CurseForge · Minecraft mod
Spell Powered Weapons
Makes weapons found & crafted to have a chance to get an elemental damage instance!
Quick answer
Which Spell Powered Weapons release should I use?
Spell Powered Weapons [NEOFORGE] [1.21.1] - [1.0.7] targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 6 required mods have matching files.
Where it goes
Is Spell Powered Weapons required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Spell Powered Weapons [NEOFORGE] [1.21.1] - [1.0.7] need?
Spell Powered Weapons [NEOFORGE] [1.21.1] - [1.0.7]. Change the file and its required mods may change too.
Install Ranged Weapon API, Spell Engine, Spell Power Attributes, Cloth Config API (Fabric/Forge/NeoForge) and 2 more first. We found matching files for this game-version and loader setup. 5 come through another mod in the chain.
5 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Spell Powered Weapons without breaking your instance.
Built for Spell Powered Weapons [NEOFORGE] [1.21.1] - [1.0.7]. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use Spell Powered Weapons [NEOFORGE] [1.21.1] - [1.0.7]. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Ranged Weapon API, Spell Engine, Spell Power Attributes, Cloth Config API (Fabric/Forge/NeoForge) and 2 more first. We found matching files for this game-version and loader setup. 5 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside Spell Powered Weapons [NEOFORGE] [1.21.1] - [1.0.7]. It opens that exact file at the source.
About this project
What does Spell Powered Weapons add?
Features:
- Weapons when crafted or found will roll from data-driven files for their conversion values (They can all be overriden / added via datapack)

Currently three types can be found:
*NOTE: Spell damage caused by these weapons also scale of a coefficient * your spell power value*
- SPLIT: It takes a percentage of the weapon's damage and convert it into the according spell damage. The spell damage ONLY appears when you deal PHYSICAL damage. (CAN BE CONFIGURED)

- ADDITION: a flat amount of damage instance onto each hit. Does not matter if you aren't doing PHYSICAL damage. (CAN BE CONFIGURED)

- FULL ELEMENTAL: convert all weapon damage into spell damage Acts the same as SPLIT and deal no PHYSICAL instance.

- PROPORTIONAL: gets damage equal to a percentage of what DAMAGE_TYPE_1 was dealt then deals DAMAGE_TYPE_2 as that damage. OUTPUT DOES get the key's icons

Config:
- SPLIT, ADDITION, FULL ELEMENTAL has innate support for damage sfx / particles and configurable *

- Almost everything is configurable

- It also comes with an optional Dummy mod comat that spreads numbers from damage instances that happens at the same time.
Project description from CurseForge.
Pick your setup
Spell Powered Weapons by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Spell Powered Weapons versions and loaders
Spell Powered Weapons [NEOFORGE] [1.21.1] - [1.0.7]
spell_powered_weapons-neoforge-1.0.7.jar
3 Sept 2026
Spell Powered Weapons [FABRIC] [1.21.1] - [1.0.7]
spell_powered_weapons-fabric-1.0.7.jar
3 Sept 2026
Spell Powered Weapons [FABRIC] [1.21.1] - [1.0.6]
spell_powered_weapons-fabric-1.0.6.jar
2 Sept 2026
Spell Powered Weapons [NEOFORGE] [1.21.1] - [1.0.6]
spell_powered_weapons-neoforge-1.0.6.jar
2 Sept 2026
Spell Powered Weapons [FABRIC] [1.21.1] - [1.0.5]
spell_powered_weapons-fabric-1.0.5.jar
2 Sept 2026
Spell Powered Weapons [NEOFORGE] [1.21.1] - [1.0.5]
spell_powered_weapons-neoforge-1.0.5.jar
2 Sept 2026
Spell Powered Weapons [NEOFORGE] [1.21.1] - [1.0.4]
spell_powered_weapons-neoforge-1.0.4.jar
7 Aug 2026
Spell Powered Weapons [FABRIC] [1.21.1] - [1.0.4]
spell_powered_weapons-fabric-1.0.4.jar
7 Aug 2026
Spell Powered Weapons [NEOFORGE] [1.21.1] - [1.0.3]
spell_powered_weapons-neoforge-1.0.3.jar
6 Aug 2026
Spell Powered Weapons [FABRIC] [1.21.1] - [1.0.3]
spell_powered_weapons-fabric-1.0.3.jar
6 Aug 2026
Spell Powered Weapons [NEOFORGE] [1.21.1] - [1.0.2]
spell_powered_weapons-neoforge-1.0.2.jar
6 Aug 2026
Spell Powered Weapons [FABRIC] [1.21.1] - [1.0.2]
spell_powered_weapons-fabric-1.0.2.jar
6 Aug 2026
Looking for an older file? The official CurseForge project page is in Resources.