
Modrinth · Minecraft mod
CraftMusic
A simple Minecraft built-in music player mod
Quick answer
Which CraftMusic release should I use?
CraftMusic 1.2.0 targets 26.1.2 with NeoForge. It must be installed on the client. Do not install it on the dedicated server. No extra mods listed for this file.
Where it goes
Is CraftMusic required on the client, server, or both?
It must be installed on the client. Do not install it on the dedicated server.
This file is marked client-only.
What else does CraftMusic 1.2.0 need?
1.2.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add CraftMusic without breaking your instance.
Built for CraftMusic 1.2.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.2.0. It targets 26.1.2 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Do not install it on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.2.0. It opens that exact file at the source.
About this project
What does CraftMusic add?
CraftMusic
CraftMusic is a client-side local music player for Minecraft (NeoForge). It plays audio files from your computer inside the game and shows synchronized lyrics.
What it does
- Plays local audio files placed in the game folder
CraftMusic/. - Supports ogg, mp3, flac, wav. Fully supports Chinese file names/paths on Windows.
- Provides an in-game UI for browsing and controlling playback, plus optional floating (on-screen) lyrics.
Key features
- Playback: play/pause/resume, previous/next, seek by dragging, volume control, and modes: Sequential / Repeat All / Shuffle / Repeat One.
- UI: QuickPlay screen with track list (double-click to play), seekbar, time text, volume bar, mode switch, refresh, open folder, settings.
- Lyrics: auto-detects same-name
.lrcfiles (UTF-8/GBK); centered panel with current line highlight and gentle scaling; shows “No lyrics / Instrumental” when absent. - Floating lyrics: toggle on/off; render scope Global or In-World only; position Top-Left/Top-Right/Bottom-Left/Bottom-Right (left edges left-aligned, right edges right-aligned).
- Keybinding: default M opens the UI. Also a title-screen button.
- Commands:
/craftmusic play <path>,/craftmusic stop,/craftmusic ui,/craftmusic tone. - Persistence: settings saved to
config/craftmusic-client.json.
Supported Languages
CraftMusic now supports 12 languages for a truly global experience:
- English (en_us) 🇬🇧
- Simplified Chinese (zh_cn) 🇨🇳
- Traditional Chinese - Hong Kong (zh_hk) 🇭🇰
- Traditional Chinese - Taiwan (zh_tw) 🇹🇼
- Classical Chinese (lzh) - Literary style
- Korean (ko_kr) 🇰🇷
- Japanese (ja_jp) 🇯🇵
- Spanish (es_es) 🇪🇸
- French (fr_fr) 🇫🇷
- German (de_de) 🇩🇪
- Russian (ru_ru) 🇷🇺
- LOLCAT (lol_us) - I can has mewsic!
How to use
- Place your audio files into
<Minecraft Game Directory>/CraftMusic/. - Launch the game. Press M or click the title-screen button “CraftMusic” to open the player.
- Double-click a song to play. Use bottom controls to seek, switch tracks, adjust volume, and change mode.
- Lyrics: put a same-named
.lrcnext to the audio file. If found, lyrics sync automatically. - Floating lyrics: open Settings to control on/off, render scope (Global / In-World), and position.
Configuration (config/craftmusic-client.json)
volume: float 0.0–1.0mode:SEQUENTIAL|REPEAT_ALL|SHUFFLE|REPEAT_ONElyricEffects: boolean, enables lyric scrolling/scale effectsfloatingLyrics: boolean, floating lyrics on/offfloatingLyricsRender:GLOBAL(all screens) |WORLD(only in-game)floatingLyricsPosition:TOP_LEFT|TOP_RIGHT|BOTTOM_LEFT|BOTTOM_RIGHT
Requirements
- Client-side, NeoForge-based Minecraft.
- Windows only. The native audio backend (miniaudio) is distributed as a Windows DLL.
Limitations
- Windows platform only.
Credits
- Audio backend: miniaudio.
Troubleshooting
- “Audio output not ready”: ensure the native DLL is properly loaded (Windows) and restart the game.
- Chinese filenames not playing: the mod uses wide-character APIs on Windows; ensure the file exists and is readable.
Project description from Modrinth.
Pick your setup
CraftMusic by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
CraftMusic versions and loaders
1.2.0
craftmusic-1.2.0-neoforge26.1.2-26.1.2.100.jar
16 Sept 2026
1.2.0
craftmusic-1.2.0-neoforge1.21.1-21.1.200.jar
15 Sept 2026
Looking for an older file? The official Modrinth project page is in Resources.