Modrinth · Minecraft mod
Debrand
Convinces Minecraft it is unmodded
Quick answer
Which Debrand release should I use?
Debrand 1.0.0+26.2s4..26.4s8 targets 26.2-snapshot-4, 26.4-snapshot-8, 26.4-snapshot-7 with Fabric. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Debrand required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Debrand 1.0.0+26.2s4..26.4s8 need?
1.0.0+26.2s4..26.4s8. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Debrand without breaking your instance.
Built for Debrand 1.0.0+26.2s4..26.4s8. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.0+26.2s4..26.4s8. It targets 26.2-snapshot-4, 26.4-snapshot-8, 26.4-snapshot-7 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.0+26.2s4..26.4s8. It opens that exact file at the source.
About this project
What does Debrand add?
Convinces Minecraft it is unmodded.
This is most useful for QoL setups, where there is no need to change the brand of the game.
Notes on hiding mods from servers
This mod is most useful against passive detections (since by default, the Minecraft client volunteers its brand to the server) and cursory glances (that don't notice modified behavior).
However, know that it does not protect against:
Behavioral observation: If a mod allows you to take actions that a vanilla client would not, this is obvious and will be visible (such as to anticheat).
Examples: Proximity chat; swing through grass; any changes to player movement or reach; etc. Note that not all of these can be detected with 100% accuracy, but they can raise suspicion or create evidence.
Active detection: If the server probes for a specific behavior that differs with a mod installed, such as using the translated sign exploit in versions that had it, that difference will be detectable.
Examples: Any mod whose translation keys are known; any mod that communicates with the server using custom packets; any mod that creates packets or responses that differ from vanilla; etc. Any of these will create certainty that your client is modded.
Chatty mods: If you have mods installed that reveal their presence to the server, that will be detectable.
Examples: Fabric API / Fabric Registry Sync; proximity chat / other mods that send data from the client; etc. Any of these will also create certainty that your client is modded.
Screen sharing: If you have mods installed that change anything on-screen, anyone looking at the screen will be able to tell it's not vanilla.
Examples: Minimaps; waypoints; indicators; menus of any kind; etc.
As a result, this mod is most useful for players that develop their own modifications with raw Mixin and without depending on Fabric API. It does not insulate between a detectable mod and the detection; all it does is prevent the client from admitting up front that it is Fabric.
Notes on hiding mods from clients
Many of the same rules apply, though clients are likely to be less of a risk to a server than the other way around. Still, hiding the fact that a server is modded may still be desirable in some cases.
Project description from Modrinth.
Pick your setup
Debrand by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.4-snapshot-7
1 loader build26.4-snapshot-6
1 loader build26.4-snapshot-5
1 loader build26.4-snapshot-4
1 loader build26.4-snapshot-3
1 loader build26.4-snapshot-2
1 loader build26.4-snapshot-1
1 loader build26.3-snapshot-10
1 loader build26.3-snapshot-9
1 loader build26.3-snapshot-8
1 loader build26.3-snapshot-7
1 loader buildShowing the newest 12 of 87 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Debrand versions and loaders
1.0.0+26.2s4..26.4s8
debrand-1.0.0+26.2-snapshot-4..26.4-snapshot-8.jar
14 Nov 2026
1.0.0+26.2s4..26.4s7
debrand-1.0.0+26.2-snapshot-4..26.4-snapshot-7.jar
8 Nov 2026
1.0.0+26.2s4..26.4s6
debrand-1.0.0+26.2-snapshot-4..26.4-snapshot-6.jar
28 Oct 2026
1.0.0+26.2s4..26.4s5
debrand-1.0.0+26.2-snapshot-4..26.4-snapshot-5.jar
20 Oct 2026
1.0.0+26.2s4..26.4s4
debrand-1.0.0+26.2-snapshot-4..26.4-snapshot-4.jar
17 Oct 2026
1.0.0+26.2s4..26.3-rc-2
debrand-1.0.0+26.2-snapshot-4..26.3-rc-2.jar
11 Sept 2026
1.0.0+26.2s4..26.3-pre-2
debrand-1.0.0+26.2-snapshot-4..26.3-pre-2.jar
6 Sept 2026
1.0.0+26.2s4..26.3-pre-1
debrand-1.0.0+26.2-snapshot-4..26.3-pre-1.jar
1 Sept 2026
1.0.0+26.2s4..26.3s10
debrand-1.0.0+26.2-snapshot-4..26.3-snapshot-10.jar
28 Aug 2026
1.0.0+26.2s4..26.3s9
debrand-1.0.0+26.2-snapshot-4..26.3-snapshot-9.jar
19 Aug 2026
1.0.0+26.2s4..26.3s8
debrand-1.0.0+26.2-snapshot-4..26.3-snapshot-8.jar
14 Aug 2026
1.0.0+26.2s4..26.3s7
debrand-1.0.0+26.2-snapshot-4..26.3-snapshot-7.jar
5 Aug 2026
Looking for an older file? The official Modrinth project page is in Resources.