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Biomes

BIOMES The Biomes mod makes the game world feel more realistic and alive by sorting flora and fauna into their native real-world biomes. Different regions will have their own flavour and travel will feel more meaningful. If an animal or tree is not whitelist

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Biomes release matches 1.22.4?

Updated 10 days ago
Best match for your filters 2.1.3
Game version 1.22.0, 1.22.1, 1.22.2
Loader Built-in Vintage Story mod system

Biomes 2.1.3 targets 1.22.0, 1.22.1, 1.22.2. Do not install it on the client. It must be installed on the dedicated server. No extra mods listed for this file.

Where it goes

Is Biomes required on the client, server, or both?

Do not install it on the client. It must be installed on the dedicated server.

Client Not supported
Dedicated server Required
Loader for this release Built-in Vintage Story mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This Vintage Story file is marked server-only.

What else does Biomes 2.1.3 need?

2.1.3 on 1.22.4. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Biomes without breaking your instance.

Built for Biomes 2.1.3 on 1.22.4. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 2.1.3. It targets 1.22.0, 1.22.1, 1.22.2; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    Do not install it on the client. It must be installed on the dedicated server.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 2.1.3. It opens that exact file at the source.

About this project

What does Biomes add?

BIOMES

 

The Biomes mod makes the game world feel more realistic and alive by sorting flora and fauna into their native real-world biomes. Different regions will have their own flavour and travel will feel more meaningful.

If an animal or tree is not whitelisted or given a biome, it will not spawn. Story mobs are whitelisted. Trees can still grow outside their native habitat if planted from seed by a player.

 

Requires a new world to be generated.

FAQ


 

Q: What does this actually do?

It divides a world into large sections within which plants and animals allowed to spawn within those sections are the only thing that can spawn. It's less akin to minecraft style biomes of discrete varied climates/regions/etc, and more like an overlay of limited spawns to increase world variety. The regions are very large and are based on the global position in the world, so you may want to generate a smaller world with a centered equator to be able to reasonably travel to multiple biomes. Spawn conditions such as temperature, moisture, etc all also still apply, you can think of the spawn limitation as more of a narrowing of possible candidates within the biome.

Q: That sounds like that lowers world variety by having less spawns overall, should I use this by itself?

Generally you shouldn't use Biomes by itself. The base game doesn't really have enough global plant and entity variety to make up for that each biome has a limited spawn pool. It's highly recommended to at a minimum use Biomes with FOSTA, Floral Zones, and Wilderlands Ethology to get closer to the intended experience. See the compatibility list below for a further reference of what mods are strongly recommended to use with it. However, the more the merrier. Because each Biome is a limited pool, adding many mods that add plants, entities, world gen features, etc. serves much less to clutter up world generation.

Q: Do I need to generate a new world for this mod to work?

Yes. While technically new chunks will follow biome generation, you may experience all kinds of weird behaviors if the world wasn't generated with Biomes already installed.

 

Q: Is this compatible with this other world gen mod?

Generally speaking, yes. This only affects what can spawn with in an area in regards to flora and fauna, and does nothing to touch frequency, how it's spawned, etc. It also doesn't affect terrain generation at all as a result, so terrain-affecting mods such as a Terra Pretty, Continents, Conquest, are de facto compatible.

 

Q: I'm not seeing this specific plant or animal anywhere near me, what gives?

As mentioned higher up, the biomes are quite large. They by default take up a full 6th of their given hemisphere! You may not be traveling far enough for the size of your world.

Q: Do I need to do anything to update my world to Biomes 2.0?

If I did everything right, you shouldn't. There were many internal changes but worlds and config should auto-migrate.

 

Suggested world-gen settings

For the most Earth-like world, customise your world and set the pole to equator distance to be half the world height. So if your world is 1 million blocks tall, set the pole to equator distance to be 500,000 blocks. This will give you a world with a hot equator and north and south poles.

Example settings:
World height - 256 (default)
World width - 102k
World length - 102k
Polar-Equator distance - 50k

 

Supported mods

This list is currently being updated and modernized.

Key:

  • ☑ Highly Recommended Mod
  • ☐ Currently Compatible Mod
  • ☒ Outdated Mod
  • Unknown Status

 

 

 

Credits

Created with a huge amount of effort contributed by Hieronymous, TenthArchitect, Sheepon, Ledyanaya Sonya, Honk Cluwne, Gryfang, Hydromancerx, RaptorMother, ComitatensSaxoni, Crumps, n_azurik, ShaeTsu, Clint, H3B, and helpful suggestions from Zelifor. Pull requests gratefully accepted.


Good hunting to the butterfly enthusiasts!

Project description from Vintage Story Mod DB.

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Biomes releases for each Vintage Story version.

Choose the version and loader you play, then open the matching release.

65 available setups

Showing the newest 12 of 65 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

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Looking for an older file? The official Vintage Story Mod DB project page is in Resources.