
Modrinth · Minecraft mod
Golem Magicka
Integration between ModularGolems and Iron Spells
Quick answer
Which Golem Magicka release should I use?
Golem Magicka 1.1.2 targets 1.21.1 with NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 3 required mods have matching files.
Where it goes
Is Golem Magicka required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does Golem Magicka 1.1.2 need?
1.1.2. Change the file and its required mods may change too.
Install Iron's Spells 'n Spellbooks, Modular Golems, L2 Library first. We found matching files for this game-version and loader setup. 21 come through another mod in the chain.
21 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Golem Magicka without breaking your instance.
Built for Golem Magicka 1.1.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.1.2. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Iron's Spells 'n Spellbooks, Modular Golems, L2 Library first. We found matching files for this game-version and loader setup. 21 come through another mod in the chain.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.1.2. It opens that exact file at the source.
About this project
What does Golem Magicka add?

This mod allows golems from ModularGolems to use spells from Iron's Spells n Spellbooks, and adds more golem materials that have higher spell casting capabilities.
Spell casting abilities:
- Regular golem: 100 max mana, 100% mana regen (50 seconds to regen all mana)
- Gold humanoid golem: 200 max mana, 140% mana regen
- Netherite humanoid golem: 300 max mana, 140% mana regen
- Sculk humanoid golem: 200 max mana, 120% mana regen, +40% eldritch spell power
- Pyrium humanoid golem: 900 max mana, 200% mana regen, +50% spell power, +20% cooldown reduction
Dog golems with max mana bonus will be able to transfer mana to its riders (humanoid golem & player).
Sone spells are banned. You can see golem mana, spell cooldowns, and invalid spells by using command wand to point at a golem.
Project description from Modrinth.
Pick your setup
Golem Magicka by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader build1.20.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Golem Magicka versions and loaders
1.1.2
golemmagicka-1.1.2.jar
16 Jul 2026
0.2.1
golemmagicka-0.2.1.jar
28 May 2026
1.1.1
golemmagicka-1.1.1.jar
28 May 2026
0.2.0
golemmagicka-0.2.0.jar
23 Apr 2026
1.1.0
golemmagicka-1.1.0.jar
23 Apr 2026
0.1.5
golemmagicka-0.1.5.jar
13 Apr 2026
1.0.4
golemmagicka-1.0.4.jar
13 Apr 2026
0.1.4
golemmagicka-0.1.4.jar
9 Apr 2026
0.1.3
golemmagicka-0.1.3.jar
5 Apr 2026
1.0.2
golemmagicka-1.0.2.jar
5 Apr 2026
1.0.1
golemmagicka-1.0.1.jar
3 Apr 2026
1.0.0
golemmagicka-1.0.0.jar
2 Apr 2026
Looking for an older file? The official Modrinth project page is in Resources.