
Modrinth · Minecraft mod
AlienEvo - Stats Fix
Fixes and improves the dynamic damage scaling of Alien Evolution mod abilities.
Quick answer
Which AlienEvo - Stats Fix release should I use?
AlienEvo - Stats Fix 1.1.5 targets 1.20.1, 1.20.2, 1.20.3 with Forge. Installation on the client is optional. Installation on the dedicated server is optional. All 7 required mods have matching files.
Where it goes
Is AlienEvo - Stats Fix required on the client, server, or both?
Installation on the client is optional. Installation on the dedicated server is optional.
The source marks this as usable on both the client and server.
What else does AlienEvo - Stats Fix 1.1.5 need?
1.1.5. Change the file and its required mods may change too.
Install Alien Evolution, Geckolib, KubeJS, Rhino and 3 more first. We found matching files for this game-version and loader setup. 10 come through another mod in the chain.
10 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add AlienEvo - Stats Fix without breaking your instance.
Built for AlienEvo - Stats Fix 1.1.5. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.1.5. It targets 1.20.1, 1.20.2, 1.20.3 with Forge; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Alien Evolution, Geckolib, KubeJS, Rhino and 3 more first. We found matching files for this game-version and loader setup. 10 come through another mod in the chain.
- 03
Put it on the correct side
Installation on the client is optional. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.1.5. It opens that exact file at the source.
About this project
What does AlienEvo - Stats Fix add?
I originally created this mod to balance a modpack I was playing with my friends, but I realized it could be useful for the community, so I decided to share it!
Alien Evo Stats Fix is a highly modular, balance-focused add-on designed to dynamically scale damage, health, and armor for the Alien Evo mod. It bridges the gap between static alien power and your character’s progression by ensuring that your hard-earned human attributes carry over to your alien transformations.
Key Features
- Fully Modular & Toggleable: You have complete control. You can enable or disable the health sync, armor sync, or weapon damage scaling independently. If you don't like a specific feature, simply turn it off.
- Dynamic Stat Inheritance: Your alien forms will inherit your human health and armor proportionally, preventing you from losing your progression when transforming. Abilities also scale based on your human attack damage.
- Easy Configuration: The mod is highly customizable. You can adjust all multipliers and toggles via the configuration file located in your config folder (AlienEvoStatsFix.toml). Alternatively, you can configure everything on the fly using the in-game config menu or by typing /aestats commands directly in the chat.
- Compatibility Tested: Fully tested and working seamlessly with the LevelUP! mod and vanilla Potion Effects. Your attribute bonuses will be properly calculated and carried over.
Future Plans
- Deeper native integrations with major RPG and progression mods (such as Apotheosis for Critical Chance and Critical Damage scaling).
- Expanded compatibility support for larger, more complex modpacks.
How the Math Works (Summarized Formulas)
To keep the balance in your hands, the mod calculates your stats using the following logic:
Damage Scaling: Final Damage = Original Ability Damage + [(Human Attack Stat * Specific Ability Multiplier) * Overall Multiplier] (Note: You can toggle whether the "Human Attack Stat" includes your currently equipped weapon or just your bare-handed base stats).
Health Synchronization: Alien Total Health = Alien Base Health + (Human Max Health * Health Multiplier)
Armor Synchronization: Alien Total Armor = Alien Base Armor + (Human Total Armor * Armor Multiplier)
Modpack Permission & Support
Modpack Usage: You are 100% free to include this mod in any modpack!
Support: If you encounter bugs or compatibility issues, feel free to contact me on Discord: ignis_senpai Please note that while I will do my best to investigate and resolve reported issues, full compatibility with every possible mod interaction cannot be guaranteed.
Project description from Modrinth.
Pick your setup
AlienEvo - Stats Fix by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
1.20.6
1 loader build1.20.5
1 loader build1.20.4
1 loader build1.20.3
1 loader build1.20.2
1 loader build1.20.1
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
AlienEvo - Stats Fix versions and loaders
1.1.5
AlienEvo - StatsFix v1.1.5 [1.20.1 Forge].jar
30 May 2026
Looking for an older file? The official Modrinth project page is in Resources.