
Modrinth · Minecraft mod
ClientTime
Changes the sky visually on your client without affecting server gameplay.
Quick answer
Which ClientTime release should I use?
ClientTime v1.0.0 targets 26.1.2 with Fabric. It must be installed on the client. Do not install it on the dedicated server. No extra mods listed for this file.
Where it goes
Is ClientTime required on the client, server, or both?
It must be installed on the client. Do not install it on the dedicated server.
This file is marked client-only.
What else does ClientTime v1.0.0 need?
v1.0.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add ClientTime without breaking your instance.
Built for ClientTime v1.0.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use v1.0.0. It targets 26.1.2 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Do not install it on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside v1.0.0. It opens that exact file at the source.
About this project
What does ClientTime add?
ClientTime Mod 🌤
Client-side mod for Minecraft 26.1.2 (Fabric)
Changes the sky visually on your client without affecting server gameplay.
Works on any server - you see your sky, the server sees its own.
Note: This command only works on dedicated servers (not in single-player), since it's designed for server-side time customization.
Commands
| Command | Description |
|---|---|
/settime morning |
Dawn (0 ticks) |
/settime day |
Noon (6000 ticks) |
/settime evening |
Sunset (12000 ticks) |
/settime night |
Midnight (18000 ticks) |
/settime <number> |
Custom time (0–24000) |
/settime sync |
Sync with your PC's real time |
/settime off |
Disable - restore server sky |
PC Sync
/settime sync maps real-world time to in-game time:
| PC time | In-game time |
|---|---|
| 06:00 | Dawn (0) |
| 12:00 | Noon (6000) |
| 18:00 | Sunset (12000) |
| 00:00 | Midnight (18000) |
Build
Requirements:
- Java 25+
- Gradle 9.4+ (or use
./gradlew)
cd clienttime-mod
./gradlew build
The JAR will be in build/libs/clienttimemod-1.0.0.jar.
Place it in your mods folder and launch Fabric for 26.1.2.
How it works
The mod intercepts ClientClockManager.getTotalTicks() on the client via a Mixin.
Since Minecraft 26.1+ ships without obfuscation, the mixin uses Mojang's original class names directly.
The mod is client-side ("environment": "client" in fabric.mod.json) - it does not load on the server, does not require server-side installation, and does not affect gameplay.
Project description from Modrinth.
Pick your setup
ClientTime by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
ClientTime versions and loaders
v1.0.0
clienttimemod-1.0.0.jar
29 Jun 2026
Looking for an older file? The official Modrinth project page is in Resources.