
Modrinth · Minecraft mod
Everything HUD
One intelligent HUD that explains everything, instead of displaying everything at once.
Quick answer
Which Everything HUD release matches 26.2?
Everything HUD 0.1.2-alpha+mc26.2 targets 26.2 with Fabric. It must be installed on the client. Do not install it on the dedicated server. No extra mods listed for this file.
Where it goes
Is Everything HUD required on the client, server, or both?
It must be installed on the client. Do not install it on the dedicated server.
This file is marked client-only.
What else does Everything HUD 0.1.2-alpha+mc26.2 need?
0.1.2-alpha+mc26.2 on 26.2. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Everything HUD without breaking your instance.
Built for Everything HUD 0.1.2-alpha+mc26.2 on 26.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.1.2-alpha+mc26.2. It targets 26.2 with Fabric; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Do not install it on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.1.2-alpha+mc26.2. It opens that exact file at the source.
About this project
What does Everything HUD add?
E HUD — Everything, exactly when it matters
One intelligent HUD for animals, mobs, blocks, storage, machines, farms, redstone, building, the world, the player, and multiplayer.
E HUD is a lightweight, context-sensitive information and diagnostics HUD for Minecraft: Java Edition. Instead of covering the screen with permanent counters, it watches what you are looking at and presents the information that matters for that exact situation. Look at an animal to understand health, age, breeding, ownership, and behavior. Look at a machine to see inputs, fuel, outputs, state, and warnings. Look at a block to understand orientation, support, fluids, storage, redstone, or danger. When there is nothing useful to explain, E HUD stays quiet.
The default panel appears just above the hotbar, close enough to read without pulling attention away from the world. Its visual identity uses neon green with neon orange accents, soft gradients, icons, and lightweight motion. Every important part of that appearance can be changed.
E HUD is designed as Vanilla Plus: immediately useful, visually clean, and respectful of normal gameplay. It does not reveal server secrets or invent values the client has not received. It organizes information Minecraft already exposes into a clearer, more helpful interface.
Why use E HUD?
Minecraft contains an enormous amount of useful state, but much of it is scattered across animations, debug screens, block textures, entity behavior, menus, and technical knowledge. E HUD brings that information together without forcing the player to memorize every signal.
- Learn what an animal is doing without opening a wiki.
- See whether a pet is tamed, sitting, following, or able to teleport.
- Notice a creeper fuse, low health, dry farmland, missing smoke protection, or falling-block danger quickly.
- Diagnose hoppers, crafters, furnaces, brewing stands, beehives, beacons, spawners, lecterns, bookshelves, and jukeboxes.
- Check coordinates, biome, time, weather, light, dimension, chunk position, equipment, inventory space, and durability.
- Pin important inspections while moving around.
- Keep a simple default layout or open Advanced mode for highly technical control.
- Save different layouts for survival, building, redstone, farming, accessibility, recording, or individual servers.
- Export a complete preset as readable text and share it with another player.
E HUD aims to replace a collection of narrow overlay mods with one coherent system: one visual language, one configuration screen, one profile format, and one set of performance controls.
Automatic contextual inspection
Automatic inspection is enabled by default. E HUD evaluates the entity or block under the crosshair, then builds a compact panel from information relevant to that target. The panel changes as the target changes, and irrelevant lines disappear automatically.
Players who prefer manual control can bind the optional Inspect action. The Pin action holds an inspection on screen. The configuration key is also available in Minecraft's Controls menu, but E HUD intentionally ships with no forced key assignments. This prevents collisions with existing control setups.
Support development
E HUD remains publicly available. If you would like development updates, public feature polls, behind-the-scenes previews, early builds, and supporter benefits, you can support Oolist Development Studios on Patreon:
ai may have been used
Project description from Modrinth.
Pick your setup
Everything HUD by Minecraft version and loader
Choose the version and loader you play, then open the matching release.
26.1
1 loader build1.21.11
1 loader build1.21.10
1 loader build1.21.9
1 loader build1.21.8
1 loader build1.21.7
1 loader build1.21.6
1 loader build1.21.5
1 loader build1.21.4
1 loader build1.21.3
1 loader build1.21.2
1 loader buildShowing the newest 12 of 14 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Everything HUD versions and loaders
0.1.2-alpha+mc26.2
e-hud-26.2-0.1.2-alpha.jar
29 Jul 2026
0.1.1-alpha+mc26.2
e-hud-26.2-0.1.1-alpha.jar
28 Jul 2026
0.1.0+mc26.2
e-hud-26.2-0.1.0.jar
21 Jul 2026
Looking for an older file? The official Modrinth project page is in Resources.