
Modrinth · Minecraft mod
Player Locator Plus
Track other players' locations on your experience bar like a compass! (Replaces/augments vanilla Locator Bar)
Quick answer
Which Player Locator Plus release should I use?
Player Locator Plus 2.4.0-mc1.21.5 targets 1.21.5 with Fabric. Installation on the client is optional. Installation on the dedicated server is optional. All 2 required mods have matching files.
Where it goes
Is Player Locator Plus required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Player Locator Plus 2.4.0-mc1.21.5 need?
2.4.0-mc1.21.5. Change the file and its required mods may change too.
Install Cloth Config API, Fabric API first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Player Locator Plus without breaking your instance.
Built for Player Locator Plus 2.4.0-mc1.21.5. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 2.4.0-mc1.21.5. It targets 1.21.5 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Cloth Config API, Fabric API first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 2.4.0-mc1.21.5. It opens that exact file at the source.
About this project
What does Player Locator Plus add?
Player Locator Plus
Track other players' locations on your experience bar like a compass!
Marker colors
By default, each player's color is determined randomly by their UUID. There are other options in the config (see below).
Distance fade
When a player is very far away, their marker starts to fade:

Disappearing
There are three ways to hide from the player locator:
- Crouching
- Wearing a carved pumpkin
- Having the invisibility effect

Configuration
The config is available at config/player-locator-plus.toml.
You can also access the configuration screen with Mod Menu.
Server parameters:
enabled: Is the mod enabled server-side at all. Note that the bar will still be visible ifvisibleis true. Default:truesendServerConfig: Whether the server will try to force its config on the client. This will only have effect if the clients haveacceptServerConfigset to true. Default:truesendDistance: Whether to send distance information along with the direction information.
There's basically no point in settings this tofalse, as players can still easily
triangulate the exact location of others even without knowing the distance.
However, it is harder with this option on, especially if you consider that other players
move.
Default:truemaxDistance: The maximum distance at which other players are visible on the compass.
Default:0(unlimited)directionPrecision: The amount of segments the direction vector is split into. Decreasing this value significantly will make tracking way more inaccurate but be helpful in preventing triangulation. Default:300ticksBetweenUpdates: How many ticks apart are the compass updates.
The less, the smoother the movements of faraway players are.
Close players (inside the entity render distance) do not depend on this parameter as much.
Default:5(four times per second)sneakingHides: Whether sneaking hides players from the locator. Default:truepumpkinHides: Whether wearing a pumpkin (or any othergaze_disguise_equipment) hides
players from the locator.
Default:truemobHeadsHide: Whether wearing a mob/player head hides players from the locator. The exact list can be edited with a datapack by changingdata/player-locator-plus/tags/item/hiding_equipment.json(see default here). Default:trueinvisibilityHides: Whether being invisible hides players from the locator. Default:truecolorMode: How to determine the color of the markers. Vanilla waypoints always override this setting. Available modes:UUID(default): Assign a random color based on the UUID of the player.TEAM_COLOR: Use the color of the player's team (or white)CUSTOM: Allow every player to assign a color with the/plp colorcommand. Defaults toUUIDcolorsCONSTANT: Everyone has the same color from theconstantColoroption
constantColor: Color used whencolorModeisCONSTANT. Default:0xFFFFFF(white)allowVanillaLocatorBar: Allow sending waypoint to vanilla players without the mod. Default:true
Client parameters:
visible: Show the player locator. Default:truevisibleEmpty: Show the player locator even there are no players online and no markers in sight. Default:falseacceptServerConfig: Whether to override the client-side config with the server-side one. The server config will also be able set client parameters. Default:truefadeMarkers: Fade markers of faraway players. Default:falsefadeStart: At what distance the markers start to fade. Default:100fadeEnd: At what distance the markers stop fading and settle atfadeEndOpacity. Default:1000shrinkMarkers: Shrink markers of faraway players like the vanilla locator bar. Default:trueshrinkStart: At what distance the markers start start to shrink. Note that this option might not work as you expect: theshrinkStart-shrinkEndinterval is divided into 6 sections, where the first section does not shrink. So with the default 70-500 distances, the marker will actually start to shrink at ~152 blocks. Default:70shrinkEnd: At what distance the markers stop to shrink. Default:500fadeEndOpacity: The final opacity when/afterfadeEndis reached. Default:0.3showHeight: Show little arrows above/below a marker if the height difference is significant.
Default:truealwaysShowHeads: Always show player heads, regardless of whether Tab is pressed. Default:falseshowHeadsOnTab: Show player heads when Tab is pressed. Default:trueshowNamesOnTab: Show player names when Tab is pressed. Default:trueshowVanillaWaypoints: Show custom waypoints created by adding thewaypoint_transmit_rangeattribute. Default:true
Acknowledgements
Originally introduced in Minecraft: Bedrock Edition Preview
here,
covered by Phoenix SC.
Known issues
- Major versions (1.x.x and 2.x.x) are NOT compatible! At least the major version must match between the server and the client.
License
Player Locator Plus is licensed under the GNU General Public License Version 3 or later.
Project description from Modrinth.
Pick your setup
Player Locator Plus by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
1 loader build26.1.2
1 loader build26.1.1
1 loader build26.1
1 loader build1.21.11
1 loader build1.21.10
1 loader build1.21.9
1 loader build1.21.8
1 loader build1.21.7
1 loader build1.21.6
1 loader build1.21.5
1 loader build1.21.4
1 loader buildShowing the newest 12 of 23 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Player Locator Plus versions and loaders
2.4.0-mc1.21.5
player-locator-plus-2.4.0.jar
27 Jun 2026
2.4.0-mc1.21
player-locator-plus-2.4.0.jar
27 Jun 2026
2.4.0-mc1.21.2
player-locator-plus-2.4.0.jar
27 Jun 2026
2.4.0-mc1.21.4
player-locator-plus-2.4.0.jar
27 Jun 2026
2.4.0-mc1.21.9
player-locator-plus-2.4.0.jar
23 Jun 2026
2.4.0-mc1.21.8
player-locator-plus-2.4.0.jar
23 Jun 2026
2.4.0-mc1.21.7
player-locator-plus-2.4.0.jar
23 Jun 2026
2.4.0-mc1.21.6
player-locator-plus-2.4.0.jar
23 Jun 2026
2.4.0-mc26.2
player-locator-plus-2.4.0.jar
23 Jun 2026
2.4.0-mc26.1
player-locator-plus-2.4.0.jar
23 Jun 2026
2.4.0-mc1.21.11
player-locator-plus-2.4.0.jar
23 Jun 2026
2.3.0-mc1.21.11
player-locator-plus-2.3.0.jar
2 Feb 2026
Looking for an older file? The official Modrinth project page is in Resources.