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Sound Physics: Aeronautics project artwork

Modrinth · Minecraft mod

Sound Physics: Aeronautics

Extends Sound Physics so that sublevels are no longer ignored. Your Create Aeronautics creations are missing sound physics and this mod fixes that.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Sound Physics: Aeronautics release should I use?

Updated 2 days ago
alpha file 1.4.0
Game version 1.21, 1.21.1
Loader NeoForge

Sound Physics: Aeronautics 1.4.0 targets 1.21, 1.21.1 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is Sound Physics: Aeronautics required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does Sound Physics: Aeronautics 1.4.0 need?

1.4.0. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Sound Physics: Aeronautics without breaking your instance.

Built for Sound Physics: Aeronautics 1.4.0. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.4.0. It targets 1.21, 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.4.0. It opens that exact file at the source.

About this project

What does Sound Physics: Aeronautics add?

Sound Physics Aeronautics

Sound Physics Aeronautics is a fork of Sound Physics Remastered built around Create Aeronautics and Sable moving sublevel acoustics.

Extends Sound Physics so that sublevels are no longer ignored. In short, your Create Aeronautics creations are missing sound physics. SP: Aeronautics fixes that.


Do not install Sound Physics Remastered alongside SPR Aeronautics. Use one or the other.

If you are not using Aeronautics or at least Create, the original Sound Physics Remastered by henkelmax is probably the better choice.

What This Adds

Moving Acoustics

Moving sublevels can contribute their rotated and moving geometry to acoustic checks, letting Sound Physics effects behave naturally around Aeronautics vehicles and Create contraptions like trains.

Depending on the situation, this can affect:

  • sound muffling through ship hulls
  • exterior vs interior sound behavior
  • acoustic obstruction from moving sublevel blocks/contraptions
  • positional audio from machinery mounted on moving ships
  • sound behavior while the listener or source is on a moving craft

Long-Range Aeronautics Propellers

Large, high-RPM Aeronautics propellers can carry far beyond vanilla range, with a configurable hard cap up to 1024 blocks.

Vanilla Aeronautics propellers have a sound range of just 48 blocks. SPR Aeronautics scales that range up to 1024 blocks depending on propeller size and speed!

They appropriately become softer and more distant with range, turning into a subtle background presence instead of assasulting your ears.

NEW! optional Distant Horizons LOD terrain checks for very far propellers, allowing aircraft behind DH mountains or ridges to sound quieter

For best results: use SSRD and Distant Horizons


Doppler Effect for Moving Sources

SP: Aeronautics adds a Doppler effect for positional sound sources, fully configurable.

When a supported source moves toward or away from the listener, its pitch can shift based on relative motion. Neat, huh?


Improved Sound Policy for Modded Worlds

Large modpacks contain a lot of weird sounds that aren't handled well by the original SPR mod without extensive configuration.

SPR Aeronautics adds a stricter sound policy layer so the mod can be more careful about what it processes, improving broad compatibility.

This helps avoid applying expensive acoustic logic to sounds that basically don't deserve it.


What Changed From Sound Physics Remastered

Major changes include:

  • Sable sublevel and Create contraption acoustic support
  • long-range propeller, thruster, and train audio
  • Distant Horizons far-sound occlusion
  • Doppler support for selected positional sources
  • safer policy handling/compatability with more than 30 popular mods so far
  • catered physics properties for Create and Create Aeronautics blocks with more on the way

Requirements

SP: Aeronautics is built for:

Minecraft 1.21.1
NeoForge
Create
Create Aeronautics

Experimental Distant Horizons integration requires DH version 3.1.2-b or newer.


Known Limits

SP: Aeronautics is, naturally, a bit heavier on performance. Despite this, almost anyone who can run SPR should also be able to run SP: Aeronautics. Extensive optimizations are in place and config tweaks should allow this to run on a sweet potato.

Because the mod is so new, tuning is early along. The configs are vast for this reason. Safe, middleground defaults have been chosen for most settings. Some "bugs" may not be bugs but rather distasteful config settings.


Issues

If you'd like to help development along, the best way is to use the mod's flightRecorder feature (use the arrow at the top right to reveal more configs). From ther, you can enable it and also bind a key to enable snapshot collection at specific problem areas. Describe the problem and upload the flightRecorder data found where your usual minecraft logs are. Ensure to also include your mod configs. Make sure to disable flightrecorder afterwards to avoid log bloating because it does run idly.

Credits and Lineage

SP: Aeronautics is a GPLv3 fork of Sound Physics Remastered by Max Henkel

Sound Physics Remastered itself descends from:

I bundle an amplified version of the Aeronautics Propeller bearing loop (on by default) with full permision from the Aeronautics developers.


License

SP: Aeronautics is licensed under the GNU General Public License v3.0.

Project description from Modrinth.

Pick your setup

Sound Physics: Aeronautics by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Sound Physics: Aeronautics versions and loaders

7 of 7 releases match

Looking for an older file? The official Modrinth project page is in Resources.