CurseForge · Minecraft mod
Rock n Stone
A mod that tweaks ore generation to spawn ores only in certain environmental conditions in a data-driven manner.
Quick answer
Which Rock n Stone release should I use?
Rock n Stone 0.6.0-neoforge+mc1.21.1 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is Rock n Stone required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Rock n Stone 0.6.0-neoforge+mc1.21.1 need?
0.6.0-neoforge+mc1.21.1. Change the file and its required mods may change too.
Install MidnightLib first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Rock n Stone without breaking your instance.
Built for Rock n Stone 0.6.0-neoforge+mc1.21.1. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.6.0-neoforge+mc1.21.1. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install MidnightLib first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.6.0-neoforge+mc1.21.1. It opens that exact file at the source.
About this project
What does Rock n Stone add?
Rock n Stone
Rock n Stone is a world generation mod that changes ore distribution to follow individual sets of climate and environmental conditions, making certain ores spawn in more dedicated types of terrain than in Vanilla.
This is achieved by removing the normal placement of ores, reading a set of .json files for restrictions on specific NoiseRouter values, then checking per chunk whether or not the ore should generate based off said restrictions.
Rock n Stone ships with an internal set of values to change ore generation, however you may change these values by loading a datapack that overrides the shipped values which you can find a template for here.
For more information about the mod, you can check out our wiki.
FAQ
Will this mod be available for version X?
Are there any planned features?
- Some future additions to implement core sampling or some form of "geological sampling" is being pondered, but nothing concrete so far.
Can I use this in my modpack and/or server?
- Yes, as long as it's downloaded from our official sources.
What do I do if I find a large cluster of gold ore in my world?
- Stand around it with your friends and yell "we're rich!" repeatedly.
What's Rasa Novum?
- We're a small group of friends making mods for our modpack and eventual server of the same name.
Project description from CurseForge.
Pick your setup
Rock n Stone by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
2 loader builds1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Rock n Stone versions and loaders
0.6.0-neoforge+mc1.21.1
rockandstone-0.6.0+1.21.1-neoforge.jar
23 Jul 2026
0.6.0-fabric+mc1.21.1
rockandstone-0.6.0+1.21.1-fabric.jar
23 Jul 2026
0.6.0-fabric+mc1.20.1
rockandstone-0.6.0+1.20.1-fabric.jar
23 Jul 2026
Looking for an older file? The official CurseForge project page is in Resources.
