Back to mods
EconomyMc project artwork

Modrinth · Minecraft mod

EconomyMc

A complete Minecraft economy with real money circulation, treasury, interactive plots, taxes, banking & advanced management.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which EconomyMc release should I use?

Updated yesterday
Latest stable file 3.1
Game version 26.3
Loader NeoForge

EconomyMc 3.1 targets 26.3 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is EconomyMc required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does EconomyMc 3.1 need?

3.1. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

Xaero's World Map Optional for EconomyMc 3.1
optional
Matching file found Matched file: neoforge-26.3-1.47.2
Xaero's Minimap Optional for EconomyMc 3.1
optional
Matching file found Matched file: neoforge-26.3-26.6.2
Open Parties and Claims Optional for EconomyMc 3.1
optional
Matching file found Matched file: neoforge-26.3-0.33.0

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add EconomyMc without breaking your instance.

Built for EconomyMc 3.1. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 3.1. It targets 26.3 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 3.1. It opens that exact file at the source.

About this project

What does EconomyMc add?

EconomyMC

EconomyMC is a complete economy, land-management and server-management mod for Minecraft.

It is designed for multiplayer servers that want much more than a simple /balance command. EconomyMC combines player accounts, a server treasury, taxes, plots, trading, jobs, checks, banking, loans, daily rewards, administration tools and many other systems into one connected economy.

Most features are controlled through in-game menus, so players and administrators do not need to remember large numbers of commands.

EconomyMC is available for supported NeoForge and Fabric versions.


A Treasury-Based Money Cycle

One of the core ideas behind EconomyMC is a circulating server economy.

Instead of money simply appearing or disappearing during normal gameplay, many EconomyMC systems move money between players and the server treasury.

For example:

  • Starting money is paid from the treasury
  • Taxes and fees can flow back into the treasury
  • Server-shop purchases interact with the server economy
  • Player trading moves money between players
  • Jobs, banking, loans and other systems are connected to the same economy
  • Administrators can monitor the total amount of money in circulation

This allows server owners to build an economy where money has a source, a destination and a purpose instead of using completely independent balance systems.

Administrative tools can still create, remove or directly adjust money when necessary, but the normal EconomyMC gameplay systems are designed around keeping money circulating through the economy.


What can EconomyMC do?

EconomyMC provides a complete server economy including:

  • Player balances and money transfers
  • Server treasury
  • Starting money and economy setup
  • Daily rewards
  • Taxes and fees
  • Money circulation tracking
  • Plot and land management
  • Player plot market
  • Player item marketplace
  • Server shop
  • Jobs
  • Checks / vouchers
  • Server bank
  • Loans and loan offers
  • Loan repayment
  • Automatic foreclosure
  • Player restrictions
  • Notifications
  • EC TOP scoreboard
  • Automatic backups
  • Backup restore and maintenance tools
  • Extensive administration menus
  • Capital Areas and Capital profiles
  • Optional OpenPAC integration
  • Optional Xaero's World Map integration

Menu-Based Economy

The main EconomyMC command is:

/ec

This opens the main EconomyMC menu.

From there, players can access their plots, the market, shop, jobs, checks, payments, bank, daily rewards, notifications and other economy features.

Admins and authorized players receive additional management menus for treasury control, economy configuration, player management, access permissions, backups, Capital Areas and server administration.

Commands are still available as shortcuts, but most normal EconomyMC usage can be handled through the menus.

EconomyMC Main menu


Economy System

EconomyMC includes:

  • Individual player balances
  • A central server treasury
  • Configurable starting money
  • Daily rewards
  • Taxes and transaction fees
  • Automatic and manual economy adjustments
  • Money circulation statistics
  • Compact money formatting
  • EC TOP scoreboard
  • Server/world-separated EconomyMC data

Starting money is paid from the treasury, allowing servers to operate with a controlled money supply instead of simply creating new money for every player.


Plots & Land

EconomyMC includes an extensive land economy.

Players can:

  • Buy land
  • Manage owned plots
  • Name plots
  • Sell plots
  • List plots on the market
  • Buy plots from other players
  • View their owned land through EconomyMC menus

Land prices can be configured by the server.

EconomyMC can integrate with Open Parties and Claims / OpenPAC for claim-based land management, but OpenPAC is optional.


Market & Shop

EconomyMC contains separate systems for player and server trading.

Features include:

  • Player plot listings
  • Player item listings
  • Buying and selling through menus
  • Player sales management
  • Server shop categories
  • Configurable server shop
  • Transaction taxes and fees

Important marketplace operations include recovery mechanisms designed to reduce the risk of incomplete transactions after a server interruption or crash.


