.20.1
optional
Matching file found Matched file: 7.2.2
Fabric API Needed by HexDebug 0.9.1+1.20.1
required
No matching file

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add HexDebug without breaking your instance.

Built for HexDebug 0.9.1+1.20.1 on 1.20.1 Quilt. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 0.9.1+1.20.1. It targets 1.20.1 with Fabric, Quilt; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Hex Casting, Fabric Language Kotlin, IoticBlocks, Architectury API and 2 more first, but 4 required mods have no matching file for this setup. Do not mix loader builds to force a match.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 0.9.1+1.20.1. It opens that exact file at the source.

About this project

What does HexDebug add?

HexDebug

CurseForge | GitHub

A Hex Casting addon for debugging and editing hexes. The Debugger runs a debug server using the Debug Adapter Protocol, allowing you to use real debugging tools like VSCode to find bugs in your hexes; and the Splicing Table provides an easy-to-use GUI for finding and fixing mistakes.

Features

  • Debugging: Step through your hexes pattern-by-pattern with vscode-hex-casting or any other DAP-compatible editor!
  • Editing: Use the Splicing Table to edit hexes just like in a text editor, with buttons and keyboard shortcuts to select, move, duplicate, delete, and copy/paste iotas, and even draw patterns in a mini staff grid.
  • Step Modes: Use any of the well-known step modes (step in/out/over, continue, restart, stop) with the ingame item and/or through VSCode.
  • Variables: See the stack, ravenmind, and even some internal values like the evaluated pattern count.
  • Call Stack: Debug complex meta-evaluating hexes with the call stack, generated from the next continuation to be executed. Learn how Hex Casting's internals work!
  • Breakpoints: Set breakpoints on specific patterns, or use the Uncaught Mishaps option to pause the debugger when a mishap occurs and see what went wrong.
  • Multiplayer: Debug your hexes in multiplayer! The debug client connects to a port opened by the game client (configurable, defaults to 4444), and each player can have up to one active debugger instance at a time.

Attribution


A badge for hexdoc in the style of Devins Badges A badge for addons.hexxy.media in the style of Devins Badges

Project description from Modrinth.

Pick your setup

HexDebug by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

6 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

HexDebug versions and loaders

14 of 36 releases match
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Looking for an older file? The official Modrinth project page is in Resources.