
Modrinth · Minecraft mod
MuddyWaters
Converts dirt blocks net to or under water blocks to mud or biome specific 'shore line' blocks over time, without changing world generation settings.
Quick answer
Which MuddyWaters release should I use?
MuddyWaters 0.10.0 targets 26.2 with Fabric. Do not install it on the client. It must be installed on the dedicated server. 1 required mod needs a matching file.
Where it goes
Is MuddyWaters required on the client, server, or both?
Do not install it on the client. It must be installed on the dedicated server.
This file is marked server-only.
What else does MuddyWaters 0.10.0 need?
0.10.0. Change the file and its required mods may change too.
Install Cloth Config API, Fabric API, Mod Menu first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add MuddyWaters without breaking your instance.
Built for MuddyWaters 0.10.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.10.0. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Cloth Config API, Fabric API, Mod Menu first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.
- 03
Put it on the correct side
Do not install it on the client. It must be installed on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.10.0. It opens that exact file at the source.
About this project
What does MuddyWaters add?
Since the introduction of Mud blocks, it seemed strange to have dirt under water. Rather than change the world gen, Muddy Waters converts dirt blocks to Mud when touched by a water block for long enough.
With this mod, over time, dirt blocks under or next to a water source or flowing water will slowly convert to mud. Dirt blocks adjacent to mud convert a little faster, giving the appearance of spreading patches as the water seeps into the dirt - more organic than an entire waterlogged area flipping at once.
Shoreline grass blocks convert to biome-mapped 'shorline' blocks (coarse dirt, cobble, podzal) for added detail.
Features
- Source water converts dirt to mud after a 5 min (6000 tick) delay.
- Flowing water takes longer to convert dirt beneath it.
- Dirt blocks adjacent to mud convert quicker, providing a more natural appearance.
- Shoreline grass blocks convert into coarse dirt, mapped per-biome, with a configurable shore depth, water-source threshold and target block.
- Toggleable setting to protect Player-placed blocks from conversion - place dirt or mud yourself and it stays put.
- Only works in generated, loaded chunks. No changes to world generation.
- (NEW)Fully server-authoritative - the server needs the mod installed for conversion to happen, regardless of what clients are running. Optional player-proximity gating stops chunk-loaders from triggering conversion with nobody around.
- Configurable via a JSON config file, in-game via Mod Menu.
- Server config server via
/muddywaters config get|set|listor config fileConfig file = config/muddywaters.json - Built to be lightweight and self contained, with minimal possible impact on any other mods.
Project description from Modrinth.
Pick your setup
MuddyWaters by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
MuddyWaters versions and loaders
0.10.0
muddywaters-fabric-26.2-0.10.0.jar
11 Sept 2026
0.8.0
muddywaters-fabric-26.2-0.8.0.jar
9 Sept 2026
0.3.0
muddywaters-fabric-26.2-0.3.0.jar
30 Aug 2026
0.1.2
muddywaters-fabric-26.2-0.1.0.jar
16 Aug 2026
0.1.1
muddywaters-fabric-26.2-0.1.0.jar
16 Aug 2026
Looking for an older file? The official Modrinth project page is in Resources.