
Modrinth · Minecraft mod
DeCubed Dungeons (Formerly Dungeons+)
Brand new vanilla dungeons remade with biome specific designs and new mob spawner types
Quick answer
Which DeCubed Dungeons (Formerly Dungeons+) release matches 26.3?
DeCubed Dungeons (Formerly Dungeons+) 1.13.1+mod targets 26.3 with Fabric, Forge, NeoForge. Installation on the client is optional. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is DeCubed Dungeons (Formerly Dungeons+) required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does DeCubed Dungeons (Formerly Dungeons+) 1.13.1+mod need?
1.13.1+mod on 26.3. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add DeCubed Dungeons (Formerly Dungeons+) without breaking your instance.
Built for DeCubed Dungeons (Formerly Dungeons+) 1.13.1+mod on 26.3. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.13.1+mod. It targets 26.3 with Fabric, Forge, NeoForge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.13.1+mod. It opens that exact file at the source.
About this project
What does DeCubed Dungeons (Formerly Dungeons+) add?

This data-pack adds over 30 brand new immersive underground dungeons and structures that keep the style of vanilla dungeons but ultimately replace them! Each dungeon type spawns within certain biomes and has a unique spawner which allows for strategic structure exploration.
Feeling funky? add in Harmoinc Horizons for more structure exporation content_
Commands:
/locate structure #decubed_dungeons:dungeon - finds the nearest dungeon of any type
/locate structure decubed_dungeons:<type> - finds the nearest dungeon of a specificed type
/locate structure decubed_dungeons:dungeon_ruins - finds the nearest dungeon ruins
Standard Dungeon Types
Cold Dungeon: The skeleton's bone cold abode
Mouldy Dungeon: This is your standard zombie spawner dungeon.
Webbed Dungeon: This dungeon could almost be mistaken for a small fortress... a spider's fortress.
[Found in: Plains, Hills, Savannahs, Tiagas, Forests]
Unique Dungeon Types
Ancient City Remnants: Warden worshippers having now long left the city leave it in disrepair. Find remnants across the deep dark and search it for unique ancient city themed loot!
Infested Dungeon: This mountain dungeon has been overtaken by an infestation! make sure you watch your step!
Insidious Dungeon: Well constructed dungeons using the locally abundant cinnabar and sulfur. Cave spiders lurk from within the dungeon turning whatever air space is left into a gorgeous network of webs.
Lush Dungeon: The lush jungles & caves provide a nice home for these cave spiders. Be careful however as the dungeon is very small & cramped.
Deepwater Dungeon: These are usually found below the depths of the ocean and in dripstone caves.
Frozen Dungeon: Wet and cold, this snowy dungeon brings with it a formidable stench from all of the strays.
Dusty Tomb: Mostly dry and sandy. The husk and parched are not very welcoming.
Scorched Tomb: Deep in the badlands these will be found. Dungeons full of zombies, skeletons and loot for those who do a little searching!
Muddy Dungeon: Can be found in the swampy areas of your world and is a haven to many bogged and slimes.
Other structures
Dungeon Ruins: We don't know how they got here, only that someone has been here already!
Dungeons+ Loot
- Standard dungeons make use of the vanilla loot-tables and will be compatible with most packs
- Ancient city remnants feature an exclusive loot table that is a nerfed version of the base ancient city loot tables
Pack Integrations
- Terralith [Dungeons will spawn in terralith biomes]
- Tectonic
- Geophillic
if installed with other world generation datapacks, there is a chance they may not generate in their custom biomes.
Additional download sites
Uninstalling
You can remove this data-pack from your world at any point to stop any new structures from being generated in new chunks!
Any previous structures in chunks you have generated will remain as is and function normally as if the data-pack were installed!
Project description from Modrinth.
Pick your setup
DeCubed Dungeons (Formerly Dungeons+) by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.2
5 loader builds26.1.2
4 loader builds26.1.1
4 loader builds26.1
5 loader builds1.21.11
5 loader builds1.21.10
5 loader builds1.21.9
5 loader builds1.21.8
5 loader builds1.21.7
5 loader builds1.21.6
5 loader builds1.21.5
5 loader buildsShowing the newest 12 of 28 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
DeCubed Dungeons (Formerly Dungeons+) versions and loaders
1.13.1+mod
dungeons+-1.13.1.jar
19 Sept 2026
1.13.1
Decubed Dungeons V1.13.1 [26.3].zip
19 Sept 2026
1.13.0+mod
dungeons+-1.13.0.jar
18 Sept 2026
1.13.0
Decubed Dungeons V1.13.0 [26.3].zip
18 Sept 2026
Looking for an older file? The official Modrinth project page is in Resources.