
Modrinth · Minecraft mod
Not Enough Glyphs
Repack of famous utility glyphs plus inedit ones and the brand new SpellBinder and book threads
Quick answer
Which Not Enough Glyphs release should I use?
Not Enough Glyphs 4.6.2 targets 1.21, 1.21.1 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. 1 required mod needs checking.
Where it goes
Is Not Enough Glyphs required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Not Enough Glyphs 4.6.2 need?
4.6.2. Change the file and its required mods may change too.
Install project cC0JkO8i first. 1 required mod still needs checking for this exact setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Not Enough Glyphs without breaking your instance.
Built for Not Enough Glyphs 4.6.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 4.6.2. It targets 1.21, 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install project cC0JkO8i first. 1 required mod still needs checking for this exact setup.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 4.6.2. It opens that exact file at the source.
About this project
What does Not Enough Glyphs add?
This is Not Enough Glyphs, NEG for friends.
It mostly started based on custom ports of TooManyGlyphs due to the main dev not being able to keep up with mc updates immediately, later expanded with propagators from Omega and some stuff from Elemental.
As it stands now, it ports to latest versions some glyphs from older addons lost to time, revamping some of their features in the process. In addition to that it adds the SpellBinder, an alternative to the spellbook that does not allow on-the-fly spellcrafting but can be used to hold more spells and attach "Book Covers" that can give flavour or bonuses to the binder.
Note: Description is updated for version 1.21, while version 1.20 is uploaded it's not actively supported for content updates.
Not Enough Glyphs (exclusive) features:
Trail - Echoing Projectile Glyph: A projectile that resolves the spell on its trail some times before expiring, akin to a linger version of projectile
Plow - The glyph missing from the "Spellbook of all trades" set, allows to plow the dirt and other hoe stuff
Plane - A non-repeating version of linger, can be used to make the following spell aoe if it doesn't directly support it, but also to make circles, cylinders and hollow squares.
1.21.1+ Contingencies - Ispired by Ars Magica ones, they will store the spell after them for the duration of the effect and cast it (mana spent only on initial cast) when their condition occur. Only one contingency can be active at a time .Ex. Contingency Death -> Explode will cause an explosion on the target if the target dies while the effect is still on it.
The SpellBinder: An alternative to the spellbook, the binder can hold up to 25 spells in the form of caster tomes or spell parchments, perfect for the spells you won't ever edit or for sharing spells without sharing a whole book.
The spellbinder can also accept threads, like the ars armor. While the threads made for the armor fit inside the spellbinder, there is no guarantee they will work and might be patched out to not work at all. There are dedicated book threads to fill those slots, called book covers:
Focus Covers: Shapers or Summoning, or the Elemental ones if AE is loaded, can allow to trigger the glyph combos on spells cast from the binder, even if they won't give you the extra stats, to get potentially trifocus special effects or simply more versatility
Randomize Thread: Do you like randomness? This thread gives each glyph in the spell a random buff or debuff
Slow Power, Cheap Damage : This couple of threads are tradeoffs, one slows down your spells but gives you a spell power buff, the other makes them a lot cheaper but makes them very weak. Stat tuning is likely to happen in beta phase
Sharp Pages, Hard Cover : This couple of threads make your spellbinder a melee weapon by giving attack damage or knockback to it.
Regarding the repack of other addons glyphs, they will disable themselves when/if the original addon is present. This includes also some custom behaviors they might have.
From TMG: Ray, Chain, RevDirection and most of the filters
From Omega: The propagators based on the vanilla forms, plus Flatten to fill the shovel path tool
From Elemental: Arc/Homing projectile forms and their propagators
From Trinkets: Filter:Self and Filter:Not Self
Project description from Modrinth.
Pick your setup
Not Enough Glyphs by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader build1.21
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Not Enough Glyphs versions and loaders
4.6.2
not_enough_glyphs-1.21.1-4.6.2.jar
14 Sept 2026
4.6.1
not_enough_glyphs-1.21.1-4.6.1.jar
23 Jun 2026
4.6.0
not_enough_glyphs-1.21.1-4.6.0.jar
17 Jun 2026
4.5.1
not_enough_glyphs-1.21.1-4.5.1.jar
11 Jun 2026
4.5.0
not_enough_glyphs-1.21.1-4.5.0.jar
10 Jun 2026
4.4.0
not_enough_glyphs-1.21.1-4.4.0.jar
9 May 2026
1.20.1-3.2.1.1
not_enough_glyphs-1.20.1-3.2.1.1.jar
9 May 2026
Looking for an older file? The official Modrinth project page is in Resources.