CurseForge · Minecraft mod
Charged Charms
Adds several "Charged" Curios or Trinkets for balanced gameplay. Charms included are regeneration, absorption, speed, totem of undying and hit mob glow effect.
Quick answer
Which Charged Charms release should I use?
Charged Charms NeoForge 26.1.2-2.1.1.4-NEOFORGE targets 26.1, 26.1.1, 26.1.2 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. 1 required mod needs checking.
Where it goes
Is Charged Charms required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Charged Charms NeoForge 26.1.2-2.1.1.4-NEOFORGE need?
NeoForge 26.1.2-2.1.1.4-NEOFORGE. Change the file and its required mods may change too.
Install Curios API, project vvuO3ImH first. 1 required mod still needs checking for this exact setup. 8 come through another mod in the chain.
8 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Charged Charms without breaking your instance.
Built for Charged Charms NeoForge 26.1.2-2.1.1.4-NEOFORGE. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use NeoForge 26.1.2-2.1.1.4-NEOFORGE. It targets 26.1, 26.1.1, 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Curios API, project vvuO3ImH first. 1 required mod still needs checking for this exact setup. 8 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside NeoForge 26.1.2-2.1.1.4-NEOFORGE. It opens that exact file at the source.
About this project
What does Charged Charms add?
Overview
Charged Charms is a mod that adds several "Charged" charms that are designed to have a set number of charges for the given effect. This allows for balanced server play when utilizing the charm abilities.
Each Charged Charm can be recharged with an item corresponding to the charm (up to 5 charges). REI and JEI recipe compatible for recharge recipes.
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Charged Charms Curios (Forge) Charged Charms Trinkets (Fabric)
Features
- Charged Regeneration Charm
* Charged with any edible item that doesn't have negative effects
* When player health is below 35% health, will use a charge to apply a heal effect
- Charged Absorption Charm
* Charged with any edible item, without negative effects, that has nutrition > 4 (More complex or cooked foods)
* When player takes damage from most sources, will use a charge to apply 2 hearts of absorption
* Has a 20 second cooldown
- Charged Glow Up Charm
* Charged while in sunlight
* Gives mobs a “Glow up” (glowing effect) after mob is hit for 30 seconds
- Charged Speed Charm
* Charged with sugar
* When player jumps while sprinting, Speed effect is triggered for 180 seconds (3 minutes)
* Has 120 second cooldown (2 minutes)
- Charged Totem Charm
* Charged with Totem of Undying
* Will use a totem when player dies
- Charged Enchanted Totem Charm
* Charged with Biome Makeover Enchanted Totem of Undying
* Will use a totem when player dies
Join us on Discord!
Project description from CurseForge.
Pick your setup
Charged Charms by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
2 loader builds26.1.1
2 loader builds26.1
2 loader builds1.21.10
2 loader builds1.21.9
2 loader builds1.21.8
2 loader builds1.21.1
2 loader builds1.21
2 loader builds1.20.6
2 loader builds1.20.4
2 loader builds1.20.1
3 loader builds1.20
3 loader buildsShowing the newest 12 of 14 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Charged Charms versions and loaders
NeoForge 26.1.2-2.1.1.4-NEOFORGE
chargedcharms-26.1.2-neoforge-2.1.1.4-NEOFORGE.jar
24 Apr 2026
Fabric 26.1.2-2.1.1.4-FABRIC
chargedcharms-26.1.2-fabric-2.1.1.4-FABRIC.jar
24 Apr 2026
NeoForge 1.21.1-2.2.1.4-NEOFORGE
chargedcharms-1.21.1-2.2.1.4-NEOFORGE.jar
24 Apr 2026
Fabric 1.21.1-2.2.1.4-FABRIC
chargedcharms-1.21.1-2.2.1.4-FABRIC.jar
24 Apr 2026
NeoForge 26.1.2-2.1.1.3-NEOFORGE
chargedcharms-26.1.2-neoforge-2.1.1.3-NEOFORGE.jar
21 Apr 2026
Fabric 26.1.2-2.1.1.3-FABRIC
chargedcharms-26.1.2-fabric-2.1.1.3-FABRIC.jar
21 Apr 2026
NeoForge 1.21.10-2.2.1.3-NEOFORGE
chargedcharms-1.21.10-2.2.1.3-NEOFORGE.jar
8 Nov 2025
Fabric 1.21.10-2.2.1.3-FABRIC
chargedcharms-1.21.10-2.2.1.3-FABRIC.jar
8 Nov 2025
NeoForge 1.21.10-2.2.1.2-NEOFORGE
chargedcharms-1.21.10-2.2.1.2-NEOFORGE.jar
2 Nov 2025
Fabric 1.21.10-2.2.1.2-FABRIC
chargedcharms-1.21.10-2.2.1.2-FABRIC.jar
2 Nov 2025
NeoForge 1.21.1-2.2.1.2-NEOFORGE
chargedcharms-1.21.1-2.2.1.2-NEOFORGE.jar
2 Nov 2025
Fabric 1.21.1-2.2.1.2-FABRIC
chargedcharms-1.21.1-2.2.1.2-FABRIC.jar
2 Nov 2025
Looking for an older file? The official CurseForge project page is in Resources.