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Server-side Vein Miner & Tunneler project artwork

CurseForge · Minecraft mod

Server-side Vein Miner & Tunneler

A veinminer for servers that works with vanilla clients. Also includes a tunnel digger

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Server-side Vein Miner & Tunneler release should I use?

Updated 11 months ago
Latest stable file svmm-1.21.6-2.0.0.2.jar
Game version 1.21.8, 1.21.7, 1.21.6
Loader Forge

Server-side Vein Miner & Tunneler svmm-1.21.6-2.0.0.2.jar targets 1.21.8, 1.21.7, 1.21.6 with Forge. The project page does not say whether this file belongs on the client, dedicated server, or both. No extra mods listed for this file.

Where it goes

Is Server-side Vein Miner & Tunneler required on the client, server, or both?

The project page does not say whether this file belongs on the client, dedicated server, or both.

Client Source doesn’t say
Dedicated server Source doesn’t say
Loader for this release Forge
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source does not explicitly classify this release as client-only or server-only.

What else does Server-side Vein Miner & Tunneler svmm-1.21.6-2.0.0.2.jar need?

svmm-1.21.6-2.0.0.2.jar. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Server-side Vein Miner & Tunneler without breaking your instance.

Built for Server-side Vein Miner & Tunneler svmm-1.21.6-2.0.0.2.jar. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use svmm-1.21.6-2.0.0.2.jar. It targets 1.21.8, 1.21.7, 1.21.6 with Forge; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    The project page does not say whether this file belongs on the client, dedicated server, or both.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside svmm-1.21.6-2.0.0.2.jar. It opens that exact file at the source.

About this project

What does Server-side Vein Miner & Tunneler add?

GitHub Release CurseForge Downloads Modrinth Downloads

A quick & simple little mod which allows destroying ore veins instantly on a server with vanilla clients (including the giant iron/copper veins)

It also allows digging up tunnels of various dimensions instantly

You may also install it on a regular Forge client, and it'll work for Singleplayer.

The server config file is at ./{world\_name}/serverconfig/svmm-config.toml, you may configure everything to your taste.

The per-player config files are saved at ./{world\_name}/serverconfig/svmm-player-configs/, and will create a new file for each player that logs into the server

Why this mod?

A lot of mods for veinmining and excavation already exist, however, they expect the mod to also be installed on the clients that connect to a server. This mod does not require anyone to have it installed, meaning that fully vanilla players may connect to the server without any problems.

This mod is designed to only save time in the long run, and not as a cheat. Tool durability, enchantments and everything else works as expected, it only skips over the time that would have been spent mining each block one-by-one.

Features :

  • When mining an ore block (the allowed blocks are configurable), all of its identical neighbors are also mined, recursively until there are no longer any blocks
  • You may also mine a giant vein (tuff and all) all at once. Relevant blocks and whether or not the feature is restricted are all configurable.
  • Option to stop the vein mining if the tool is about to break (default: true)
  • Holding shift prevents (or allows, based on the player's config) vein mining from triggering
  • The appropriate tool must be equipped for vein mining to trigger
  • Vein mining applies all the enchantments of a tool, so Fortune, Silk Touch and Unbreaking all work properly
  • Individual clients may use /svmm disable [giantVein] and /svmm enable [giantVein] to toggle the mod or specific features for themselves
  • Operators may restrict access to the mod or specific features with /svmm restrict {player} OR /svmm restrict [giantVein|tunnel|force] {player} and remove the restriction with /svmm allow {player} OR /svmm allow \[giantVein|tunnel|force\] {player}
  • You may dig tunnels using /svmm tunnel, use the /svmm help tunnel command for more details
  • /svmm force allows to force a vein mine of blocks that aren't part of the vein mine whitelist. This feature is restricted by default for regular clients to avoid griefing on servers, but it can be configured otherwise as needed.
  • /svmm serverConfig {blocklist} {add|remove} {BLOCK|TAG} can be used to add or remove blocks and block tags that trigger veinmining, or other features of the mod.
  • Any block blacklist or whitelist also supports tags (ie: #forge:ores for ores)

If you think a feature is missing, or something should be configurable, feel free to leave a comment, or open an issue on the Github page.

Project description from CurseForge.

Pick your setup

Server-side Vein Miner & Tunneler by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

20 available setups

Showing the newest 12 of 20 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Server-side Vein Miner & Tunneler versions and loaders

8 of 8 releases match

Looking for an older file? The official CurseForge project page is in Resources.