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Charged Charms project artwork

CurseForge · Minecraft mod

Charged Charms

Adds several "Charged" Curios or Trinkets for balanced gameplay. Charms included are regeneration, absorption, speed, totem of undying and hit mob glow effect.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Charged Charms release should I use?

Updated 3 months ago
Latest stable file NeoForge 26.1.2-2.1.1.4-NEOFORGE
Game version 26.1, 26.1.1, 26.1.2
Loader NeoForge

Charged Charms NeoForge 26.1.2-2.1.1.4-NEOFORGE targets 26.1, 26.1.1, 26.1.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. 1 required mod needs checking.

Where it goes

Is Charged Charms required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Charged Charms NeoForge 26.1.2-2.1.1.4-NEOFORGE need?

NeoForge 26.1.2-2.1.1.4-NEOFORGE. Change the file and its required mods may change too.

1 required mod needs checking

Install Curios API, project vvuO3ImH first. 1 required mod still needs checking for this exact setup. 8 come through another mod in the chain.

26 listed on this file 8 pulled in by those mods
Homeostatic Seasons Optional for Charged Charms NeoForge 26.1.2-2.1.1.4-NEOFORGE
optional
Matching file found Matched file: NeoForge 26.1.2-1.2.0.3
Creeper Fireworks Optional for Charged Charms NeoForge 26.1.2-2.1.1.4-NEOFORGE
optional
Matching file found Matched file: NeoForge 26.1.2-1.0.2.2-NEOFORGE
Survivalist Essentials Optional for Charged Charms NeoForge 26.1.2-2.1.1.4-NEOFORGE
optional
Matching file found Matched file: NeoForge 26.1.2-6.3.2.6-NEOFORGE
Tinkers Survival Optional for Charged Charms NeoForge 26.1.2-2.1.1.4-NEOFORGE
optional
No matching file
Biome Makeover (Forge) Optional for Charged Charms NeoForge 26.1.2-2.1.1.4-NEOFORGE
optional
No matching file
Magical Psi: Revival Optional for Charged Charms NeoForge 26.1.2-2.1.1.4-NEOFORGE
optional
No matching file
Mob Champions Optional for Charged Charms NeoForge 26.1.2-2.1.1.4-NEOFORGE
optional
Matching file found Matched file: NeoForge 26.1.2-1.0.2.2-NEOFORGE
Curios API Needed by Charged Charms NeoForge 26.1.2-2.1.1.4-NEOFORGE
required
Matching file found Matched file: curios-neoforge-15.0.0+26.1.2.jar
Better Days Optional for Charged Charms NeoForge 26.1.2-2.1.1.4-NEOFORGE
optional
Matching file found Matched file: NeoForge 26.1.2-4.1.1.7-NEOFORGE
Serene Seasons Needed by Ready Player Fun - Server Pause Utility
pulled in
Matching file found Matched file: Serene Seasons NeoForge 26.1.2-26.1.2.0.4
Hourglass Needed by Ready Player Fun - Server Pause Utility
pulled in
No matching file
Charged Charms Needed by Ready Player Fun - Server Pause Utility
pulled in
Matching file found Matched file: NeoForge 26.1.2-2.1.1.4-NEOFORGE
Catalogue Needed by Ready Player Fun - Server Pause Utility
pulled in
Matching file found Matched file: Catalogue 1.12.3
Biomes O' Plenty Needed by Homeostatic Seasons
pulled in
Matching file found Matched file: Biomes O' Plenty NeoForge 26.1.2-26.1.2.0.16
Terralith Needed by Homeostatic Seasons
pulled in
Matching file found Matched file: v2.6.1 ~ Neoforge Mod 26.1
Ars Nouveau Needed by Homeostatic Seasons
pulled in
No matching file
Project jG8Q2YwT Optional for Charged Charms NeoForge 26.1.2-2.1.1.4-NEOFORGE
optional
Still checking
Project zrbKKaSr Optional for Charged Charms NeoForge 26.1.2-2.1.1.4-NEOFORGE
optional
Still checking
Project KRi6s8j8 Optional for Charged Charms NeoForge 26.1.2-2.1.1.4-NEOFORGE
optional
Still checking

8 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Charged Charms without breaking your instance.

Built for Charged Charms NeoForge 26.1.2-2.1.1.4-NEOFORGE. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use NeoForge 26.1.2-2.1.1.4-NEOFORGE. It targets 26.1, 26.1.1, 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Curios API, project vvuO3ImH first. 1 required mod still needs checking for this exact setup. 8 come through another mod in the chain.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside NeoForge 26.1.2-2.1.1.4-NEOFORGE. It opens that exact file at the source.

About this project

What does Charged Charms add?

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Overview

Charged Charms is a mod that adds several "Charged" charms that are designed to have a set number of charges for the given effect. This allows for balanced server play when utilizing the charm abilities.

Each Charged Charm can be recharged with an item corresponding to the charm (up to 5 charges). REI and JEI recipe compatible for recharge recipes.

Charged Charms Curios (Forge) Charged Charms Trinkets (Fabric)

Charged Charms Curios (Forge) Charged Charms Trinkets (Fabric)

Features

Charged Regeneration Charm
  • Charged Regeneration Charm

* Charged with any edible item that doesn't have negative effects

* When player health is below 35% health, will use a charge to apply a heal effect

Charged Absorption Charm
  • Charged Absorption Charm

* Charged with any edible item, without negative effects, that has nutrition > 4 (More complex or cooked foods)

* When player takes damage from most sources, will use a charge to apply 2 hearts of absorption

* Has a 20 second cooldown

Charged Glow Up Charm
  • Charged Glow Up Charm

* Charged while in sunlight

* Gives mobs a “Glow up” (glowing effect) after mob is hit for 30 seconds

Charged Speed Charm Recipes
  • Charged Speed Charm

* Charged with sugar

* When player jumps while sprinting, Speed effect is triggered for 180 seconds (3 minutes)

* Has 120 second cooldown (2 minutes)

Charged Totem Charm
  • Charged Totem Charm

* Charged with Totem of Undying

* Will use a totem when player dies

  • Charged Enchanted Totem Charm

* Charged with Biome Makeover Enchanted Totem of Undying

* Will use a totem when player dies

Join us on Discord!

Project description from CurseForge.

Pick your setup

Charged Charms by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

30 available setups

Showing the newest 12 of 14 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Charged Charms versions and loaders

100 of 100 releases match

Looking for an older file? The official CurseForge project page is in Resources.