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FlatSavanna project artwork

Modrinth · Minecraft mod

FlatSavanna

Make savannas actually flat — wide, buildable plains with natural edges. Rivers, trees and villages stay untouched; everything else is pure vanilla.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which FlatSavanna release should I use?

Updated today
Latest stable file 1.2.0
Game version 26.3
Loader NeoForge

FlatSavanna 1.2.0 targets 26.3 with NeoForge. Do not install it on the client. It must be installed on the dedicated server. All 1 required mods have matching files.

Where it goes

Is FlatSavanna required on the client, server, or both?

Do not install it on the client. It must be installed on the dedicated server.

Client Not supported
Dedicated server Required
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This file is marked server-only.

What else does FlatSavanna 1.2.0 need?

1.2.0. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Architectury API first. We found matching files for this game-version and loader setup.

Architectury API Needed by FlatSavanna 1.2.0
required
Matching file found Matched file: 22.0.5+neoforge

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add FlatSavanna without breaking your instance.

Built for FlatSavanna 1.2.0. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.2.0. It targets 26.3 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Architectury API first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    Do not install it on the client. It must be installed on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.2.0. It opens that exact file at the source.

About this project

What does FlatSavanna add?

JOIN OUR DISCORD CURSEFORGE

Makes savannas generate flat — wide, level plains like real-world savannas — by gently lowering the hills, domes, plateaus and shattered terrain that vanilla scatters across them, while leaving the rest of the world exactly as vanilla. The result is open, buildable grassland that still looks naturally generated.

With mod
With mod

Without mod
Without mod

Install where the world is generated — on the server, or in singleplayer. Client installation is optional; players without the mod can join and play normally.

Dependencies: Fabric needs Fabric API and Architectury API. NeoForge needs Architectury API. Forge needs no additional dependencies.

Free to use in any modpack — public or private, no permission needed.

What it does

  • Flat savannas — savanna biomes become a near-level plain at about Y 70, perfect for bases, farms and builds, instead of rolling, bumpy hills.
  • Hills handled, not cut — domes, plateaus and windswept/shattered relief are lowered smoothly into the flatland. Where a savanna meets higher ground it ramps up gracefully, never an artificial cliff or wall.
  • Keep the plateaus if you like — one option leaves savanna plateaus and the stony peaks on them in their vanilla shape while the rest of the savanna is still flattened, meeting them in a short slope.
  • Seamless biome borders — the effect fades out across the biome edge using the same climate noise vanilla uses to place biomes, so neighbouring forests, deserts and plains blend in naturally.
  • Rivers, lakes and valleys stay natural — they keep their vanilla shape and water, so the flat savanna wraps around them instead of cutting them into dry trenches.
  • Trees, villages and mobs untouched — acacias, villages, animals and structures are placed after terrain, so they simply sit on the new flat ground. Nothing is removed.
  • Everything else is vanilla — oceans, mountains, caves, ores and every non-savanna biome stay exactly vanilla.

Configuration

config/flatsavanna.json is written on the first start, where the world is generated (singleplayer or the server).

  • flattenSavannaPlateau (default true) — set it to false and restart the game or server to keep savanna plateaus in their vanilla shape.

The option applies to every world of that game or server.

Details

  • New chunks only — existing chunks keep their shape; explore into fresh land or start a new world to see flat savannas or a changed option.
  • Lightweight — ships as worldgen data with no runtime overhead, and can be added to or removed from a world at any time.
  • Experimental Settings screen — on some versions Minecraft shows an "Experimental Settings" warning when creating or opening a world; just hit Proceed.
  • Not compatible with RiverInJungle or CliffTree for 26.3 — they replace the same vanilla terrain height file, so with either installed only one of the two changes applies.
  • With CliffTree — keeping plateaus also keeps most of CliffTree's savanna plateaus.
  • Plays nicely alongside most terrain and biome mods, since it only changes the shape of savanna land.

Feedback

Please report any bugs, errors, or feature suggestions on Discord: https://discord.gg/HTkn94BXmA

More mods by Nikrecs: Fields · Better Caravans

My other mods that I recommend.

Project description from Modrinth.

Pick your setup

FlatSavanna by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

18 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

FlatSavanna versions and loaders

47 of 47 releases match

Looking for an older file? The official Modrinth project page is in Resources.