
Modrinth · Minecraft mod
-FakePlayer-
The new generation dummies offer more and more convenient features
Quick answer
Which -FakePlayer- release should I use?
-FakePlayer- 26.2-fabric-1.2.1 targets 26.2 with Fabric. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is -FakePlayer- required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does -FakePlayer- 26.2-fabric-1.2.1 need?
26.2-fabric-1.2.1. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add -FakePlayer- without breaking your instance.
Built for -FakePlayer- 26.2-fabric-1.2.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 26.2-fabric-1.2.1. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 26.2-fabric-1.2.1. It opens that exact file at the source.
About this project
What does -FakePlayer- add?
Summon AI-controlled fake players who fight for you and handle the boring grind while you're busy or away. They behave like real players: same inventory, same combat, same survival needs.
Core Idea
Fake players are full in-game characters you create with a command. Each one can:
- Follow you around and fight enemies you point them at
- Run repetitive tasks on their own — mining, farming, chopping, planting, fishing, trading, looting, organizing
- Be possessed directly: sneak + right-click to see through their eyes and play as them
Summoning
Two ways to create one:
/0— spawns a fake player with an auto-generated name (001, 002, 003…)/0 <name>— spawns one with the name you choose
After you run the command, step back a block — the fake player appears once you've moved away. If the name is taken, already spawning, too long, or banned, you'll get a message explaining why it failed.
Working with Them
Open a fake player's inventory by right-clicking them. The screen has three areas:
Inventory Grid (54 slots)
Colored slots mark what belongs where:
| Color | Slots | Purpose |
|---|---|---|
| Green | 4 | Armor — helmet / chestplate / leggings / boots |
| Yellow | 1 | Offhand |
| Pink | 1 | Main hand |
| Light blue | 8 | Hotbar |
14 colored slots plus the normal slots make up the fake player's full 41-slot inventory (main hand, hotbar, 27 backpack, 4 armor, offhand). Everything else on the screen is a button — clickable, not droppable.
The first slot is a skin changer (left-click random skin, right-click clear skin — needs StraySkins). The offhand slot has a bonus trick: hold a shulker box and right-click it to pack all of the fake player's items into the box, or unpack a non-empty box to dump its contents into the backpack and auto-equip armor.
Behavior Switches (12 total)
Green = on, red = off. They're independent — turning one on never switches another off. Icons show state: colored when on, gray when off, yellow "paused" when ranged/mace is waiting for missing gear.
Manual (do one thing at the target you're facing):
- Attack — swings every second at whatever's in front; auto-equips a sword when the main hand is empty
- Mine — keeps mining the block you're looking at with the best tool, shows cracking, breaks it
- Use (main hand) — right-clicks the thing ahead (entity, block, or just uses the item)
- Dual-use — right-clicks with both hands in turn (e.g. bonemeal + sapling)
Combat:
5. Melee — locks onto nearby enemies (hostiles, things attacking you, PvP targets first), chases, jump-crits, picks the strongest weapon, backs off when too close; uses ranged for airborne targets if ranged is also on
6. Defense — faces enemies with a shield, deflects fireballs/shulker bullets/wind charges, drops water to save itself from fall damage, douses fire/webs, extinguishes nearby flames
7. Ranged — shoots from up to 64 blocks with bow/crossbow, keeps distance; pauses and falls back to melee when out of arrows
8. Mace — within 3 blocks, tosses a wind charge to launch into the air and smash down; pauses when missing a mace or wind charge
9. Auto-eat — feeds itself from the offhand; golden foods when hurt, best normal food when hungry, periodic top-ups
Utility:
10. Equip — wears the best armor set, re-checks every 15s, removes armor when turned off
11. Mending — every 20s (standing on ground), if an equipped item has Mending and is damaged, converts all XP to orbs for vanilla repair
12. Fishing — casts and reels automatically, checks the water is open on the first bite; stops if most other modes are on
Left Mode Buttons (18)
- Sneak / Crawl / Sprint / Jump — hold a posture (crawl hugs the ground, jump keeps leaping in water)
- Active — master switch for self-movement: off means it stays put (attack/mine/use still work in place); on lets it wander, chase, and run chores
- Follow — stays beside you; teleports if you get more than 32 blocks away or switch dimensions
- Anchor — remembers a spot; walks back if it drifts over 32 blocks, teleports back if idle; never crosses dimensions
- Forward — walks straight ahead; drives boats/minecarts/horses forward when riding
- Spectator — stands still, looks at the nearest player every second, occasional idle animation
- Spin — keeps the model rotating for show
- Pickup — collects nearby dropped items within 16 blocks
- Storage — moves excess items into chests, pulls missing items back, upgrades item quality; whitelist-based (armor, tools, shield, bow/crossbow, fishing rod, totem, cobblestone, water bucket, arrows, food, saplings, trade goods)
- Trade — visits villagers and buys only the trades you pre-checked; if storage is also on, alternates between the two every 10 seconds
- Trap — walls in a high-HP mob (80+ HP) with a 2-block cobblestone pen
- Mine — digs the closest matching block (hotbar block or cobblestone) within 16 blocks, builds a pillar to reach high blocks, avoids dead ends
- Woodcut — mine mode that also cuts logs and leaves, prefers log pillars
- Plant — plants saplings on open ground nearby
- Farm — harvests and replants crops, nether wart, sugarcane/bamboo (keeps one), melons/pumpkins (uses an axe)
Right Quick Buttons (5)
- Combat — one click arms everything for a fight (active, sprint, jump, melee, defense, auto-eat, equip, mending; no ranged); right-click disables all modes
- PvP — see Dueling section
- Sort — merges and orders items; right-click dumps everything
- XP extract — converts stored XP to orbs, to you (left) or the fake player (right)
- Exit — save and remove (right-click) or remove without saving (left-click)
Auto-refill
Items that run out in hand get replaced automatically from the backpack, even from inside shulker boxes. Always on, no switch needed.
