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Vintage Story Mod DB · Vintage Story mod

Useful Stuff

This mod contains a whole bunch of my crazy ideas and experiments. This is a WIP and as time goes on I will add more little things I come up with. See the homepage for more detailed information about what it adds. Let me know of any suggestions/bugs on the for

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Useful Stuff release should I use?

Updated 4 years ago
Latest stable file 2.3.2
Game version 1.16.3
Loader Built-in Vintage Story mod system

Useful Stuff 2.3.2 targets 1.16.3. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is Useful Stuff required on the client, server, or both?

It must be installed on the client. Installation on the dedicated server is optional.

Client Required
Dedicated server Optional
Loader for this release Built-in Vintage Story mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This release supports both sides, but the source does not require it on the server.

What else does Useful Stuff 2.3.2 need?

2.3.2. Change the file and its required mods may change too.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

We only count dependency files that match this setup. A file for another loader does not fill the gap.

Before you install it

Add Useful Stuff without breaking your instance.

Built for Useful Stuff 2.3.2. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 2.3.2. It targets 1.16.3; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    It must be installed on the client. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 2.3.2. It opens that exact file at the source.

About this project

What does Useful Stuff add?

This mod contains a whole bunch of my crazy ideas and experiments. This is a WIP and as time goes on I will add more little things I come up with. See the homepage for more detailed information about what it adds. Let me know of any suggestions/bugs on the forums and enjoy! Features include:

 

Wicker Shield
The wicker shield can offer early game protection, especially against surface drifters and wolves.
Sluice

The sluice ramp can separate rocks and valuables from any pannable soil/block, meaning you do not have to spend hours knee-deep in water filling your inventory with junk to find valuables. To use the ramp first you need a small current of water, the lowest current it will go to. Put the ramp below it and if you placed it right you should see water flow down. Place a hopper directly on top of the sluice and fill it with pannable soils, like sand, gravel, etc, and voila! Items separated fall out the front of it. Keep in mind it only gives potentially one item per block vs panning potential eight.

Tent Bag

The tentbag allows the player to create a temporary structure and carry it around with them, making a nomadic lifestyle even in the most hostile terrain possible. Create a structure within a 7X3X7 area and right-click the ground underneath the structure in the center to pack it up. The ground does not count and does not get packed! There must not be banned blocks in the area(rock, static translocators, etc.) and containers and item piles will drop their contents upon packing. To unpack you need solid 7X7 ground and a completely clear 7X3X7 area above that. Right-click on the block underneath the center to deploy. It costs 100 saturation to pack up and unpack a tent

Climbing Picks

These amazing climbing tools allow you to climb any block or surface. It can only be made from iron+ materials and requires that you have two, one in each hand in order to climb. Climbing with these will slowly damage them over time, and they can be repaired by the Necessaries Grindstone. Will not work near a boss.

Glider

This crudely put together glider can help transverse mountainous areas much faster. Much caution and care must be taken not to land too hard or land in the wrong spot. Jump off a cliff or ledge with the glider in hand to glide. Look where you want to go and press space to stop and fall normally. Do not hold space. Looking down will cause you to descend faster but gain much more horizontal speed. Aiming towards the horizon will cause you to descend slower, while looking up will slow you down horizontally and even make you go backwards. Looking too far up or too far down will cause you to stall, losing all your momentum and crashing to the ground. There are updrafts all over the world and will help you with sustained flight. Gliders cannot be used in caves.

Bendy Chutes

Setting up chutes and need an orientation the game does not support? No more of that with bendy chutes! Crafted with two chute sections and a rusty gear. Will automatically snap to any other bendy chute or container.

Tipped Arrows

Give your arrows a little more of a kick, by giving them a tip!

Explosive Arrows

Crafted by placing an ore blasting bomb and arrow in crafting grid. Explodes on impact and destroys the arrow

Fire Arrows

Crafted by placing a lit torch, fat, and an arrow into the crafting grid. Lights entities on fire upon impact and loses it's tip

Beenade Arrows

Crafted by placing a filled beenade and arrow into the crafting grid. Releases 1-2 swarms of bees on impact and loses it's tip

Tranquilizer Arrows

Crafted by placing an arrow, resin, and either a golden poppy or catmint in crafting grid. Slows target down by 10% per hit and multiple hits can stop them from moving. (Note: Hostile entities can still attack and jump). Lasts for 1 in game hour. Has no effect of mechanical mobs

Heart Stopper Arrows

Crafted by placing an arrow, resin, death cap or funeral bell mushroom, and lily of the valley in the crafting grid. After 1 in game hour it deals 75% of the animals maximum health as damage. Effect does not stack. Has no effect on mechanical mobs

Ceramic Tablet
The ceramic tablet can be used to write down the names of items and entities that are unique to you. Once you have a fired tablet, place it on the ground and right click with a pigment item to write a name. Once you are finished with the name, save and pick it up. To assign the name to an entity, shift-right click the entity. This will not work on traders or other players! To name an item stack first ctrl + shift + right click and you should see, a message pop up in the info log. Take the item you want to name and swap it with the tablet. You should see another message if it was successful. When naming a entity or item it will be erased from the tablet. A tablet with no name can be used for erasing names and you would do that the same way you name something. Note: For items the name will be lost if it is transformed, for example cooking meat. Also placing a named block will also lose its name. Finally some items cannot be named, like ores for example.
Chiseling Bench
The chiseling bench can be used to quickly add materials to a chiseling workpiece or return the blocks it was originally made from. To use place a chiseled block on top of the bench. To add a material, right-click the block you want to add with a chisel to first turn it into a chiseled block. Then pick it up, and right-click on the chisel bench to add that material to your workpiece. To restore a chiseled work back to its original blocks, simply shift right-click with a chisel on the bench and the blocks will drop on top of the bench. The block must be completely filled in, in order to revert to its regular form.
Other Features

Weapons Pack + Neccessaries

My patch I made for the weapon pack mod to allow it's weapons to be sharpened by Necessaries grindstone has been incorporated

Lantern Clip-on

Lanterns can be clipped on a backpack to free up your hands. The leftmost backpack must be a backpack item(hunter backpack, leather backpack, or the upgradeable backpacks from ABCS mod) and the lantern must be placed in the first inventory slot in the top left, it must be a vanilla lantern, Primitive Survival wooden lantern, or a MoreClasses lantern to work.

Other Changes:

  • Pulverizer can break some rocks down into sand
  • Toolheads and tools can be grinded into metal bits in the quern. Metal tools will drop metal bits when they break
  • Clothes can be recycled for twine or leather
  • Flint can be used to make stone paths.
Gas Mask

The gas mask is an item that works with the Asphyxia mod. When the user puts it on, in the mask slot, it will protect them from the toxic effects of nitrogen dioxide, sulfur dioxide, coal dust, and silica dust. It will take damage over time and if fully depleted will no longer protect you. Use charcoal to refill the filter like you would use linen to repair it.

Disclaimer: Please post any bug reports, suggestions, and feedback on the forum page of this mod. Anywhere else, such as Discord, will be ignored!

Project description from Vintage Story Mod DB.

Pick your setup

Useful Stuff releases for each Vintage Story version.

Choose the version and loader you play, then open the matching release.

11 available setups

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Useful Stuff versions and loaders

31 of 31 releases match

Looking for an older file? The official Vintage Story Mod DB project page is in Resources.