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L2 Complements project artwork

Modrinth · Minecraft mod

L2 Complements

Adds various end game material that can be obtained in a special way. Also adds enchantments, gears, and potions.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which L2 Complements release should I use?

Updated 3 months ago
Latest stable file 3.1.3
Game version 1.21.1
Loader NeoForge

L2 Complements 3.1.3 targets 1.21.1 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. All 1 required mods have matching files.

Where it goes

Is L2 Complements required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release NeoForge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does L2 Complements 3.1.3 need?

3.1.3. Change the file and its required mods may change too.

All 1 required mods have matching files

Install L2 Library first. We found matching files for this game-version and loader setup. 7 come through another mod in the chain.

9 listed on this file 7 pulled in by those mods
Ars Nouveau Optional for L2 Complements 3.1.3
optional
Matching file found Matched file: 5.13.0
L2 Archery Optional for L2 Complements 3.1.3
optional
Matching file found Matched file: 3.0.4
L2 Artifacts Optional for L2 Complements 3.1.3
optional
Matching file found Matched file: 3.0.7
L2 Library Needed by L2 Complements 3.1.3
required
Matching file found Matched file: 3.0.8
Curios API Optional for L2 Complements 3.1.3
optional
Matching file found Matched file: 9.5.1+1.21.1
Modular Golems Optional for L2 Complements 3.1.3
optional
Matching file found Matched file: 3.1.42
Prickle Needed by Enchantment Descriptions
pulled in
Matching file found Matched file: 21.1.11
Bookshelf Needed by Enchantment Descriptions
pulled in
Matching file found Matched file: 21.1.81
L2 Backpack Needed by L2 Archery
pulled in
Matching file found Matched file: 3.1.5
L2 Complements Needed by L2 Archery
pulled in
Matching file found Matched file: 3.1.3
Patchouli Needed by L2 Artifacts
pulled in
Matching file found Matched file: 1.21.1-93-neoforge
Geckolib Needed by L2 Library
pulled in
Matching file found Matched file: 4.9.2
Mouse Tweaks Needed by L2 Backpack
pulled in
Matching file found Matched file: 1.21-2.26.1-neoforge

7 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add L2 Complements without breaking your instance.

Built for L2 Complements 3.1.3. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 3.1.3. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install L2 Library first. We found matching files for this game-version and loader setup. 7 come through another mod in the chain.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 3.1.3. It opens that exact file at the source.

About this project

What does L2 Complements add?

L2Complements

Discord: https://discord.gg/BCHNhsDMXz

Dependency: L2 Library

Adds enchantments, endgame items and gears, also is a prerequisite for L2 Archery and L2 Weaponry. Many of the endgame items are easier to obtain with L2Archery, but is still possible without it.

Gears

Totemic Gold

  • Totemic gold equipments have iron trait and gold mining speed / enchant-ability
  • Special ability: All equipments heal you when the equipment is damaged. Armor heal player passively (configurable) 
  • Immunity: Wearing any piece of the armor makes you immune to wither, poison, and hungry effect
  • As you know, the durability cost for armor is damage / 4, so if you wear full totemic gold armor, you will heal the same damage you took (except 0-3 rounding errors), which is very powerful. If you enchant protection, you will heal more than the damage you take. (You heal before taking damage) This armor pairs well with Durable Armor enchantment, but doesn't pair well with Hardened enchantment.

Poseidite

  • Poseidite equipments have diamond trait.
  • Immunity: Wearing any piece of the armor makes you immune to mining fatigue
  • Special Ability: When user is in rain or water, armor toughness, armor value, movement speed, swim speed, attack, attack speed, will all get a significant boost (see each item)

Shulkerate

  • Shulkerate equipments have diamond trait.
  • Shulkerate tools increase your reach and attack range by 1 block
  • All shulkerate equipments have absurdly high durability, and can take at most 1 durability cost at a time (also available as Hardened enchantment)
  • When player receives invisibility effect, shulkerate armor and tools will be invisible as well (also available as Transparent enchantment)

