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Natural Spawns

Natural Spawns Requires AdditionalSpawnConstraints Overview Only allows spawns of drifters (and similar mobs) above natural blocks, even during storms; blocks are considered natural if their name satisfies any of the filters below: • "game:sand-*" • "game

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Natural Spawns release should I use?

Updated 9 months ago
Latest stable file 1.2.2
Game version 1.21.0, 1.21.1, 1.21.2
Loader Built-in Vintage Story mod system

Natural Spawns 1.2.2 targets 1.21.0, 1.21.1, 1.21.2. Do not install it on the client. It must be installed on the dedicated server. 1 required mod needs a matching file.

Where it goes

Is Natural Spawns required on the client, server, or both?

Do not install it on the client. It must be installed on the dedicated server.

Client Not supported
Dedicated server Required
Loader for this release Built-in Vintage Story mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This Vintage Story file is marked server-only.

What else does Natural Spawns 1.2.2 need?

1.2.2. Change the file and its required mods may change too.

1 required mod needs a matching file

Install Additional Spawn Constraints first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Natural Spawns without breaking your instance.

Built for Natural Spawns 1.2.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.2.2. It targets 1.21.0, 1.21.1, 1.21.2; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    Install Additional Spawn Constraints first, but 1 required mod has no matching file for this setup. Do not mix loader builds to force a match.

  3. 03

    Put it on the correct side

    Do not install it on the client. It must be installed on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.2.2. It opens that exact file at the source.

About this project

What does Natural Spawns add?

Natural Spawns

 

Requires AdditionalSpawnConstraints

 

Overview

 

Only allows spawns of drifters (and similar mobs) above natural blocks, even during storms; blocks are considered natural if their name satisfies any of the filters below:

  • "game:sand-*"
  • "game:gravel-*"
  • "game:dirtygravel"
  • "game:sludgygravel"
  • "game:muddygravel"
  • "game:soil-*"
  • "game:forestfloor-*"
  • "game:peat-*"
  • "game:rock-*"
  • "game:crackedrock-*"
  • "game:regolith-*"
  • "game:ore-*"
  • "game:saltpeter-*"
  • "game:looseboulders-*"
  • "game:loosestones-*"
  • "game:looseores-*

 

Might adversely affect dungeon spawns, but keeps helps keep drifters out of your builds even if they are unlit.

Future Plans

 

  • None, atm.

 

Known Issues

 

  • None, atm.

Project description from Vintage Story Mod DB.

Pick your setup

Natural Spawns releases for each Vintage Story version.

Choose the version and loader you play, then open the matching release.

40 available setups

Showing the newest 12 of 40 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Natural Spawns versions and loaders

5 of 5 releases match

Looking for an older file? The official Vintage Story Mod DB project page is in Resources.