CurseForge · Minecraft mod
GUI Followers
🐺 [Client] Shows a list in the GUI/HUD of all tamed non-sitting followers around.
Quick answer
Which GUI Followers release should I use?
GUI Followers [Fabric/Forge/Neo] 26.1.2-5.1 | GUI Followers targets 26.1.2 with Fabric, Forge, NeoForge. The project page does not say whether this file belongs on the client, dedicated server, or both. All 1 required mods have matching files.
Where it goes
Is GUI Followers required on the client, server, or both?
The project page does not say whether this file belongs on the client, dedicated server, or both.
The source does not explicitly classify this release as client-only or server-only.
What else does GUI Followers [Fabric/Forge/Neo] 26.1.2-5.1 | GUI Followers need?
[Fabric/Forge/Neo] 26.1.2-5.1 | GUI Followers. Change the file and its required mods may change too.
Install Collective first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add GUI Followers without breaking your instance.
Built for GUI Followers [Fabric/Forge/Neo] 26.1.2-5.1 | GUI Followers. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use [Fabric/Forge/Neo] 26.1.2-5.1 | GUI Followers. It targets 26.1.2 with Fabric, Forge, NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Collective first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
The project page does not say whether this file belongs on the client, dedicated server, or both.
- 04
Pick the file you checked
Use the “Get this file” button beside [Fabric/Forge/Neo] 26.1.2-5.1 | GUI Followers. It opens that exact file at the source.
About this project
What does GUI Followers add?
GUI Followers is a client-side mod which shows a list of all tamed non-sitting following mobs around the player. By default it also shows the health of the follower as a percentage, and how many blocks it is away from the player. Fully configurable! You'll never accidentally leave your wolf buddy behind.
Pets you don't want in the list can be hidden with a command, and will show up again once they sit down. Specific entities can also be ignored entirely via the config. The durability of a wolf's armour is shown as well, so you'll know when it needs to be repaired. The list can be moved, scaled and optionally coloured based on the follower's health.
All available config options:
showFollowerList default true
If disabled, the follower list is not shown at all.
followerListHeaderFormat default "Followers:"
The header text above the follower list.
showFollowerHealth default true
If enabled, shows the follower's health in the GUI list.
followerHealthFormat default ": <health>%"
The format of the health string in the GUI. <health> will be replaced by the percentage of total health.
showWolfArmour default true
If enabled, shows the durability of a follower's armour (like wolf armour) in the GUI list.
wolfArmourFormat default " [Armour <armour>%]"
The format of the armour string in the GUI. <armour> will be replaced by the percentage of durability left.
showFollowerDistance default true
If enabled, shows the follower's distance in blocks to the player in the GUI list.
followerDistanceFormat default " (<distance> blocks)"
The format of the distance string in the GUI. <distance> will be replaced by distance in blocks.
distanceToCheckForFollowersAround default 50, min -1, max 300
The distance in blocks around the player where the mod checks for tamed, non-sitting followers to add to the list. A value of -1 disables this feature.
timeBetweenChecksInSeconds default 2, min 0, max 3600
The time in seconds in between checking for tamed, non-sitting followers around the player.
entityTypesToIgnore default "workers:*"
A comma-separated list of entity ids that are never shown in the follower list. Use '<modid>:*' to ignore every entity of a mod. By default contains the workers from the Villager Workers mod, which always follow.
followerListPosition default "Left"
Where the follower list is shown at the top of the screen.
followerListHeightOffset default 20, min 0, max 3000
The vertical offset (y coord) for the follower list. This determines how far down the list should be on the screen. Can be changed to prevent GUIs from overlapping.
followerListWidthOffset default 0, min -3000, max 3000
The horizontal offset (x coord) for the follower list. A positive value moves the list to the right, a negative value to the left.
followerListTextScale default 1.0, min 0.5, max 3.0
The size of the follower list text. 1.0 is the normal size.
drawTextShadow default true
If the text displayed should have a shadow drawn below it.
colourFollowerByHealth default false
If enabled, a follower's line changes colour based on its health, using followerHealthColours.
followerHealthColours default "75:255,255,85;50:255,170,0;25:255,85,85"
A list of <health percentage>:<R>,<G>,<B> entries separated by a semicolon, with RGB values from 0 to 255. A follower at or below that health percentage is shown in that colour. Used when colourFollowerByHealth is enabled.
RGB default "255,255,255"
The colour of the follower list text, as red, green and blue values from 0 to 255.
/guifollowers hide - Hides the pet you're looking at from the follower list, until it sits down again.
/guifollowers hide <name> - Hides all followers in the list with that name.
/guifollowers unhide - Shows all hidden followers in the list again.
The wolf named buddy shown in the GUI:
The wolf buddy is currently at 85% health. I did feel a little bad about testing this.
Sitting entities will not be added to the follower list.
Long distances are supported.
And last but not least, a GIF showing the feature:

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I'm unable to keep track of them across so many separate mod pages.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
Project description from CurseForge.
Pick your setup
GUI Followers by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.3
4 loader builds26.2
4 loader builds26.1.2
4 loader builds26.1.1
4 loader builds26.1
4 loader builds1.21.11
4 loader builds1.21.10
4 loader builds1.21.9
4 loader builds1.21.8
4 loader builds1.21.7
4 loader builds1.21.6
4 loader builds1.21.5
4 loader buildsShowing the newest 12 of 29 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
GUI Followers versions and loaders
[Fabric/Forge/Neo] 26.1.2-5.1 | GUI Followers
guifollowers-26.1.2-5.1.jar
28 Oct 2026
[Fabric/Forge/Neo] 26.3.0-5.1 | GUI Followers
guifollowers-26.3.0-5.1.jar
17 Oct 2026
[Fabric/Forge/Neo] 26.2.0-5.1 | GUI Followers
guifollowers-26.2.0-5.1.jar
17 Oct 2026
[Fabric/Forge/Neo] 1.21.1-5.1 | GUI Followers
guifollowers-1.21.1-5.1.jar
17 Oct 2026
[Fabric/Forge/Neo] 1.20.1-5.1 | GUI Followers
guifollowers-1.20.1-5.1.jar
17 Oct 2026
[Fabric/Forge/Neo] 26.3.0-5.0 | GUI Followers
guifollowers-26.3.0-5.0.jar
13 Oct 2026
[Fabric/Forge/Neo] 26.2.0-5.0 | GUI Followers
guifollowers-26.2.0-5.0.jar
13 Oct 2026
[Fabric/Forge/Neo] 1.21.1-5.0 | GUI Followers
guifollowers-1.21.1-5.0.jar
13 Oct 2026
[Fabric/Forge/Neo] 1.20.1-5.0 | GUI Followers
guifollowers-1.20.1-5.0.jar
13 Oct 2026
[Fabric/Forge/Neo] 26.3.0-4.5 | GUI Followers
guifollowers-26.3.0-4.5.jar
2 Oct 2026
[Fabric/Forge/Neo] 26.2.0-4.5 | GUI Followers
guifollowers-26.2.0-4.5.jar
2 Oct 2026
[Fabric/Forge/Neo] 1.21.1-4.5 | GUI Followers
guifollowers-1.21.1-4.5.jar
2 Oct 2026
Looking for an older file? The official CurseForge project page is in Resources.
