
Modrinth · Minecraft mod
Guns ++
Multiplayer and Survival Friendly Vanilla Guns Datapack, Many versions starting from 1.17, Adds 50+ Guns and 4 Grenades all with Custom Models and Sounds!
Quick answer
Which Guns ++ release should I use?
Guns ++ 5.9.5+mod targets 1.21.11, 26.1, 26.1.1 with Fabric, Forge, NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Guns ++ required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Guns ++ 5.9.5+mod need?
5.9.5+mod. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Guns ++ without breaking your instance.
Built for Guns ++ 5.9.5+mod. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 5.9.5+mod. It targets 1.21.11, 26.1, 26.1.1 with Fabric, Forge, NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 5.9.5+mod. It opens that exact file at the source.
About this project
What does Guns ++ add?
This datapack IS multiplayer friendly! Have fun with your friends on a server!
Try using /function thepa:quickfix if you notice any strange behavior!
IF YOU HAVE ANY PROBLEMS, USE THIS SITE TO RESOLVE THE ISSUE
Just for reference as well, right click to scope in. Shift + right click to reload, left click to shoot. To change it back to the legacy firing system (right click to shoot), use the config menu.
To open the config menu. press G or your dialog key, or select the option in the escape menu. All of the old methods for doing those things still work, but dialogs will be the only future for these features.
Reloading costs ammo, to get around this, you can add an inf_reload tag to yourself to not require ammo anymore
/tag @s add inf_reload
To Change the Recoil System (original values are bloom enabled and recoil enabled) USE
/function thepa:recoil_menu
To change mobs holding weapons (original value is Some: 1/20) USE
/function thepa:adjust_mobs
Explanations of Recoil Systems
Bloom: Bullets randomly deviate from the trajectory, in other words, the bullets may not hit where the crosshair is aimed. (Most popular game with this mechanic is Fortnite)
Recoil: Your camera is moved up whenever a bullet is fired, simulating recoil IRL (Most popular games have this feature)
Camera Movement: Instead of the bullets randomly deviating like bloom, the bullets hit the crosshair, but the camera motion is shaken, making SMGs and LMGs much harder to accurately aim while keeping snipers and revolvers mostly the same (Most popular game to have this feature is Call of Duty)
Spray Patterns: The recoil is simulated to where every time you shoot each unique gun, the way the camera is moved will be the same. (Most popular game to use this mechanic is CS:GO)
Scoping makes shooting more accurate, but also obscures more of your vision.
New Scopes are out on Sniper Rifles!, Improved Visibility at Range!
Ammo Types for Different Weapons
- Bullets: Revolver, Dualies, 44 Magnum, Glock, Scoped Revolver
- Heavy Ammo: AWP, SGG08, Hunting Rifle, Dragon Breath Sniper
- Shotgun Shells: Shotgun, Tactical Shotgun, Longarm Enforcer, Dragon's Breath Shotgun
- Musket Balls: Musket
- Medium Ammo: Tommy Gun, M1 Garand, AR-15, AK-47, LMG, Automatic Sniper, AUG
- Light Ammo: P90, Tactical AR
- Flares: Flare Gun, Rapid Fire Flare Gun
- Dragon Shells: Dragon Breath Shotgun
- .50 Cal Ammo: Deagle
- Rockets: Rocket Launcher, Quad Launcher, Grenade Launcher
- Energy Cells: BFG 9000
- Chorus Flowers: Shrink Ray, Supersizer
Headshots do increased damage!
Also, all the colored blocks in the crafting recipes are concrete. Recipes are all in the book and in the crafting table.
To reload the tesla gun, throw it on a lightning rod and wait for lightning to strike.
If you have an error, do /reload, if that doesn't work, ask in the comments
To add suppressors or lasersights to a weapon, just throw the weapon and the suppressor/lasersight together on the ground.
If you are more familiar with the curseforge interface, I have these projects cloned and linked: Project Page
Project description from Modrinth.
Pick your setup
Guns ++ by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
5 loader builds26.1.1
5 loader builds26.1
5 loader builds1.21.11
5 loader builds1.21.10
5 loader builds1.21.9
5 loader builds1.21.8
5 loader builds1.21.7
5 loader builds1.21.6
5 loader builds1.21.5
5 loader builds1.21.4
5 loader buildsShowing the newest 12 of 36 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Guns ++ versions and loaders
5.9.5+mod
guns++-5.9.5.jar
25 Mar 2026
5.9.5
guns26-1v0-dp.zip
25 Mar 2026
5.9.4+mod
guns++-5.9.4.jar
24 Feb 2026
5.9.4
guns1-21-11v6-dp.zip
24 Feb 2026
5.9.3+mod
guns++-5.9.3.jar
20 Jan 2026
5.9.3
guns1-21-11v5-dp.zip
20 Jan 2026
5.9.2+mod
guns++-5.9.2.jar
15 Jan 2026
5.9.2
guns1-21-11v4-dp.zip
15 Jan 2026
5.9.1+mod
guns++-5.9.1.jar
2 Jan 2026
5.9.1
guns1-21-11v3-dp.zip
2 Jan 2026
5.9+mod
guns++-5.9.jar
24 Dec 2025
5.9
guns1-21-11v1-dp.zip
24 Dec 2025
Looking for an older file? The official Modrinth project page is in Resources.