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360 FOV project artwork

Modrinth · Minecraft mod

360 FOV

Mod blending various projections to get an uncapped FOV (based on Flex FOV)

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which 360 FOV release should I use?

Updated 19 days ago
Latest stable file 1.0.1
Game version 26.2
Loader Fabric

360 FOV 1.0.1 targets 26.2 with Fabric. It must be installed on the client. Do not install it on the dedicated server. No extra mods listed for this file.

Where it goes

Is 360 FOV required on the client, server, or both?

It must be installed on the client. Do not install it on the dedicated server.

Client Required
Dedicated server Not supported
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This file is marked client-only.

What else does 360 FOV 1.0.1 need?

1.0.1. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add 360 FOV without breaking your instance.

Built for 360 FOV 1.0.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.0.1. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    It must be installed on the client. Do not install it on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.0.1. It opens that exact file at the source.

About this project

What does 360 FOV add?

360 FOV

Minecraft mod that extends the FOV range from 110° to 400° using a combination of projection techniques.

Preview

360 FOV preview

How it works

The mod renders the surrounding world into a six-face cubemap and reprojects it in a single shader pass.

Different projections are blended together as the FOV increases:

FOV Projection
< 90° Rectilinear
90°–160° Rectilinear → Panini/stereographic hybrid
160°–220° Panini/stereographic hybrid → Fisheye (azimuthal equidistant)
220°–300° Fisheye → Mercator
300°–340° Mercator
340°–360° Mercator → Equirectangular
360°+ Equirectangular

At 360°, the entire sphere is visible. Above 360°, the view wraps around.

Usage

The mod uses the vanilla FOV slider. Set the FOV in Video Settings and the projection will update automatically.

Configuration

The configuration file is created at config/fov360.json on first launch.

Changes require a restart.

Key Default Description
splitScreen false Splits the window into forward and rear halves, each using the full FOV. Intended for two monitors at 180° to create a seamless full-sphere view.
invertSplitScreen false Swaps the forward/rear halves and the side on which the GUI is displayed.
faceSizeCap 2048 Maximum resolution of each cubemap face. Higher values improve quality at high FOVs but increase VRAM usage. Range: 256–4096.
lowResTopBottomFaces false Uses lower resolution for the top and bottom capture faces, except for the face currently being viewed.
antialiasSamples 4 Supersampling used during reprojection. Valid values: 1, 2, or 4.

Known issues

  • FOV mismatch: Minecraft's FOV slider represents vertical FOV, while the projection shader uses horizontal FOV. The resulting angular range therefore varies with the aspect ratio and projection being used.
  • Performance: The surround view can require up to six world render passes per frame instead of one.
  • Rendering edge cases: Billboard and particle rendering, shader mod compatibility, and some corner geometry have not been fully tested.

Attribution

Projection math is ported from Flex FOV by Shaun LeBron, which is itself a fork of Render360 by 18107.

License

GNU Affero General Public License v3.0 or later

Bugs and contact

Contact @xpncvr on discord if you want to report a bug or feature

Project description from Modrinth.

Pick your setup

360 FOV by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

5 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

360 FOV versions and loaders

6 of 6 releases match

Looking for an older file? The official Modrinth project page is in Resources.