
Vintage Story Mod DB · Vintage Story mod
Grassroots Coca
Grassroots Coca coca cultivation "I just like the way it smells." Grow and harvest coca. Dry and proccess coca leaves. Extract the purest product. Requires Grassroots. (v0.7.x) Leaf to product Grow. Seeds in hot and wet environments. Grows wild in forest
Quick answer
Which Grassroots Coca release should I use?
Grassroots Coca 0.5.6 targets 1.22.0, 1.22.1, 1.22.2. It must be installed on the client. Installation on the dedicated server is optional. All 1 required mods have matching files.
Where it goes
Is Grassroots Coca required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does Grassroots Coca 0.5.6 need?
0.5.6. Change the file and its required mods may change too.
Install Grassroots first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.
3 extra mods were pulled in by other dependencies. Indented rows show who needs each one. We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Grassroots Coca without breaking your instance.
Built for Grassroots Coca 0.5.6. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.5.6. It targets 1.22.0, 1.22.1, 1.22.2; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
Install Grassroots first. We found matching files for this game-version and loader setup. 3 come through another mod in the chain.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.5.6. It opens that exact file at the source.
About this project
What does Grassroots Coca add?
Grassroots Coca
coca cultivation
"I just like the way it smells."
Grow and harvest coca. Dry and proccess coca leaves. Extract the purest product.
Requires Grassroots. (v0.7.x)
Leaf to product

Grow. Seeds in hot and wet environments. Grows wild in forest and jungle.
Dry. Pile the leaves on the ground and keep them out of the rain.
Leech. Seal leaves and limewater in a barrel for 24h.

Separate. Solution, rendered fat, and salt in the grid crafts paste.
Refine. Cook paste with sulfuric acid. Ruins the pot. Gives cocaine HCl.

Two HCl press into a brick from the grid
Cocaine bricks do not decay purity
Purity
Every step adds purity. Merging two stacks averages them, pouring a weak batch into a good one will ruin it, this is true for every step including the bricks. Make sure to separate the junk from the goods.
Purity falls 2 points a day unless pressed into a brick from grid. (bricks that are stacked or merged with lower quality bricks will lower that pile's purity)
Crafting stops at 75. For a more pure product, you recrystallize in a barrel of aqua vitae, 4 points every 12 hours, up to 99. No sealing required. Just add aqua vitae and hcl.


| Tier | Purity | Strength | Length |
| Crude | under 45 | 14% | 2 hrs |
| Washed | 45 | 19% | 3 hrs |
| Refined | 70 | 24% | 4 hrs |
| Pure | 90 | 35% | 5 hrs |
Enjoying
Hold right click. Buffs include melee, walk speed, and hunger rate.
Every dose use a small amount of satiety. Buffs have a 2 hour cooldown.
Visual bloom effect on use.
Buffs and timers show in the Grassroots HUD. CTRL+G toggle
Cook fresh leaves into coca tea. Food and a small heal.

Biomes - Wild Coca spawns in Neotropics
Integrated Mod Manager imm.json added for Grassroots Coca. config available in-game thru .imm
ModConfig/grassrootscoca.json
DoseVisuals false turns screen effect off
PurityDecayPerDay 0 turns decay off
DryingHours and PocketDryingHours for drying, GrowthMonths for the crop
DoseEffects stat list. value is @ a 75 pure dose
Grassroots is required
Barrel recipe in multiples of 10
Clear your unpack folder in the Cache, and delete the grassrootscoca config
Coca has worldgen. Removing mod leaves unrendered plants in loaded chunks.
I am not sure how well purity holds in multiplayer. In a test MP world, it was fine.
Project description from Vintage Story Mod DB.
Pick your setup
Grassroots Coca releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.22.7
1 loader build1.22.6
1 loader build1.22.5
1 loader build1.22.4
1 loader build1.22.3
1 loader build1.22.2
1 loader build1.22.1
1 loader build1.22.0
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Grassroots Coca versions and loaders
0.5.6
grassrootscoca_0.5.6.zip
15 Sept 2026
0.5.5
grassrootscoca_0_5_5.zip
9 Sept 2026
0.5.4
grassrootscoca_0_5_4.zip
3 Sept 2026
0.5.3
grassrootscoca_0_5_3.zip
16 Aug 2026
0.5.2
grassrootscoca_0_5_2.zip
14 Aug 2026
0.5.1
grassrootscoca_0_5_1.zip
12 Aug 2026
0.5.0
grassrootscoca_0_5_0.zip
11 Aug 2026
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.