
Modrinth · Minecraft mod
Pathway
Library in aid of controlling entities
Quick answer
Which Pathway release matches 1.21.7?
Pathway 0.1.1+mod targets 1.21, 1.21.1, 1.21.10 with Fabric, Forge, NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. All 2 required mods have matching files.
Where it goes
Is Pathway required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Pathway 0.1.1+mod need?
0.1.1+mod on 1.21.7. Every mod below is checked against that same setup.
Install UUID Hex, A* Pathfinding first. We found matching files for this game-version and loader setup.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Pathway without breaking your instance.
Built for Pathway 0.1.1+mod on 1.21.7. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.1.1+mod. It targets 1.21, 1.21.1, 1.21.10 with Fabric, Forge, NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install UUID Hex, A* Pathfinding first. We found matching files for this game-version and loader setup.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.1.1+mod. It opens that exact file at the source.
About this project
What does Pathway add?
There are still a few issues, so feel free to open pull requests to help improve this project! 😁
✅ Features
- Automatic Movement of Entities to their Destination
📖 Usage
Add the pathway tag to an entity and set the destination by setting data.pathway.target to a list with three doubles, e.g., Player's Position
Config
Defined by attributes, except:scoreboard players set @s pathway.maxDistance <any> — default: unset — maximum distance it will pathfind at once — Change at your own discretion. Recommended: 100scoreboard players set @s pathway.maxStepHeight <any> — default: unset — maximum blocks to step up at once
Example usage
#code:loop.mcfunction:
execute as @e[tag=my_entity] at @s run data modify entity @s data.pathway.target set from entity @p[distance=..50] Pos
Project description from Modrinth.
Pick your setup
Pathway by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1.2
5 loader builds26.1.1
5 loader builds26.1-snapshot-1
5 loader builds26.1
5 loader builds1.21.11
5 loader builds1.21.10
5 loader builds1.21.9
5 loader builds1.21.8
5 loader builds1.21.7
5 loader builds1.21.6
5 loader builds1.21.5
5 loader builds1.21.4
5 loader buildsShowing the newest 12 of 16 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Pathway versions and loaders
0.1.1+mod
pathway-0.1.1.jar
16 Dec 2025
0.1.1
Pathway-0.1.1.zip
16 Dec 2025
0.1+mod
pathway-0.1.jar
30 Sept 2025
0.1
Pathway-0.1.zip
30 Sept 2025
Looking for an older file? The official Modrinth project page is in Resources.