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Modrinth · Minecraft mod

Async

Async improves entity performance by processing entities in parallel across multiple CPU cores and threads.

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Async release should I use?

Updated 4 days ago
alpha file 0.2.4+alpha-26.2
Game version 26.2
Loader Fabric, Quilt

Async 0.2.4+alpha-26.2 targets 26.2 with Fabric, Quilt. Do not install it on the client. It must be installed on the dedicated server. All 1 required mods have matching files.

Where it goes

Is Async required on the client, server, or both?

Do not install it on the client. It must be installed on the dedicated server.

Client Not supported
Dedicated server Required
Loader for this release Fabric, Quilt
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This file is marked server-only.

What else does Async 0.2.4+alpha-26.2 need?

0.2.4+alpha-26.2. Change the file and its required mods may change too.

All 1 required mods have matching files

Install Fabric API first. We found matching files for this game-version and loader setup.

Fabric API Needed by Async 0.2.4+alpha-26.2
required
Matching file found Matched file: 0.156.0+26.2
Lithium Optional for Async 0.2.4+alpha-26.2
optional
Matching file found Matched file: mc26.2-0.25.3-fabric
Moonrise Needed by Async 0.2.4+alpha-26.2
incompatible
Matching file found Matched file: 1.1.0+87549dd

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Async without breaking your instance.

Built for Async 0.2.4+alpha-26.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 0.2.4+alpha-26.2. It targets 26.2 with Fabric, Quilt; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Fabric API first. We found matching files for this game-version and loader setup.

  3. 03

    Put it on the correct side

    Do not install it on the client. It must be installed on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 0.2.4+alpha-26.2. It opens that exact file at the source.

About this project

What does Async add?

Async - Minecraft Entity Multi-Threading Mod ⚙️

Async improves entity performance by processing entities in parallel across multiple CPU cores and threads.

Supported on Fabric Requires Fabric API Available for NeoForge

Available on Modrinth View source on GitHub Chat with us on Discord

Important❗

Async is currently in alpha testing and is experimental. Its use may lead to incorrect entity behavior and crashes.

What is Async? 🤔

Async enhances the performance of entity processing. The mod leverages multithreading, which allows multiple CPU cores
to improve performance when handling a large number of entities.

💡 Key Benefits:

  • Improved TPS: Maintains stable tick times even with a large number of entities.
  • 🚀 Multithreading: Utilizes multiple CPU cores for parallel entity processing.
  • 🎲 Async Random Ticks (Experimental): Processes random ticks asynchronously for better performance.

📋 Requirements

  • Minecraft: 26.1 or newer
  • Java: 25 or newer
  • Loader: Fabric, Quilt or NeoForge
  • Dependency: Fabric API (on Fabric/Quilt)

📊 Performance Comparison (9000 Villagers)

Configuration TPS MSPT
Lithium + Async 20 41.8
Lithium (without Async) 4.4 225.4
Purpur 5.72 176.18

🛠️ Test Configuration

  • Processor: AMD Ryzen 9 7950X3D
  • RAM: 64 GB (16 GB allocated to the server)
  • Minecraft Version: 1.21.4
  • Number of Entities: 9000
  • Entity Type: Villagers
Mod List Concurrent Chunk Management Engine, Fabric API, FerriteCore, Lithium, ScalableLux, ServerCore, StackDeobfuscator, TT20 (TPS Fixer), Tectonic, Very Many Players, Fabric Carpet.

⚠️ Incompatible Mods

  • ❌ Moonrise - Known incompatibility
  • ❌ Open Parties and Claims - Known incompatibility
  • ⚠️ ...and there may be conflicts with other mods.

If you encounter issues with other mods, please report them on our GitHub
or Discord.

🔧 Commands

Configuration

  • /async config toggle — Enables or disables the mod in-game (no server restart required). Use this command to
    instantly see how Async improves your server.
  • /async config reload — Reloads the configuration from disk.
  • /async config setAsyncEntitySpawn [true|false] — Enables or disables parallel mob spawn processing (disabled by
    default). Without an argument, shows the current value. Warning: Not compatible with Carpet mod lagFreeSpawning
    rule.
  • /async config setAsyncRandomTicks [true|false] — Enables or disables async random ticks processing (experimental
    feature, disabled by default). Without an argument, shows the current value.
  • /async config synchronizedEntities — Lists entities that are currently processed synchronously. Defaults to
    minecraft:tnt, minecraft:item and minecraft:experience_orb.
  • /async config synchronizedEntities add <entity|namespace:*> — Adds an entity type, or every entity of a namespace,
    to synchronized processing.
  • /async config synchronizedEntities remove <entity|namespace:*> — Removes an entity type, or every entity of a
    namespace, from synchronized processing.

Statistics

  • /async stats — Displays mod status, async spawn and random tick states, the total entity count, and the number of
    threads in use.
  • /async stats entity — Shows the number of entities per world, along with how many of them are processed
    asynchronously.
  • /async stats entity <number> — Additionally shows the top <number> (1-100) entity types by count in descending
    order, each marked as async or sync. For example, /async stats entity 10 displays the top 10 most numerous
    entity types.
  • /async stats entity <number> <ticks> — Records for <ticks> ticks, then displays the top <number> entity types
    with their average mspt usage.

⚙️ Configuration

Async can also be configured through its config file:

  • disabled — Fully disables the mod.
  • maxThreads — Number of threads to use. Defaults to -1 (auto)
  • enableAsyncSpawn — Parallel mob spawn processing.
  • enableAsyncRandomTicks — Async random ticks (experimental).
  • synchronizedEntities — Entity types that must be ticked on the main thread.

📥 Download

The mod is available on Modrinth

🔄 Minecraft Version Support

Full support is provided only for the latest version of Minecraft. Support for older Minecraft snapshots is not planned.

📭 Feedback

Our tracker for feedback and bug reports is available on GitHub:
Report issues on GitHub

You can also chat with us on Discord:
Chat with us on Discord

🙌 Acknowledgements

This mod is based on code from MCMTFabric, which in turn was based
on JMT-MCMT. Huge thanks to Grider and jediminer543 for their invaluable
contributions!

Project description from Modrinth.

Pick your setup

Async by Minecraft version and loader

Choose the version and loader you play, then open the matching release.

2 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Async versions and loaders

1 of 1 releases match

Looking for an older file? The official Modrinth project page is in Resources.