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Create: FastSchematicCannon project artwork

Modrinth · Minecraft mod

Create: FastSchematicCannon

A mod for make schematic cannon more fast and fix cannon delay from server.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Create: FastSchematicCannon release should I use?

Updated 2 months ago
Latest stable file 1.21.1-1.4.1-neoforge
Game version 1.21.1
Loader NeoForge

Create: FastSchematicCannon 1.21.1-1.4.1-neoforge targets 1.21.1 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. All 1 required mods have matching files.

Where it goes

Is Create: FastSchematicCannon required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does Create: FastSchematicCannon 1.21.1-1.4.1-neoforge need?

1.21.1-1.4.1-neoforge. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Create first. We found matching files for this game-version and loader setup. 4 come through another mod in the chain.

3 listed on this file 4 pulled in by those mods
Create Needed by Create: FastSchematicCannon 1.21.1-1.4.1-neoforge
required
Matching file found Matched file: 6.0.10+mc1.21.1
Observable Optional for Create: FastSchematicCannon 1.21.1-1.4.1-neoforge
optional
Matching file found Matched file: 5.4.4+neoforge
Just Enough Items (JEI) Optional for Create: FastSchematicCannon 1.21.1-1.4.1-neoforge
optional
Matching file found Matched file: 19.70.0.469
Kotlin for Forge Needed by Observable
pulled in
Matching file found Matched file: 5.12.0
Architectury API Needed by Observable
pulled in
Matching file found Matched file: 13.0.11+neoforge
MezzConfigGUI Needed by Just Enough Items (JEI)
pulled in
Matching file found Matched file: mc1.21.1-0.5.5
MezzConfig Needed by Just Enough Items (JEI)
pulled in
Matching file found Matched file: 0.7.1

4 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Create: FastSchematicCannon without breaking your instance.

Built for Create: FastSchematicCannon 1.21.1-1.4.1-neoforge. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.21.1-1.4.1-neoforge. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Create first. We found matching files for this game-version and loader setup. 4 come through another mod in the chain.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.21.1-1.4.1-neoforge. It opens that exact file at the source.

About this project

What does Create: FastSchematicCannon add?

model

Create: Fast Schematic Cannon


Another simple add-on for Mechanical Power that brings configuration modifications to the Blueprint Cannon!

  1. Allows customization of the number of prints the Blueprint Cannon performs per tick, resulting in the final effect being the Mechanical Power's tick delay multiplied by this print count.
  2. Allows customization of the blocks that the Blueprint Cannon is forbidden to print. Once added to the list, the corresponding blocks will be unbreakable by the Blueprint Cannon, effectively fixing the void boiler issue.

Configuration File Description

Enable Blueprint Cannon Speed Up

  • EnableCannonSpeedUp:
    • This is a boolean value indicating whether to enable the Blueprint Cannon speed-up feature. Set to true to enable, and false to disable.

Prints Per Tick

  • SpeedupPerTick:
    • This variable represents the number of prints the Blueprint Cannon performs per tick, which is multiplicative with the print delay within the Blueprint Cannon.
    • Calculation formula: Print Speed = Number of Prints per Tick (this configuration value) × Game Ticks (default is 20) / [Blueprint Cannon Print Delay] (default is 10).
    • Range: 1 ~ 400

Experimental Game Tick Parameter

  • lazyTick:
    • This is an experimental parameter used to reduce the game ticks of the Blueprint Cannon, specifying how many ticks should pass before executing the Blueprint Cannon code.
    • The default value is 1, but you can increase it to reduce lag; however, this will make the Blueprint Cannon's response slower.
    • A suggested value is 5, which is four times slower than the default, but the difference may not be noticeable.
    • Range: 1 ~ 200

Unbreakable Blocks List

  • blocks_unbreak:
    • This is a list of blocks that cannot be destroyed by the Blueprint Cannon, preventing the Blueprint Cannon from causing the endless boiler bug.
    • Example: ["create:blaze_burner"]

Enable Debug Messages

  • debug:
    • This is a boolean value indicating whether to notify the console when the Blueprint Cannon attempts to break a forbidden block. Set to true to enable notifications, and false to disable.

Project description from Modrinth.

Pick your setup

Create: FastSchematicCannon by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

5 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Create: FastSchematicCannon versions and loaders

21 of 21 releases match

Looking for an older file? The official Modrinth project page is in Resources.