Dueling (PvP)
Start a duel from the PvP button, /0 <name> pvp [target], or /00 pvp (nearest fake player). A 5-second countdown plays (the fake player crouches each tick), then it commits: enables combat modes and locks onto you. It re-locks every 20 ticks, throws ender pearls to close distance beyond 12 blocks (25% chance, 3–6s cooldown), and each kill or shattered totem scores a point. When one side dies, the duel ends with a broadcast of score and winner. A dead fake player is removed permanently. Creative players can't duel.
Configuration Screen
Press \ (or Mod Menu). Settings:
- Allow/deny opening fake player inventories
- Draw sight lines showing what fake players look at
- Enable/disable possession
- Dismount fake players (sneak + left-click)
- Trade checkboxes in villager screens
- 24-block spawn-range overlay around idle fake players
- Death drops on/off
- Fake player count cap (0 = none allowed)
- Live count display (green under cap, red over)
"Death drops" and "count cap" need operator permission. Everything saves automatically.
Commands
| Command | Effect |
|---|---|
/0 |
Summon fake player (auto name) |
/0 <name> |
Summon fake player with name |
/0 <name> clear |
Remove that fake player |
/00 clear |
Remove all fake players |
/00 load |
Reload saved fake players |
/00 list |
List online fake players |
/00 tp |
Teleport active fake players to you |
/0 <name> tp |
Teleport that fake player to you |
/00 summon |
Active fake players follow you |
/00 summon no |
Stop following |
/0 <name> look |
Fake player looks at you |
/00 look |
All look at you |
/0 <name> mimic |
Enter possession |
/00 spectator |
Idle fake players become spectators |
/00 spectator no |
Stop spectator mode |
/00 |
All fake players enter combat state (like the Combat button, plus ranged) |
/0 <name> pvp [target] |
Start a duel |
/0 <name> pvp no |
End your duel with that fake player |
/0 <name> pvp <target> no |
End a duel between two fake players |
/00 pvp |
Duel nearest fake player |
/00 pvp no |
End all duels |
/00 help |
Command help |
Compatibility
- Client and server both need the mod
- Best paired with StraySkins for proper fake player skins
- Fake players don't count toward the server player limit
- They keep ticking even when the world is frozen, and don't block sleeping through the night
Project description from Modrinth.
Pick your setup
-FakePlayer- by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.11
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
-FakePlayer- versions and loaders
26.2-fabric-1.2.1
fakeplayer-26.2-fabric-1.2.1.jar
31 Aug 2026
1.21.11-fabric-1.2.1
fakeplayer-1.21.11-fabric-1.2.1.jar
31 Aug 2026
1.21.11-fabric-1.2.0
fakeplayer-1.21.11-fabric-1.2.0.jar
22 Aug 2026
1.21.11-fabric-1.1.9
fakeplayer-1.21.11-fabric-1.1.9.jar
16 Aug 2026
26.2-fabric-1.1.8
fakeplayer-26.2-fabric-1.1.8.jar
11 Aug 2026
1.21.11-fabric-1.1.8
fakeplayer-1.21.11-fabric-1.1.8.jar
11 Aug 2026
1.21.11-fabric-1.1.7
fakeplayer-1.21.11-fabric-1.1.7.jar
10 Aug 2026
26.2-fabric-1.1.6
fakeplayer-26.2-fabric-1.1.6.jar
8 Aug 2026
1.21.11-fabric-1.1.6
fakeplayer-1.21.11-fabric-1.1.6.jar
8 Aug 2026
1.21.11-fabric-1.0.9
fakeplayer-1.21.11-fabric-1.0.9.jar
13 Jul 2026
26.2-fabric-1.0.8
fakeplayer-26.2-fabric-1.0.8.jar
5 Jul 2026
Looking for an older file? The official Modrinth project page is in Resources.