Sculkium

  • Sculkium equipments have trait beyond netherite. Full set gives 30 armor points and 16 toughness (netherite has 20/12)
  • Sculkium armors increase player movement speed, attack speed, and health. Battle like a warden!
  • Immunity: Wearing any piece of the armor makes you immune to Darkness, Blind, Nausea, Weakness, Slowness, and Mining Fatigue effect.
  • Sculkium tools break all blocks at the same speed, except unbreakable blocks. You can mine obsidian as fast as stone
  • When wearing full set of sculkium armors (or armors with Dampened enchantment), your action will not create vibrations (indirect actions still would)
  • In ModularGolems, Sculkium large golem can deal sonic boom attack.

Eternium

  • Eternium equipments have diamond traits.
  • All Eternium equipments have infinite durability.
  • It's not that necessary to make Eternium equipments as it's very expensive, but if you ever want an infinite durability equipment, either for mob farms or for enchantment holder, this is your choice.
  • In ModularGolems, Eternium golem have infinite health. Invincible!

 

Potion Effects

  • Frost - Freeze as if the entity is in powder snow, and slow down the entity
  • Soul Burning - Deal fire damage to mobs, and magic damage to fire immune mobs. Deal no damage to mobs with fire resistance or water-sensitive fire immune mobs such as blaze.
  • Incarceration - Make the entity cannot move at all - not even falling down
  • Armor Corrosion - Significantly reduce armor points
  • Cursed - Make the entity cannot heal
  • Cleansed - Clear all "real" potion effects and make the entity cannot receive any effects for a period of time
  • Bleed (not a real effect) - make the entity move and attack slower, and cause damage every 3 seconds. Can stack up to higher levels.
  • Emerald Splash (not a real effect) - Meme effect, deal damage to all surrounding enemies as if you attack them.

Enchantments

All enchantments are only obtainable trough craft table. You won't be able to get them through enchantment table or villager trading. Powerful enchantments require very hard to obtain materials in this mod.

  • Ender Reach - the item you obtain by breaking blocks will teleport to you
  • Smelt - The items you obtain by breaking blocks will be automatically smelt. Works on items in chests as well!
  • Durable Armor - Increase Armor durability. Note that Unbreaking is not very effective on armors. Durable Armor is not compatible with Unbreaking. Durable Armor provides the same durability boost for armor as Unbreaking on tools. It's basically a fix of unbreaking on armor.
  • Ender Mask - not trigger endermen when looking at them
  • Shinny - make piglins neutral. Also make the armor a trading currency
  • Snow Walker - allow you to walk on powder snow
  • Soul Bound - keep it in your inventory when you die
  • Life Sync - not it doesn't cost durability, but your health. Works great with TwilightForest's glass sword
  • Transparent - when you get invisibility effect, the item will be invisible as well
  • Stable Body - when you take damage, your screen won't shake
  • Dampened - when wearing full dampened armors, your direct actions won't produce vibrations (be cautious about indirect vibrations still)
  • Wind Sweep - increase sword's sweeping hit box
  • Hardened - the item will take at most 1 durability cost
  • Ice Blade - inflict Forst effect on attack
  • Ice Thorn - inflict Forst effect when attacked
  • Soul Flame Blade - inflict Soul Burning effect on attack
  • Soul Flame Thorn - inflict Soul Burning effect when attacked
  • Cursed Blade - inflict Curse effect on attack
  • Sharp Blade - stack Bleeding effect on attack
  • Projectile Reject - immune and repel projectiles
  • Fire Reject - immune to fire damage
  • Explosion Reject - immune to explosion damage
  • Environment Reject - immune to environment damage
  • Magic Reject - immune to magic damage

Creative-only Enchantments:

  • Invincible - you take absolutely no damage
  • Eternal - item will have infinite durability

Project description from Modrinth.

Pick your setup

L2 Complements by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

5 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

L2 Complements versions and loaders

49 of 49 releases match

Looking for an older file? The official Modrinth project page is in Resources.