Jobs

The Jobs system allows players and servers to create structured work offers.

Jobs can include:

  • Job creator
  • Reward
  • Description
  • Acceptance
  • Completion
  • Confirmation
  • Server-created jobs

Rewards and job states are stored persistently.


Checks

Players can create EconomyMC checks through the menu.

A check contains a redeemable code that can be entered through chat.

This allows voucher-style money transfers without requiring both players to be online at the same time.


Server Bank & Loans

EconomyMC includes a server banking system with:

  • Loan requests
  • Loan offers
  • Loan repayment
  • Debt tracking
  • Creditworthiness information
  • Overdue loans
  • Optional automatic foreclosure

Active debt can also be displayed in the player's EconomyMC statistics.


Foreclosure

If enabled by the server, overdue loans can eventually trigger automatic foreclosure.

Foreclosure can be configured with:

  • Enable / disable setting
  • Overdue period
  • Foreclosure percentage
  • Normal land valuation
  • Capital land valuation
  • Capital foreclosure permission

By default, foreclosure valuation can use a percentage of the configured chunk value.


Capital Areas

Capital Areas are special EconomyMC-managed regions designed for server-controlled economic areas.

EconomyMC supports multiple Capital profiles.

Each profile can have:

  • Its own name
  • Its own map color
  • Its own Capital chunks

Admins can select which Capital profile is currently active.

When Xaero's World Map integration is available, Capital Areas can be selected and managed directly through the map.


OpenPAC Integration

EconomyMC supports Open Parties and Claims / OpenPAC.

With OpenPAC installed, EconomyMC can use claim information for its land and plot systems.

OpenPAC server-claim profiles can also be used for special areas such as:

  • No-Buy zones
  • Spawn zones
  • Admin zones

OpenPAC is optional. EconomyMC can operate without a claim mod.


Xaero's World Map Integration

EconomyMC can integrate with Xaero's World Map.

Depending on the installed version and configuration, the integration can provide:

  • EconomyMC actions through map selections
  • Capital Area selection
  • Capital Area removal
  • Capital Area visualization
  • Plot information on the world map

Xaero's World Map is optional.


Administration

EconomyMC provides extensive in-game administration tools.

Admins can manage:

  • Treasury
  • Player balances
  • Economy settings
  • Taxes
  • Plot prices
  • Player restrictions
  • Economy access permissions
  • Jobs
  • Loans
  • Foreclosure
  • Capital Areas
  • Server shop
  • Backups
  • Economy diagnostics
  • Player/profile cache
  • Maintenance tools

Many administrative actions can be performed without leaving Minecraft.


Player Restrictions

Individual players can be restricted from specific parts of the economy.

Available restrictions include:

  • Freeze EconomyMC account
  • Block buying
  • Block selling

A frozen EconomyMC account cannot participate in normal EconomyMC transactions.


Backups & Data Safety

EconomyMC includes tools for:

  • Automatic backups
  • Manual backups
  • Backup archive management
  • Backup restore
  • Safety backup before restore
  • Export/import
  • Economy diagnostics
  • Data maintenance

EconomyMC also includes transaction recovery and data validation for several important economy systems.


First Public Release

EconomyMC 3.0 is the first public release of EconomyMC.

The project has undergone extensive development and testing before release, but EconomyMC is a large mod with many interacting systems and many possible server configurations.

If you discover a problem, please report it instead of assuming it is already known.


Bug Reports & Feedback

Bug reports are very welcome.

If you encounter an error, unexpected behavior or compatibility problem, please create an issue on the EconomyMC GitHub issue tracker linked on this project page.

When reporting a bug, please include as much of the following information as possible:

  • EconomyMC version
  • Minecraft version
  • NeoForge or Fabric version
  • Other relevant installed mods
  • What you were doing when the problem occurred
  • Steps to reproduce the problem
  • latest.log or crash report when available

Good bug reports help make EconomyMC more reliable for everyone.

Feedback and suggestions are also welcome.


Optional Integrations

EconomyMC can be used together with:

  • Open Parties and Claims / OpenPAC
  • Xaero's World Map

These integrations are optional.

You can also use EconomyMC as a standalone economy mod if your server only needs balances, treasury management, menus, jobs, shops, checks, taxes, banking, loans and other economy features.

Project description from Modrinth.

Pick your setup

EconomyMc by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

5 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

EconomyMc versions and loaders

8 of 8 releases match

Looking for an older file? The official Modrinth project page is in Resources.