
Modrinth · Minecraft mod
WE Selection Overlay
Make your WorldEdit selections visible, readable, and predictable.
Quick answer
Which WE Selection Overlay release matches Fabric?
WE Selection Overlay 1.8.0 targets 1.20.4 with Fabric. It must be installed on the client. Do not install it on the dedicated server. All 1 required mods have matching files.
Where it goes
Is WE Selection Overlay required on the client, server, or both?
It must be installed on the client. Do not install it on the dedicated server.
This file is marked client-only.
What else does WE Selection Overlay 1.8.0 need?
1.8.0 on Fabric. Every mod below is checked against that same setup.
Install Fabric API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add WE Selection Overlay without breaking your instance.
Built for WE Selection Overlay 1.8.0 on Fabric. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.8.0. It targets 1.20.4 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Fabric API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
It must be installed on the client. Do not install it on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.8.0. It opens that exact file at the source.
About this project
What does WE Selection Overlay add?
Watch the full overview on YouTube
WorldEdit Selection Overlay
See your selection. Look inside your build. Check an edit before Enter.
A client-side WorldEdit addon with clear selection shapes, a dimension ruler,
block inspection and a live palette editor.
1.8.0 preview: the video also shows upcoming command previews and selection
editing. That update is not downloadable yet. Choose an available release under
Files / Versions for your exact Minecraft version and loader.
See Inside Your Build
Press B to search materials, compare counts and inspect loaded/unloaded
cells. Use filters such as #air, #fluid and #solid.
Tick one or several materials to hide the others only inside the selection.
Chosen materials stay bright and appear first in the list. Reset the checkboxes
to restore the view. Hidden blocks still exist and collide.

Coming in 1.8.0
Live command previews. Type a supported command to inspect a textured draft
before running it. Change the material or press Escape to return to the
original view. Until Enter, the world and WorldEdit history stay unchanged.
Includes //set, //replace, shape and surface commands, block states, legacy
numeric IDs and percentage mixtures. Random mixtures show a sample, not an
exact prediction. Previews use loaded chunks.

Edit selection bounds in the world. Tap G to begin; hold it briefly to
choose Resize or Move. Drag corners or faces, or move along X / Y / Z
with the mouse wheel. A 3D axis indicator follows your camera. Tap G to apply;
Escape cancels. Only cuboid bounds move, not the building. Editing starts off.
Check a copy's orientation. Enable Clipboard Preview to see a copy at its
placement position. Typing //rotate or //flip / //mirror previews the
orientation without changing the real buffer. Clipboard Preview starts off.
Make It Your Own
- Cuboid / Extend, Polygon 2D, Ellipsoid / Sphere, Cylinder and Convex / Polyhedron.
- Blocky or Smooth rendering, optional ruler and independently hidden grid.
- Live 3D palette: colors, opacity, thickness, presets and per-element resets.
- In 1.8.0: palette Ctrl+Z / Ctrl+Y and Glass, Studio or Classic menu styles.
Get Started
Install the JAR matching your Minecraft version and loader into mods.
Fabric also needs Fabric API. Install
WorldEdit for local
selection data and editing; on servers, WorldEdit CUI supplies the overlay and
local inspection, not command simulation or the server clipboard.
The game can launch without WorldEdit. An overlay needs selection data.
For 1.8.0, the prepared Fabric and NeoForge builds target 1.21.11 through
26.2; Java 21 is needed for 1.21.11 and Java 25 for 26.x.
NeoForge's local WorldEdit on the 26.1 branch needs 26.1.2 or newer.
Default keys: O settings, B inspector, N deselect.
In 1.8.0: F8 command preview and G editing.
All keybinds are configurable. Recommended GUI scale: 2x.
Showcase: Celestia Town by Fireless007 / leolerenard.
Contact: ngocchaub81@gmail.com.
Project description from Modrinth.
Pick your setup
WE Selection Overlay by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
2 loader builds26.1.2
2 loader builds26.1.1
2 loader builds26.1
2 loader builds1.21.11
2 loader builds1.20.4
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
WE Selection Overlay versions and loaders
1.8.0
worldedit_selection_overlay-1.8.0-fabric-1.20.4.jar
13 Nov 2026
1.8.0
worldedit_selection_overlay-1.8.0-fabric-1.21.11-26.2.jar
11 Oct 2026
1.7.0-fabric_1.21.11
worldedit_selection_overlay-fabric-1.21.11-1.7.0.jar
7 Jun 2026
1.7.0-fabric_26.1.x
worldedit_selection_overlay-1.7.0.jar
6 Jun 2026
1.6.1+26.1
worldedit_selection_overlay-1.6.1+26.1.jar
5 Jun 2026
1.6.1
worldedit_selection_overlay-1.6.1.jar
30 May 2026
1.6.0
worldedit_selection_overlay-1.6.0.jar
29 May 2026
1.5.1
worldedit_selection_overlay-1.5.1.jar
16 May 2026
1.5.0
worldedit_selection_overlay-1.5.0.jar
16 May 2026
1.4.3
worldedit_selection_overlay-1.5.0.jar
3 May 2026
Looking for an older file? The official Modrinth project page is in Resources.