
Modrinth · Minecraft mod
Server-Side Horror
Fully Configurable Ambient Horror Mod
Quick answer
Which Server-Side Horror release should I use?
Server-Side Horror 26.2-neoforge-4.2 targets 26.2 with NeoForge. Do not install it on the client. It must be installed on the dedicated server. All 1 required mods have matching files.
Where it goes
Is Server-Side Horror required on the client, server, or both?
Do not install it on the client. It must be installed on the dedicated server.
This file is marked server-only.
What else does Server-Side Horror 26.2-neoforge-4.2 need?
26.2-neoforge-4.2. Change the file and its required mods may change too.
Install Deimos first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Server-Side Horror without breaking your instance.
Built for Server-Side Horror 26.2-neoforge-4.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 26.2-neoforge-4.2. It targets 26.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Deimos first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
Do not install it on the client. It must be installed on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 26.2-neoforge-4.2. It opens that exact file at the source.
About this project
What does Server-Side Horror add?
Server Side Horror is a fully configurable and server-side mod that introduces ambient horror to your Minecraft world. It features only one jumpscare and a range of subtle and unsettling events. The mod also adds a few new structures. Best of all, players don't need to install anything, which means you can put this on your server without the players even knowing it's there.

SPOILERS
This mod is highly configurable. You can disable or change the odds of each event. You can also add or remove names, chat messages or sign texts. You can configure this mod directly in-game or by editing the JSON file located at config/serversidehorror.json in your profile folder. To learn how to configure my mods, check out this page, or if you want to read a more detailed description of this mod, check out its wiki.
Commands
You can use commands to target specific players and activate specific events when you want.
/addFakeJoiner <fakesName>
/spawnFakePlayer <targets> <fakesName> <radius> <hideNametag>
/hitPlayerLightning <targets>
/particleJumpScare <targets>
/setLongNight
/breakTorches <targets> <minRadius> <maxRadius>
/replaceTorches <targets> <minRadius> <maxRadius>
/fakeMining <targets>
/fakeSteps <targets>
/setupNewTrap <targets>
/startRandomFire <targets> <radius>
/startRandomFire <targets> <maxRadius> <minRadius>
/placeSign <targets> <maxRadius> <minRadius>
/placeHead <targets> <name> <maxRadius> <minRadius>
/resetMessages this mod saves all chat messages sent on the server so they can be used in the fake joiner event. With this command you can reset all the saved messages
Q: How does this mod differ from "From The Fog"?
A: While this mod includes a few events inspired by the story of Herobrine it doesn't exclusively focus on that. Server Side Horror mainly aims to make your world feel cursed (in the spooky good way). While being fully serverside, "From The Fog" isn't.
Q: Do you plan on developing this mod any further?
A: Yes, even tho this mod has been made as a submission for the 2025 Serverside Summer Modjam, I do plan to continue developing this mod further and adding more events and features over time.
Q: How were the odds for the events calculated?
A: I wanted everyone to experience each event at least twice in a two-week Minecraft faze, but at the same time, to not be spammed by the events. So I assumed that the most extreme two week minecraft faze will have 5 hours of playtime per day, which means 15 in game days or 360000 ticks and from that assumption I guesstimated the odds.
I made this mod as a submission for the 2025 Serverside Summer Modjam. I actually forgot about the jam until a week before the deadline, but I think the mod turned out pretty well in the end. It also forced me to learn new things and look at them from a different perspective. If you experience any bugs or other issues, please report them with a log.
Project description from Modrinth.
Pick your setup
Server-Side Horror by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
4 loader builds26.1.2
4 loader builds26.1.1
4 loader builds26.1
4 loader builds1.21.11
4 loader builds1.21.10
4 loader builds1.21.9
4 loader builds1.21.8
4 loader builds1.21.7
4 loader builds1.21.6
4 loader builds1.21.5
4 loader builds1.21.4
4 loader buildsShowing the newest 12 of 27 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Server-Side Horror versions and loaders
26.2-neoforge-4.2
serversidehorror-26.2-neoforge-4.2.jar
18 Jun 2026
26.2-forge-4.2
serversidehorror-26.2-forge-4.2.jar
18 Jun 2026
26.2-fabric-4.2
serversidehorror-26.2-fabric-4.2.jar
18 Jun 2026
26.1.2-neoforge-4.2
serversidehorror-26.1.2-neoforge-4.2.jar
15 Jun 2026
26.1.2-forge-4.2
serversidehorror-26.1.2-forge-4.2.jar
15 Jun 2026
26.1.2-fabric-4.2
serversidehorror-26.1.2-fabric-4.2.jar
15 Jun 2026
1.21.8-neoforge-4.2
serversidehorror-1.21.8-neoforge-4.2.jar
15 Jun 2026
1.21.8-forge-4.2
serversidehorror-1.21.8-forge-4.2.jar
15 Jun 2026
1.21.8-fabric-4.2
serversidehorror-1.21.8-fabric-4.2.jar
15 Jun 2026
1.21.5-neoforge-4.2
serversidehorror-1.21.5-neoforge-4.2.jar
15 Jun 2026
1.21.5-forge-4.2
serversidehorror-1.21.5-forge-4.2.jar
15 Jun 2026
1.21.5-fabric-4.2
serversidehorror-1.21.5-fabric-4.2.jar
15 Jun 2026
Looking for an older file? The official Modrinth project page is in Resources.



