
Vintage Story Mod DB · Vintage Story mod
Sleeves's Mega Patch
Note that many of these changes were inspired by existing mods for the game, but all were written from scratch and tweaked to my liking. As such, this is mostly for personal usage, but feel free to try it if you like the ideas. Please report any bugs or mistak
Quick answer
Which Sleeves's Mega Patch release should I use?
Sleeves's Mega Patch 1.10.0 targets 1.22.0-pre.1, 1.22.0-pre.2, 1.22.0-pre.3. Do not install it on the client. It must be installed on the dedicated server. No extra mods listed for this file.
Where it goes
Is Sleeves's Mega Patch required on the client, server, or both?
Do not install it on the client. It must be installed on the dedicated server.
This Vintage Story file is marked server-only.
What else does Sleeves's Mega Patch 1.10.0 need?
1.10.0. Change the file and its required mods may change too.
This file does not list any required mods. Do not add a library just because a different file uses it.
We only count dependency files that match this setup. A file for another loader does not fill the gap.
Before you install it
Add Sleeves's Mega Patch without breaking your instance.
Built for Sleeves's Mega Patch 1.10.0. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.10.0. It targets 1.22.0-pre.1, 1.22.0-pre.2, 1.22.0-pre.3; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
Do not install it on the client. It must be installed on the dedicated server.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.10.0. It opens that exact file at the source.
About this project
What does Sleeves's Mega Patch add?
Note that many of these changes were inspired by existing mods for the game, but all were written from scratch and tweaked to my liking. As such, this is mostly for personal usage, but feel free to try it if you like the ideas. Please report any bugs or mistakes you encounter; if any are game-breaking, simply remove the mod, as there are no worldgen changes as of now. Here's a list of changes:
AGRICULTURE / FOOD
- Tree seed drop rate increased (same value for all trees for now)
- Cheese satiety improved (cottage 250, ched/blue 500)
- Fruit tree root chance increased to 85%
- Fruit tree graft chance increased to 70%
- Composting time reduced to 10 days
- Composting yield doubled to 32
HUNTING / ANIMAL PRODUCTS
- Hides no longer rot
- Hares always drop 1 small hide
- Leatherworking fluid requirements changed (values from simplified leatherworking mod)
- All leatherworking processes now take 24 hours
- Tannin recipe allows larch, walnut, and redwood
SMITHING / COOKING
- Notable fuel burn times increased modestly
- Steel bits can be resmelted at a high temperature
- Lime to quicklime conversion hastened (20s -> 10s)
- Clay jugs transfer fluid in convenient amounts (0.3L -> 0.2L)
MINING
- All speleothems drop limestone
- Mudbricks always drop when mined
- Cracked rock mining hastened
- Carcass mining hastened
BUILDING
- Ashlar block non-mortar-based recipe created (4:1 bricks-to-blocks)
- Ashlar block mortar-based recipe yield doubled to 4
- Dry stone recipe yield doubled to 2
- Packed and arid dirt can be converted back into low fert soil
- Mudbrick slabs can be crafted from blocks with a saw
- 2x4 gate recipe requires 4 nails and strips rather than 10
- Quadlogs can be rotated in crafting grid for chiseling purposes
- Stone paths can be converted between blocks, slabs, and stairs in grid
DECOR / FURNITURE
- All crates can hold 25 slots worth of items (same as standardcrates mod)
- Vertical racks no longer require an adjacent block face
- Candles no longer fall when airborne (to make chiseling candleholders painless)
- Torch holder variants provided for most metals
- Bookshelf backing texture no longer pure black
TOOLS / MISC ITEMS
- Wrench durability increased significantly for every tier
- Sticks can be crafted from firewood with a knife (4 durability) or saw (1 durability)
- Temporal gears stack to 32
- Shields have 100% active and 0% passive block chance
- Sacks and backpacks can be recycled with a knife (at some loss)
- Twine can be unraveled back into fibers
- Buckets stack to 5 (idea yoinked from Guimoute's mod)
- Removed; redundant as of VS 1.21
COMPATIBILITY
ConfigLib
- Toggle and adjust patches
- Craft sticks from firewood with knife heads
- Tweaked recipes
Project description from Vintage Story Mod DB.
Pick your setup
Sleeves's Mega Patch releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.22.3
1 loader build1.22.2
1 loader build1.22.1
1 loader build1.22.0-rc.10
1 loader build1.22.0-rc.9
1 loader build1.22.0-rc.8
1 loader build1.22.0-rc.7
1 loader build1.22.0-rc.6
1 loader build1.22.0-rc.5
1 loader build1.22.0-rc.4
1 loader build1.22.0-rc.3
1 loader build1.22.0-rc.2
1 loader buildShowing the newest 12 of 26 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
Sleeves's Mega Patch versions and loaders
1.10.0
slvmegapatch.zip
17 Jun 2026
1.9.0
slvmegapatch.zip
16 Jun 2026
1.8.0
slvmegapatch.zip
2 Apr 2026
1.7.1
slvmegapatch.zip
26 Mar 2026
1.7.0
slvmegapatch.zip
26 Mar 2026
1.6.0
slvmegapatch160.zip
30 Nov 2025
1.5.0
slvmegapatch150.zip
30 Oct 2025
1.4.0
slvmegapatch140.zip
6 Feb 2025
1.3.0
slvmegapatch130.zip
19 Dec 2024
1.2.0
slvmegapatch120.zip
29 Nov 2024
1.1.0
slvmegapatch110.zip
14 May 2024
1.0.0
slvmegapatch.zip
12 May 2024
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.