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Modrinth · Minecraft mod

No Chat Reports

Makes chat unreportable (where possible)

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which No Chat Reports release matches Fabric?

Updated 28 days ago
Best match for your filters Fabric-26.2-v2.20.1
Game version 26.2
Loader Fabric

No Chat Reports Fabric-26.2-v2.20.1 targets 26.2 with Fabric. Installation on the client is optional. Installation on the dedicated server is optional. All 1 required mods have matching files.

Where it goes

Is No Chat Reports required on the client, server, or both?

Installation on the client is optional. Installation on the dedicated server is optional.

Client Optional
Dedicated server Optional
Loader for this release Fabric
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

The source marks this as usable on both the client and server.

What else does No Chat Reports Fabric-26.2-v2.20.1 need?

Fabric-26.2-v2.20.1 on Fabric. Every mod below is checked against that same setup.

All 1 required mods have matching files

Install Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

3 listed on this file 1 pulled in by one of those mods
Cloth Config API Optional for No Chat Reports Fabric-26.2-v2.20.1
optional
Matching file found Matched file: 26.2.155+fabric
Fabric API Needed by No Chat Reports Fabric-26.2-v2.20.1
required
Matching file found Matched file: 0.156.0+26.2
Mod Menu Optional for No Chat Reports Fabric-26.2-v2.20.1
optional
Matching file found Matched file: 20.0.1
Text Placeholder API Needed by Mod Menu
pulled in
Matching file found Matched file: 3.1.0-beta.1+26.2

1 extra mod was pulled in by another dependency. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add No Chat Reports without breaking your instance.

Built for No Chat Reports Fabric-26.2-v2.20.1 on Fabric. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use Fabric-26.2-v2.20.1. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API first. We found matching files for this game-version and loader setup. 1 comes through another mod in the chain.

  3. 03

    Put it on the correct side

    Installation on the client is optional. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside Fabric-26.2-v2.20.1. It opens that exact file at the source.

About this project

What does No Chat Reports add?

No Chat Reports

curseforge modrinth github gitlab

This mod strips cryptographic signatures which are attached to every chat message sent from 1.19 and onwards. Removing them makes it impossible to track and associate your chat messages with your Minecraft client, and, by extension, Microsoft account.

As of 1.19.1, it also disables Player Chat Reporting

Please notice that, while I am aware of Guardian and certain other exploits that allow you to counteract reporting systems on the client against the will of the server, I am consciously choosing to not integrate them as part of this mod. No Chat Reports will only remain effective on the client side if the server allows it to be. If you do not like servers that enforce chat signing and fully support chat reporting - I advise to simply not play on them.

Also, while there are many plugins out there that "borrow" the name and even icon of NoChatReports, please be aware that I have not authored any of them and cannot say how well they do their job.

Installation and Usage:

NoChatReports supports both Fabric and Forge, just download the version for your respective modloader and game version. It can be installed on either the client, server, or on both sides, and will function differently depending on which sides it is present on:

1. Only Client: The client will refuse to send the account's public key to the server, and signatures will be stripped from the messages that you send. This way it won't be useful to try and report your messages, as there will be no proof that they were actually sent from your account. The server will relay them unless the enforce-secure-profile option is set to true in the server.properties file (which it is by default since 1.19.1)

If the server does require you to sign messages and you are on either 1.19.1 or 1.19.2, you will not be able to join the server unless you agree to send signed messages (NoChatReports will supply a warning screen), if you are on 1.19.3 or higher, you will still be able to join the server, but will not be able to use chat-related commands (other commands do still work)

2. Only Server: Clients will still attach signatures when sending messages to the server, but the server will strip them before relaying them to other players. This way chat reporting will not work for any players that join. You can enable the conversion of player to system messages in the config, to prevent players without the mod from seeing them as "Not Secure"

As of 1.20.2 the server cannot disable the "unsigned messages" warning on the client. It can only be disabled if the client has NoChatReports (or a similar mod) installed.

3. Both Client and Server: Signatures will be stripped on the client side before sending messages to the server, which will not attempt to verify message signatures. Chat reporting and "Only Show Secure Chat" will not function, and players will be notified that those features are disabled by the mod when trying to use them.

Although NoChatReports can function when it is only present on one of either sides, NoChatReports can be configured to demand itself to be installed on the respective other side in order to play. This way you can install it on the server and require all clients that join to have NoChatReports installed, but you can also leave it server-only if you prefer.

Additionally, if installed on the client, NoChatReports will disable Telemetry (similar to what No Telemetry does).

To make sure that your server is compatible with NoChatReports, you can take a look at this part of the wiki.

Configuration

The configuration files are located in the NoChatReports subfolder of the default config folder.

NCR-Client.json stores Client-Side settings

NCR-Common.json stores Server-Side settings

NCR-Encryption.json stores Chat Encryption settings (Only effective on the client)

NCR-ServerPreferences.json stores Per-Server Signing Modes

You can find more information here.

Chat Encryption

I have put together a video dedicated to Chat Encryption, watching it will help you to learn how it is used (and whether you should): https://www.youtube.com/watch?v=e7RzNP32k-s

Documentation:

You can find documentation and other information relevant to this mod on the wiki. It currently features the following articles:

For Developers:

If you develop your own mod, plugin or other server software that in some way prevents chat reports, you can make clients with No Chat Reports installed recognize servers running your software as safe. I wrote a small article about this. For clarification or further inquiries - contact me via Discord, link in "External resources".

Reasoning:

See my videos for an explanation of how message signatures and chat reporting work in the game, their failures and the reasoning behind the creation of this mod:

  1. https://www.youtube.com/watch?v=hYAUEMlugyw
  2. https://www.youtube.com/watch?v=DobmW1ZUcbQ
  3. https://www.youtube.com/watch?v=gH_q7ZuCJs0

Project description from Modrinth.

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No Chat Reports by Minecraft version and loader

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4 available setups

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Recent files

No Chat Reports versions and loaders

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Looking for an older file? The official Modrinth project page is in Resources.