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Pelagus Winds project artwork

Vintage Story Mod DB · Vintage Story mod

Pelagus Winds

The mod randomizes wind, clouds, rain, and other particles' direction with changes over time. It's designed with a few goals in mind: • Immersion - it feels way more natural to have the wind blow in different directions • Harder experience - for those who p

Choose a version Pick your version below, then grab the matching file.

Quick answer

Which Pelagus Winds release matches 1.20.12?

Updated 11 months ago
Best match for your filters 1.2.2
Game version 1.20.0-pre.0, 1.20.0-rc.1, 1.20.0-rc.2
Loader Built-in Vintage Story mod system

Pelagus Winds 1.2.2 targets 1.20.0-pre.0, 1.20.0-rc.1, 1.20.0-rc.2. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.

Where it goes

Is Pelagus Winds required on the client, server, or both?

It must be installed on the client. Installation on the dedicated server is optional.

Client Required
Dedicated server Optional
Loader for this release Built-in Vintage Story mod system
Required install it here Optional supported, not mandatory Not supported do not install here Source doesn’t say do not assume

This release supports both sides, but the source does not require it on the server.

What else does Pelagus Winds 1.2.2 need?

1.2.2 on 1.20.12. Every mod below is checked against that same setup.

No extra mods listed for this file

This file does not list any required mods. Do not add a library just because a different file uses it.

This file does not list any required or optional mods.

Before you install it

Add Pelagus Winds without breaking your instance.

Built for Pelagus Winds 1.2.2 on 1.20.12. Pick another file and the loader, install side or required mods may change.

  1. 01

    Stick to this file

    Use 1.2.2. It targets 1.20.0-pre.0, 1.20.0-rc.1, 1.20.0-rc.2; another release may have different loader, side or dependency requirements.

  2. 02

    Bring the mods it needs

    This file does not list any required mods. Do not add a library just because a different file uses it.

  3. 03

    Put it on the correct side

    It must be installed on the client. Installation on the dedicated server is optional.

  4. 04

    Pick the file you checked

    Use the “Get this file” button beside 1.2.2. It opens that exact file at the source.

About this project

What does Pelagus Winds add?

The mod randomizes wind, clouds, rain, and other particles' direction with changes over time.

It's designed with a few goals in mind:

  • Immersion - it feels way more natural to have the wind blow in different directions
  • Harder experience - for those who play without a map, it's now not possible to use wind and different particles as an indicator of direction
  • Synergy with other mods - random wind direction affects mods like Joy of Sailing and Real Smoke, and could make the experience deeper and more fun.

 

Let me know if you have any questions or problems while using it.

 

FAQ

Is it singleplayer or multiplayer?

The mod works for both single-player and multiplayer. When installed on the server, Changes are controlled server-side and synced with players, so everyone has the same wind/cloud direction.

 

Does it affect windmills?

No, windmills use the game's weather system, which is not affected by this mod.

 

Does it affect anything else?

It affects clouds and the visual part of the wind impact - wind particles (rain, dust, torch smoke & fire, etc.), item drop direction, plant bending, leaves, etc

 

Can I configure anything?

The mod config is generated after first launch with the mod and allows you to change periods how long the wind stays the same and how fast the change is.

Cloud direction randomizer is also fully configurable.

 

What are sync types for clouds?

The config has three supported sync types, specified as a number:

  • 0 - disabled, clouds use vanilla direction
  • 1 - sync with wind direction, clouds will fly in the current direction of wind. Might look a bit awkward if the wind changes too often & fast
  • 2 - individual randomization, so the wind & clouds will have different directions and change periods, and use separate config values for those periods

 

TODO:

  • Wind direction patterns - to allow some logic instead of complete randomness, e.g., daily changes where wind blows from a random direction, but limited to a general direction like west
  • Seasonal winds - as part of wind direction patterns, preconfigured winds that change over seasons

 

 

 

 

Project description from Vintage Story Mod DB.

Pick your setup

Pelagus Winds releases for each Vintage Story version.

Choose the version and loader you play, then open the matching release.

59 available setups

Showing the newest 12 of 59 game versions. Older files are in the list below.

Check the dependencies, then try the file in a copied instance before changing a world you care about.

Recent files

Pelagus Winds versions and loaders

4 of 6 releases match
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Looking for an older file? The official Vintage Story Mod DB project page is in Resources.