
Modrinth · Minecraft mod
AnvilCraftDogePlus
An add-on for AnvilCraft that expands the mod with more items, blocks, and features.
Quick answer
Which AnvilCraftDogePlus release should I use?
AnvilCraftDogePlus 0.0.8 targets 1.21.1 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. All 1 required mods have matching files.
Where it goes
Is AnvilCraftDogePlus required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does AnvilCraftDogePlus 0.0.8 need?
0.0.8. Change the file and its required mods may change too.
Install AnvilCraft first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add AnvilCraftDogePlus without breaking your instance.
Built for AnvilCraftDogePlus 0.0.8. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.0.8. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install AnvilCraft first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.0.8. It opens that exact file at the source.
About this project
What does AnvilCraftDogePlus add?
AnvilCraft Doge+
AnvilCraft Doge+ adds a Doge series of content to AnvilCraft: chute variants, a Doge Anvil growth mechanic, the Giant Doge Anvil, Doge Steel materials, the Doge Magnet, and the Doge Node.
Content
Blocks
| Block | Obtaining | Function |
|---|---|---|
| Chute Dispenser | Chute + Dispenser | Pulls items from above and dispenses along the facing direction |
| Chute Dropper | Chute + Dropper | Pulls items from above and drops along the facing direction |
| Magnetic Chute Dispenser | Magnetic Chute + Dispenser | Supports upward placement; input from opposite of output |
| Magnetic Chute Dropper | Magnetic Chute + Dropper | Supports upward placement; input from opposite of output |
| Doge Anvil | Doge Steel Ingot + Doge Steel Block | Feed raw meat to grow; grows into the Giant Doge Anvil when full; right-click opens the anvil menu |
| Giant Doge Anvil | Multiblock conversion | 3×3×3 giant structure inheriting the Giant Anvil's features (falling, anvil menu, landing shock) |
| Doge Steel Block | 9 Doge Steel Ingots craft / Iron Block + Bone Block super-heating | Stores Doge Steel Ingots |
All chutes support item filtering, slot disabling, and comparator output.
Items
| Item | Obtaining | Function |
|---|---|---|
| Doge Steel Ingot | Iron Ingot + Bone Meal super-heating | Material |
| Hand Doge Steel | Ender Pearl + Redstone + Doge Steel Ingot (shaped) | Magnet tool: store/place/launch anvils, attract items & XP, shift-right-click to place a Doge Node |
| Mobile Silencer | Silencer conversion | Worn on head to mute selected sounds; supports Curios API (optional dependency) |
Mechanics
Doge Anvil growth: Right-click a Doge Anvil with raw meat (beef/porkchop/chicken/mutton/rabbit) to increase its growth value (default +1 per meat, cap 128 — both configurable in the server config). When full, it grows into a 3×3×3 Giant Doge Anvil in place.
Giant Doge Anvil multiblock conversion: Build a 3×3×3 with 19 Doge Steel Blocks as shown (D = Doge Steel Block), place a crafting table on top of the top layer as the anchor, then drop a Giant Anvil onto the crafting table to trigger the conversion:
Bottom Middle Top
DDD ··· DDD
DDD ·D· DDD
DDD ··· DDD
Doge Magnet:
- Right-click an anvil block to store it; right-click block to place the stored anvil.
- Right-click air with an anvil item in the other hand to store it.
- With a stored anvil, right-click to charge and release to launch a flying anvil.
- Without a stored anvil, right-click to attract nearby items and XP.
- Shift-right-click a block to place a Doge Node.
Doge Node: Inherits the Magnetized Node's item attraction and self-implements item capture (up to 8 items, rendered orbiting the node). Right-click the node with an empty hand to retrieve items; shift-right-click with Doge Magnet to remove the node. When a chute outputs toward the node, items are captured directly into it.
Inlay System
Inlay Table: Place an inlay material and a base onto the table, then drop an anvil onto it to inlay. The base provides sockets; the material provides properties. When sockets are full, inlaying again replaces the oldest material.
Data-driven: data/<ns>/material/inlay|base/*.json define material properties and base socket counts; recipes live in data/<ns>/recipe/inlay/*.json.
| Property | Effect |
|---|---|
| Fire-Proof / Magnetic / High Temp / Cold Forged / Eternal / Nirvana | Item & block-level effects: fire immunity, magnet attraction, stacking heat damage, durability repair, indestructible, totem trigger |
| Defense / Life / Attack | +2 armor / +2 max health / +2 attack when held or equipped |
| Enchant | Merges enchantments on inlay, extracts on removal |
| Resonance | Enhances other sockets' materials: doubled attributes, enchantment boost chance, 50% Nirvana shatter, slower heat consumption, faster repair |
| Direction / Output / Input / NOT / AND / OR | Form a dimension-based directional logic-gate network |
| Generator | Produces 512 kW power after place, connecting to the AnvilCraft grid |
Block-level inlay: An inlaid block retains its properties when placed (magnetic attraction, fire-proof, eternal explosion-proof & unbreakable, high-temp burns walkers, etc.); breaking it drops an item that keeps the inlay.
License
MIT © GTouMing
Project description from Modrinth.
Pick your setup
AnvilCraftDogePlus by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.21.11
1 loader build1.21.10
1 loader build1.21.9
1 loader build1.21.8
1 loader build1.21.7
1 loader build1.21.6
1 loader build1.21.5
1 loader build1.21.4
1 loader build1.21.3
1 loader build1.21.2
1 loader build1.21.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
AnvilCraftDogePlus versions and loaders
0.0.8
AnvilCraftDogePlus-neoforge-1.21.1-0.0.8.jar
18 Sept 2026
0.0.7
AnvilCraftDogePlus-neoforge-1.21.1-0.0.7.jar
31 Aug 2026
0.0.6
AnvilCraftDogePlus-neoforge-1.21.1-0.0.6.jar
23 Aug 2026
0.0.5-bugfix
AnvilCraftDogePlus-neoforge-1.21.1-0.0.5-bugfix.jar
14 Aug 2026
0.0.5
AnvilCraftDogePlus-neoforge-1.21.1-0.0.5.jar
13 Aug 2026
0.0.4
AnvilCraftDogePlus-neoforge-1.21.1-0.0.4.jar
3 Aug 2026
0.0.3
AnvilCraftDogePlus-neoforge-1.21.1-0.0.3.jar
27 Jul 2026
0.0.2
AnvilCraftDogePlus-neoforge-1.21.1-0.0.2.jar
21 Jul 2026
0.0.1
anvilcraft_doge_plus-neoforge-1.21.1-0.0.1.jar
13 Jul 2026
Looking for an older file? The official Modrinth project page is in Resources.