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Simple Displays project artwork

Modrinth · Minecraft mod

Simple Displays

A datapack that makes Display Entity Placement and Simple Modifications Easier.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Simple Displays release matches 24w39a?

Updated 1 year ago
Best match for your filters 1.3+mod
Game version 1.21, 1.21.1, 24w39a
Loader Fabric, Forge, NeoForge

Simple Displays 1.3+mod targets 1.21, 1.21.1, 24w39a with Fabric, Forge, NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is Simple Displays required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release Fabric, Forge, NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does Simple Displays 1.3+mod need?

1.3+mod on 24w39a. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Simple Displays without breaking your instance.

Built for Simple Displays 1.3+mod on 24w39a. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.3+mod. It targets 1.21, 1.21.1, 24w39a with Fabric, Forge, NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.3+mod. It opens that exact file at the source.

About this project

What does Simple Displays add?

Simple Displays Banner

Intended & Designed for Creative Use or by Server Operators Only.

Feedback & Bug Reports

To Provide Feedback or a Bug Report, please submit a form here.

Operator Status

Operator Only Mode is set to on by default. As an operator run /function sdsetting:oponly to toggle it off & on. While Op Only mode is on, commands can only be run by /function sdfunction:[command] by typing that and without the /trigger.

Regular Simple Displays

Simple Displays is a datapack that you can include in your world! It adds multiple /trigger commands, which are the main interactions with this datapack. The commands are the following:

Item Display Entity Text Display Entity Block Display Entity
/trigger ToggleBrightness /trigger ToggleBrightness /trigger ToggleBrightness
/trigger CycleItemBillboard /trigger CycleTextBillboard /trigger CycleBlockBillboard
/trigger CycleItemRotation /trigger CycleTextRotation /trigger CycleBlockRotation
/trigger CycleItemScale /trigger CycleTextScale /trigger CycleBlockScale
/trigger KillItemDisplay /trigger KillTextDisplay /trigger KillBlockDisplay
/trigger PlaceItemDisplay /trigger PlaceTextDisplay /trigger PlaceBlockDisplay
/trigger PrecisePlaceItemDisplay /trigger PrecisePlaceTextDisplay /trigger PrecisePlaceBlockDisplay
/trigger ReplaceItemDisplay /trigger ReplaceTextDisplay /trigger ReplaceBlockDisplay
/trigger CycleItemStyle

Operator Only Custom Commands:

These Commands are more complicated commands that allow for more dynamic selection of things for Display Entities. This is only available for 1.20.3 and Higher. Replace X with one of the listed or custom variables.

Operator Only Custom Command Descriptions
  • /function sdcustom:place_custom_block {block:X} (Any Block id. No need to add Minecraft:)
  • /function sdcustom:place_custom_item {item:X} (Any Item id. No need to add Minecraft:)
  • /function sdcustom:place_custom_text {text:X,color:X} (Text: What you want on the display, Color: Legacy Minecraft Colors)
  • /function sdcustom:precise_custom_block {block:X} (Any Block id. No need to add Minecraft:)
  • /function sdcustom:precise_custom_item {item:X} (Any Item id. No need to add Minecraft:)
  • /function sdcustom:precise_custom_text {text:X,color:X} (Text: What you want on the display, Color: Legacy Minecraft Colors)
  • /function sdcustom:replace_custom_text {text:X,color:X} (Text: What you want on the display, Color: Legacy Minecraft Colors)
  • /function sdcustom:set_custom_billboard {type:X,billboard:X} (type: entity - Make sure to add _display -, billboard: fixed, vertical, horizontal, or center)
  • /function sdcustom:set_custom_scale {type:X,scale:X} (type: entity - Make sure to add _display -, Scale of Entity)
  • /function sdcustom:set_full_custom_scale {type:X,scale1:X,scale2:X,scale3:X} (type: entity Make sure to add _display , Scale: X, Y & Z of Entity)

Item Display Entity:

Item Displays are entities that display items in multiple ways. This datapack uses commands to add, modify, and change these item displays in a simplified way. You can place them and modify these entities in 5 ways, item it displays, size, style, rotation, and billboard!

Item Display Command Descriptions
  • CycleItemBillboard: Cycles the "Billboard" of Item Displays (From Fixed > Vertical > Horizontal > Center > Fixed).
  • CycleItemRotation: Cycles the "Rotation" of Item Displays (From South > West > North > East > South)
  • CycleItemScale: Cycles the "Scale" of Item Displays (From 1x > 2x > 8x > 16x > -1x > -2x > 1x).
  • KillItemDisplay: Kills Item Display Directly next to you.
  • PlaceItemDisplay: Places an Item Display at the center of the block of where you are (and uses your held item).
  • PrecisePlaceItemDisplay: Places an Item DIsplay at where you are (and uses your held item).
  • ReplaceItemDisplay: Replaces the Item of the nearest Item Display (uses your held item).
  • CycleItemStyle: `Cycles Rendering Style of Item Displays (From Fixed > Third Person > First Person > Head > GUI > Ground > Fixed)

Block Display Entity:

Block Displays are entities that display blocks in multiple ways. This datapack uses commands to add, modify, and change these block displays in a simplified way. You can simply place them and modify these entities in 4 ways, block it displays, size, rotation, and billboard! Note, Block Displays only display blocks with hitboxes, blocks such as redstone dust and rails won't be placed

Block Display Command Descriptions
  • CycleBlockBillboard: Cycles the "Billboard" of Block Displays (From Fixed > Vertical > Horizontal > Center > Fixed).
  • CycleBlockRotation: Cycles the "Rotation" of Block Displays (From South > West > North > East > South)
  • CycleBlockScale: Cycles the "Scale" of Block Displays (From 1x > 2x > 8x > 16x > -1x > -2x > 1x).
  • KillBlockDisplay: Kills Block Display Directly next to you.
  • PlaceBlockDisplay: Places a Block Display at the center of the block of where you are (and uses the item directly below you).
  • PrecisePlaceBlockDisplay: Places a Block DIsplay at where you are (and uses the item directly below you).
  • ReplaceBlockDisplay: Replaces the Block of the nearest Block Display (and uses the item directly below you).

Text Display Entity:

Text Displays are entities that display text in many ways. This datapack uses commands to add, modify, and change these text displays in a simplified way. You can simply place them and modify these entities in 4 ways, text it displays, size, rotation, and billboard!

Text Display Command Descriptions
  • CycleTextBillboard: Cycles the "Billboard" of Text Displays (From Fixed > Vertical > Horizontal > Center > Fixed).
  • CycleTextRotation: Cycles the "Rotation" of Text Displays (From South > West > North > East > South)
  • CycleTextScale: Cycles the "Scale" of Item Displays (From 1x > 2x > 8x > 16x > 1x).
  • KillTextDisplay: Kills Text Display Directly next to you.
  • PlaceTextDisplay: Places a Text DIsplay at the center of the block of where you are (and uses your held item's name).
  • PrecisePlaceTextDisplay: Places a Text DIsplay at where you are (and uses your held item's name).
  • ReplaceTextDisplay: Replaces the Text of the nearest Text Display (uses your held item's name).

Project description from Modrinth.

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Simple Displays by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

55 available setups

Showing the newest 12 of 19 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

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Looking for an older file? The official Modrinth project page is in Resources.