
Modrinth · Minecraft mod
PlunderEngine
A feature library that bridges the world data and expands vanilla and shaderpack visual capabilities within the world. Adds readable water, wind, particle data and broad mod compatibility.
Quick answer
Which PlunderEngine release should I use?
PlunderEngine 0.1.21+mc1.21.1-neoforge targets 1.21.1 with NeoForge. It must be installed on the client. Do not install it on the dedicated server. No extra mods listed for this file.
Where it goes
Is PlunderEngine required on the client, server, or both?
It must be installed on the client. Do not install it on the dedicated server.
This file is marked client-only.
What else does PlunderEngine 0.1.21+mc1.21.1-neoforge need?
0.1.21+mc1.21.1-neoforge. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add PlunderEngine without breaking your instance.
Built for PlunderEngine 0.1.21+mc1.21.1-neoforge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.1.21+mc1.21.1-neoforge. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Do not install it on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.1.21+mc1.21.1-neoforge. It opens that exact file at the source.
About this project
What does PlunderEngine add?
PlunderEngine (PE)
The core any of the Link family mods plug into.
On its own this does nothing. PlunderEngine is a dependecy. WindLink is the first mod within the family.
In a Nutshell
Consolidated Settings. All Link mod settings show up under this mods Iris settings tab.
Export/Import settings. config/plunderlink.json. One file per mod.
A live status readout. /plunderengine status shows you important dev info regarding the current state of each Link mod. It tells you the current information that Link mods are surfacing to your shader. This is a helpful debug tool for shader developers to find out if the mod or their shader is broken.
The Link
PlunderEngine was built as data bus that unifies all currently published and indevelopment Link mods.
PE unifies all of the data that the mods extract and create and create one singular point of contact and interface between the mods and Iris. Currently I use PE to publish the live world and terrain data as MCWIND channels that cover
- wind and gusts
- terrain flow
- an accurate clock
- canopy size
- ground heigh and sparsity
- heat
- water
- seasons
- block light color
- solid block volume
...with many more features to come with the new Links under development.
PE enables shipping of one marker file so any shaderpack can adopt it with ease without having to make changes to its tree from integration and updates.
Whichever Links you have installed decided what channel carries the data. Any that aren't installed are reported absent.
Commands
/plunderengine with:
status |
what is running and what the pack is getting |
config |
reload or export |
timings |
start, stop, read |
Requirements
Minecraft 1.26.1 on Fabric. Fabric API. Java 25. Iris and Sodium optional: without them the mods still run, they just have nothing to hand a shader.
Modpack Permission
Feel free to use this mod in your mod packs so long as they are downloaded from here.
Project description from Modrinth.
Pick your setup
PlunderEngine by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
2 loader builds26.1.1
2 loader builds26.1
2 loader builds1.21.11
2 loader builds1.21.1
2 loader buildsCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
PlunderEngine versions and loaders
0.1.22-beta-1+mc1.21.1-neoforge
plunderengine-neoforge-0.1.22-beta-1+mc1.21.1.jar
7 Nov 2026
0.1.22-beta-1+mc1.21.1
plunderengine-0.1.22-beta-1+mc1.21.1.jar
7 Nov 2026
0.1.22-beta-1+mc1.21.11-neoforge
plunderengine-neoforge-0.1.22-beta-1+mc1.21.11.jar
7 Nov 2026
0.1.22-beta-1+mc1.21.11
plunderengine-0.1.22-beta-1+mc1.21.11.jar
7 Nov 2026
0.1.22-beta-1+mc26.1.2-neoforge
plunderengine-neoforge-0.1.22-beta-1+mc26.1.2.jar
7 Nov 2026
0.1.22-beta-1+mc26.1.2
plunderengine-0.1.22-beta-1+mc26.1.2.jar
7 Nov 2026
0.1.22-beta-1+mc26.2-neoforge
plunderengine-neoforge-0.1.22-beta-1+mc26.2.jar
7 Nov 2026
0.1.22-beta-1+mc26.2
plunderengine-0.1.22-beta-1+mc26.2.jar
7 Nov 2026
0.1.21+mc1.21.1-neoforge
plunderengine-neoforge-0.1.21+mc1.21.1.jar
30 Sept 2026
0.1.21+mc1.21.1
plunderengine-0.1.21+mc1.21.1.jar
30 Sept 2026
0.1.21+mc1.21.11-neoforge
plunderengine-neoforge-0.1.21+mc1.21.11.jar
30 Sept 2026
0.1.21+mc1.21.11
plunderengine-0.1.21+mc1.21.11.jar
30 Sept 2026
Looking for an older file? The official Modrinth project page is in Resources.