
Modrinth · Minecraft mod
Adventure Items Stats
Gaussian variation on base stats of naturally-spawned items — every found sword and armor piece rolls a little different.
Quick answer
Which Adventure Items Stats release should I use?
Adventure Items Stats v0.8.0+neoforge targets 1.21.1 with NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Adventure Items Stats required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does Adventure Items Stats v0.8.0+neoforge need?
v0.8.0+neoforge. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Adventure Items Stats without breaking your instance.
Built for Adventure Items Stats v0.8.0+neoforge. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use v0.8.0+neoforge. It targets 1.21.1 with NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside v0.8.0+neoforge. It opens that exact file at the source.
About this project
What does Adventure Items Stats add?
Adventure Item Stats
Every sword and every breastplate you loot rolls a little different.
Adventure Item Stats adds subtle Gaussian (bell-curve) variation to the base combat stats of items generated by Minecraft's loot tables. Two Iron Swords pulled from two different chests are no longer identical — one swings a touch faster, the other hits a touch harder. Found gear finally feels found.
No new items. No new blocks. No menus to configure. Just every weapon and armor piece you discover becoming a little bit unique.
What it does
Whenever the game rolls an item from a loot table — a chest, a mob drop, a fishing catch, an archaeology dig — Adventure Item Stats nudges its stats by a random multiplier drawn from a bell curve. Most rolls land close to vanilla; a lucky few roll well above, and some roll below. Four stats vary:
- ⚔️ Attack damage
- 🏃 Attack speed
- 🛡️ Armor
- 💎 Armor toughness
It uses a two-axis quality / tradeoff model instead of a flat random roll:
- Quality lifts a piece overall — a "good" sword hits harder and swings faster; a "good" chestplate gives more armor and more toughness.
- Tradeoff plays the paired stats against each other — a heavy blade trades swing speed for raw damage; a sturdy plate trades toughness for raw armor.
Variation is centered on vanilla with a typical swing of about ±20%, and every roll is hard-capped between 0.5× and 1.5× the vanilla value — so the best find is meaningfully better, never game-breaking.
Why you'll want it
- Loot worth looting. Every drop carries a little surprise. "Just one more chest" hits different when the chest might hold a standout blade.
- Pure vanilla feel. It doesn't add content — it deepens the content already there. Plays nicely with vanilla and most modpacks.
- Built for RPG & adventure play. Made for dungeon-crawl and adventure packs where you open a lot of loot.
- Works on modded gear too. Any weapon or armor rolled through a loot table that uses the standard attack/armor attributes gets varied — including items from other mods.
- Zero setup. Drop it in and play. No config file, no menu.
Pairs with Adventure Item Names
Adventure Item Stats is the sister mod to Adventure Items Names. Run both and a single looted sword can come out with both a generated name and rolled stats — a one-of-a-kind blade that's also named for the occasion. Each mod works perfectly well on its own.
Both were built for Dungeon Train.
Compatibility
| Minecraft | 1.21.1 |
| Loaders | Fabric · Forge · NeoForge |
| Side | Server-side. Install it on the server, or just play singleplayer — the work happens wherever loot is generated. Vanilla clients connecting to a server that has it still see the varied stats, because they're stored on the item itself. |
| Dependencies | Fabric build requires Fabric API. Forge and NeoForge builds need only the loader. |
| Config | None required |
For modpack & mod developers
Have your own custom loot system? Depend on Adventure Item Stats and call its public API to roll stats on your own items:
StatsModifier.applyStats(stack, randomSource);
It writes rolled attribute modifiers onto any stack with a base attack or armor stat, and no-ops on everything else.
Source-available under PolyForm Shield 1.0.0.
Project description from Modrinth.
Pick your setup
Adventure Items Stats by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Adventure Items Stats versions and loaders
v0.8.0+neoforge
adventureitemstats-neoforge-0.8.0.jar
7 Nov 2026
v0.8.0+forge
adventureitemstats-forge-0.8.0.jar
7 Nov 2026
v0.8.0+fabric
adventureitemstats-fabric-0.8.0.jar
7 Nov 2026
v0.7.0+neoforge
adventureitemstats-neoforge-0.7.0.jar
19 Jul 2026
v0.7.0+forge
adventureitemstats-forge-0.7.0.jar
19 Jul 2026
v0.7.0+fabric
adventureitemstats-fabric-0.7.0.jar
19 Jul 2026
v0.6.0+neoforge
adventureitemstats-neoforge-0.6.0.jar
24 Jun 2026
v0.6.0+forge
adventureitemstats-forge-0.6.0.jar
24 Jun 2026
v0.6.0+fabric
adventureitemstats-fabric-0.6.0.jar
24 Jun 2026
v0.3.0+neoforge
adventureitemstats-neoforge-0.3.0.jar
14 Jun 2026
v0.3.0+forge
adventureitemstats-forge-0.3.0.jar
14 Jun 2026
v0.3.0+fabric
adventureitemstats-fabric-0.3.0.jar
14 Jun 2026
Looking for an older file? The official Modrinth project page is in Resources.