Vintage Story Mod DB · Vintage Story mod
Rusty Shell (⚠︎ outdated)
Overview This mod adds heavy weapons and other means of mass destruction from the rennaisance to the late 19th century Content !! The 0.1.0 update is not compatible with previous versions !! Please backup your world if you do not want to lose most of the it
Quick answer
Which Rusty Shell (⚠︎ outdated) release should I use?
Rusty Shell (⚠︎ outdated) 0.1.0 targets 1.19.8. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is Rusty Shell (⚠︎ outdated) required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does Rusty Shell (⚠︎ outdated) 0.1.0 need?
0.1.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add Rusty Shell (⚠︎ outdated) without breaking your instance.
Built for Rusty Shell (⚠︎ outdated) 0.1.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 0.1.0. It targets 1.19.8; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 0.1.0. It opens that exact file at the source.
About this project
What does Rusty Shell (⚠︎ outdated) add?
Overview
This mod adds heavy weapons and other means of mass destruction from the rennaisance to the late 19th century
Content
!! The 0.1.0 update is not compatible with previous versions !!
Please backup your world if you do not want to lose most of the items made for this mod, or make a new one
Heavy guns are now stored in the backpack slots. To place blocks that are in the backpack slots, use CTRL + Mouse wheel to equip them
The limbering mechanic will be back once the 1.20 is released. Until then, it will be disabled
- 4-pounder support gun: A medium velocity muzzle-loading gun that can be picked up and shoots 4-pounder and grape shots
- 12-pounder field gun: A medium high velocity direct fire muzzle-loading gun that can shoot 12-pounder, grape and canister shots
- 12-pounder howitzer: A medium medium velocity indirect fire muzzle-loading gun that can shoot 12-pounder, grape and canister shots
- 120mm field gun: A medium high velocity direct fire muzzle-loading gun that can shoot shells
- 120mm howitzer: A medium medium velocity indirect fire muzzle-loading gun that can shoot shells
- 120mm breech loading field gun: An ancient heavy high velocity direct fire breech-loading gun that shoots shells with reusable casing
- 120mm breech loading howitzer: An ancient heavy medium velocity indirect fire breech-loading gun that shoots shells with reusable casing
- Machine gun: An ancient heavy gun that fires cartridges with reusable casings
- 4-pounder and 12-pounder shots (gunstone, cannonball, bomb, carcass, grape shot and canister shot)
- 120mm shells (warhead, high explosive shell, anti-personnel shell, gas shell, incendiary shell, fragmentation warhead, high explosive fragmentation warhead, shrapnel shell, fragmentation gas shell, fragmentation incendiary shell)
- Landmines (regular, incendiary): A device that blows up when walking over it. Landmines can be buried and may require multiple steps done carefully to be disabled.
- Hand grenades (regular, anti-personnel, gas, incendiary)
- Bagged charges: A linen sack filled with explosive powder used to fire muzzle loading artillery pieces
- Gas and gasmask: Gas is especially effective in tight places but will still force other entities to wear a gasmask and to keep enough charcoal to supply the filter of their mask.
- Projectile stability: The more explosive a projectile contains and the faster it goes, the more likely it is to explode before impact. Rifled gun allow to shoot projectiles at higher velocity while reducing the risk of making the projectile explode.
- Ramrod: A rod used to clean and load heavy guns.
- Primer: A device used to fire heavy guns
- Wastelands: Sustained artillery fired makes soil barren
- 360° gun placement and precise firing angle selection with wrench.
- Step by step gun loading
- Ruined part and technological progression
- Immersive sounds, particles and screenshake effects
- Optional compatibility:
- Maltiez Firearms:
- replaces some recipes that contain blastingpowder with gunpowder
- allows to craft anti-personnel weapons with bullets instead of metal bits
- allows to craft cartridges
- allows to buy ruined machinegun barrels from treasure hunters in order to repair it
- ChemistryLib:
- allows to craft gasmasks and gas weapons
- allows to craft incendiary weapons
- Maltiez Firearms:
Mod config
(RustyShellModConfig.json)
CommonHighcaliberReinforcmentImpact: (integer) = 0Sets the amount of reinforcement strength reduced in the blast area by regularprojectilesExplosiveHighcaliberReinforcmentImpact: (integer) = 40Sets the amount of reinforcement strength reduced in the blast area by piercing projectilesHighExplosiveProjectileReinforcementImpact: (integer) = 20Sets the amount of reinforcement strength reduced in the blast area by high explosive projectilesGasDamage: (integer) = 10
Sets the target damage strength of gas weaponsEnableLandWasting: (boolean) = true
Allows explosions from high caliber and landmines to lower the fertility around the blast locationForceLandmineSign: (boolean) = false
Forces land mines to display a sign
Roadmap
Heavy guns
- 12-pounder mortar [emplaced]
- 75mm grenade thrower [wheeled and pickable]
- 120mm heavy mortar [emplaced]
- 250mm heavy howitzer [emplaced and mechanized]
Ammunitions
- 75mm grenades
- 250mm super-heavy shells
Others
- Sea mines
- Gabions and sandbags
- Barbed wire
Project description from Vintage Story Mod DB.
Pick your setup
Rusty Shell (⚠︎ outdated) releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.18.15
1 loader build1.18.14
1 loader build1.18.10
1 loader build1.18.8
1 loader buildCheck the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Rusty Shell (⚠︎ outdated) versions and loaders
0.1.0
rustyshell_0.1.0.zip
22 Oct 2024
0.1.0-rc.3
rustyshell_0.1.0-rc.3.zip
8 Oct 2024
0.1.0-rc.2
rustyshell_0.1.0-rc.2.zip
2 Oct 2024
0.1.0-rc.1
rustyshell_0.1.0-rc.1.zip
30 Sept 2024
0.0.13
rustyshell_0.0.13.zip
22 Aug 2024
0.0.12
rustyshell_0.0.12.zip
12 Aug 2024
0.0.11
rustyshell_0.0.11.zip
19 Dec 2023
0.0.10
rustyshell_0.0.10.zip
27 Nov 2023
0.0.9
rustyshell_0.0.9.zip
7 Nov 2023
0.0.8
rustyshell_0.0.8.zip
6 Nov 2023
0.0.7
rustyshell_0.0.7.zip
23 Oct 2023
0.0.6
rustyshell_0.0.6.zip
3 Oct 2023
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.