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Vintage Story Mod DB · Vintage Story mod
Extreme Weathers [ALPHA]
Ever felt VS lacks a seriously challenging weather system? Then this is for you. Build proper houses or see them destroyed by the elements. Prepare thoroughly for the winter, you might just get snowed in, and getting caught outside in a blizzard could be a dea
Quick answer
Which Extreme Weathers [ALPHA] release matches 1.22.5?
Extreme Weathers [ALPHA] 1.8.0 targets 1.22.5. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Extreme Weathers [ALPHA] required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does Extreme Weathers [ALPHA] 1.8.0 need?
1.8.0 on 1.22.5. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Extreme Weathers [ALPHA] without breaking your instance.
Built for Extreme Weathers [ALPHA] 1.8.0 on 1.22.5. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.8.0. It targets 1.22.5; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.8.0. It opens that exact file at the source.
About this project
What does Extreme Weathers [ALPHA] add?
Ever felt VS lacks a seriously challenging weather system? Then this is for you. Build proper houses or see them destroyed by the elements. Prepare thoroughly for the winter, you might just get snowed in, and getting caught outside in a blizzard could be a death sentence without proper gear.
This mod makes the weather more hardcore, while staying vanilla-friendly and realistic.



IMPORTANT NOTE
The weather events in this mod can destroy structures, destruction is however off by default in the config right now, change it at your own peril.
This mod is in alpha with lots of kinks that need to be ironed out, use at your own risk.
This mod is updated frequently, if you have any issues, make sure you have the latest version.
For bug reports or any other inquiries, please use the mods DC channel:
NEW WEATHER EVENTS
HURRICANE
- Procedural destruction of fragile blocks (windows, doors, thatch & bamboo roofs)
- Rattling window and door animations
- Extensive audio for immersion
- Glass-shard cuts if a window shatters near you while you're caught unsheltered
- Trees can topple, falling and lying on the ground like in real life
- Wind force pushes players, mobs and dropped items
- Snuffs out exposed fires
MONSOON
- Procedural rotting of plank blocks (planks turn to their aged variants, then very aged, then are destroyed after prolonged exposure)
- New rain particle effects for an immersive downpour
- New audio for immersion
- Dripping particles beneath blocks that are rained on from above (like Minecraft)
- Can destroy unroofed crops
BLIZZARD
- Extreme snowfall, structures can be buried within hours (deep snow that stacks well past the vanilla cap)
- New snow particle effects for an immersive whiteout
- Extremely low visibility
- New audio for immersion
- A full suite of cold mechanics: drifting ground snow, icicles under eaves, canopy snow blown from trees, streams freezing solid, and foliage buried under the pack
HEAT WAVE
- Direct sun exposure builds towards heat stroke, seek shade or jump in water
- Farmland dries out
- Unwatered crops wither
COLD SNAP
- The air turns brutally cold, well past normal winter
- Running water freezes over, streams and ponds lock solid
- A plunge into open water becomes near-lethally cold
- Breath fogs in the frigid air
SANDSTORM
- Rolls in across hot, dry desert regions
- Near-zero visibility behind a thick orange-brown dust haze under a darkened, sun-blotted sky
- Blowing sand that batters everything in the open, and now collides with terrain instead of blowing through walls
- Abrasion and choking damage plus slowed movement for the exposed, shelter or head underground for safety
- Batters unroofed crops
- New audio for immersion
TORNADO
- A rare, roaming funnel you can see coming from across the landscape
- Rips a path of destruction, scours grass down to bare soil, tears out foliage, uproots loose items, and chews at structures near its core
- Sweeps up exposed players, animals and dropped items, spun up into the funnel and hurled; shelter is the only safety
- Builds dread as it approaches: a roar, a deep sub-bass rumble, a mounting ground tremor, and a darkening, dust-choked sky
- Each one is different, rolls a random size and strength, from a small twister to a monster
MORE TO COME
NEW MECHANICS
SNOW
- Deep snow, snow stacks far past vanilla limits (up to 14 blocks; default 7)
- Soft snow carpets, snow is evenly distributed using the coal-stacking framework, flowing naturally to the sides and down slopes
- Snow has weight, a deep snowpack on an unsupported plank or dirt roof gives way and comes crashing down through the hole (enjoy the new pile of snow in your living room). Proper roof tiles hold.
- Icicles, icicles form under block edges exposed to the snow, because why not
- Avalanches, snow stacked deep on slopes can break loose into an avalanche, damaging and burying (probability scales with wind)
- Flowing water, flowing water first thaws snow, carving natural-looking snow/river canyons — but below −10 °C it flash-freezes solid
- Wading, trudging through deep snow slows you down significantly
TEMPERATURE
- Visible breath, steam fogs from your breath in cold air
- Freezing water, like in real life, falling into freezing water is deadly; get out and warm up fast
- Heat stroke, direct sun exposure in extreme heat builds toward heat stroke; seek shade or water
- Built to pair with Immersive Body Temperature
ANIMALS
- Animals are affected by the weather too — build them barns or roofs to shelter them from rain, cold and heat
- Animals will seek shelter during storms (roofed areas, caves, under trees, etc.)
MUCH MORE TO COME...
The mod has an extensive configuration tab when creating a new world, make sure you setup your world with this mod configurated the way you want it.
Any weather event and mechanic can be turned of in the config.
Recommended mods
Immersive Body Temperature
By Cer0, this mod completes the challenge and realism of Extreme Weathers beautifully. Check it out!
Compatibility:
VS Roofing mod: No known issues
Eco Machina: Currently works fine except for the toppled trees mechanic, as long as you disable this in the mod config, there will be no issue.
Otherwise it should work with any mods that don't influence snow buildup, tell me if you notice any compatibility issues.
/exwevent <event> - the weather-event director
/exwevent status - Show the active event (temp/wind drive + time left), or the daily roll chances if none
/exwevent stop - End the active event (clears precip override; temperature ramps back; wind rotates out)
/exwevent hurricane - Force a hurricane (violent wind)
/exwevent blizzard - Force a blizzard (heavy snow + cold + wind)
/exwevent monsoon - Force a monsoon (torrential rain)
/exwevent heatwave - Force a heat wave (extreme heat)
/exwevent coldsnap - Force a cold snap (deep freeze)
/exwevent sandstorm - Force a sandstorm (desert dust storm)
/exwevent tornado - Touch down a tornado near you
/exw status - Show live precipitation and temperature at your position
/exw fixclocks - Reset the mod's weather clocks (repair after /time speed accidents that trigger runaway snow catch-up)
/exw snow [on|off] - Salvage switch: 'off' halts the whole snow system (accumulation, melt, chunk checks); 'on' resumes; no arg shows state. Persists across reloads
/exw clearsnow [radius] - Instantly remove all mod snow within a radius (default 64, max 128) around you
/exw list - List the weather / wind / event codes for the built-in /weather command
Please report any bugs in the comments, and/or features you would like to see.
Enjoy!
Project description from Vintage Story Mod DB.
Pick your setup
Extreme Weathers [ALPHA] releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.22.3
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Extreme Weathers [ALPHA] versions and loaders
1.8.0
ExtremeWeather_v1.8.0.zip
29 Jul 2026
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.