Vintage Story Mod DB · Vintage Story mod
❖ Classes of Equestria ❖
About Classes of Equestria mod: Version: 1.0.2 DEMO Language: English, Russian Adds 13 new classes with unique traits to play with the Kemono and PonyRaces mods. Each class has its own characteristics and I really want to adjust the game balance towards a
Quick answer
Which ❖ Classes of Equestria ❖ release matches 1.21.2?
❖ Classes of Equestria ❖ 1.0.2 targets 1.21.0-pre.1, 1.21.0-pre.2, 1.21.0-pre.3. It must be installed on the client. Installation on the dedicated server is optional. No extra mods listed for this file.
Where it goes
Is ❖ Classes of Equestria ❖ required on the client, server, or both?
It must be installed on the client. Installation on the dedicated server is optional.
This release supports both sides, but the source does not require it on the server.
What else does ❖ Classes of Equestria ❖ 1.0.2 need?
1.0.2 on 1.21.2. Every mod below is checked against that same setup.
This file does not list any required mods. Do not add a library just because a different file uses it.
This file does not list any required or optional mods.
Before you install it
Add ❖ Classes of Equestria ❖ without breaking your instance.
Built for ❖ Classes of Equestria ❖ 1.0.2 on 1.21.2. Pick another file and the loader, install side or required mods may change.
- 01
Stick to this file
Use 1.0.2. It targets 1.21.0-pre.1, 1.21.0-pre.2, 1.21.0-pre.3; another release may have different loader, side or dependency requirements.
- 02
Bring the mods it needs
This file does not list any required mods. Do not add a library just because a different file uses it.
- 03
Put it on the correct side
It must be installed on the client. Installation on the dedicated server is optional.
- 04
Pick the file you checked
Use the “Get this file” button beside 1.0.2. It opens that exact file at the source.
About this project
What does ❖ Classes of Equestria ❖ add?
About Classes of Equestria mod:
Version: 1.0.2 DEMO
Language: English, Russian
Adds 13 new classes with unique traits to play with the Kemono and PonyRaces mods. Each class has its
own characteristics and I really want to adjust the game balance towards a variety of characters wagering and
RP component. Like many people here, I'm just diving into creating mods and some technical issues, localization
or balance are not perfect. I'm reviewing the comments and will be happy to hear your ideas on how to improve
the modification. The mod is indirectly created by those who inspire me.
Notes:
- The sling recipe is available to everyone. So far, I don't understand who can make the fabric on the rope unique.
- In the future, when I figure it out, I plan to add loric items. Most likely a separate mod. The first in line is the stone soup of the Pie family, which will be available to the geologist (DONE!!!). Delicious!
- Don't forget to invite your friends to the game
Let's build new worlds together, bring our own perspective to them, and develop ourselves creatively!
Other my mods:
You Are An Herbivore! (HIGHLY RECOMMENDED WITH CLASS MOD)
Changelog 1.0.2:
General changes:
- Added 2 new classes: Chef and Herder
- Added Stone Soup (Family recipe of the Pie family).
- All hunger-accelerating modifiers have been removed.
Class changes.
Settler:
- The Settler remains a Settler.
Guard:
- Received the trait "Improvisational Tactician", which allows creating a crude shield.
Thrower:
- Couldn't come up with anything, ideas are welcome!
Blacksmith:
- The chance of extra ore mining is now increased: +30% > +50%.
- Mining speed has slightly changed: -30% > -33%.
Geologist:
- Mining speed increased: +30% > +50%.
- Extra ore modifier removed.
- The main trait now includes a debuff on crop yield: -40%.
- The trait "Stone Soup. I adore it." now allows creating edible stone from ordinary stones, which is much more nutritious in soup!
Fun fact: initially, the "Edible Stone" item had the class "itemStone", which allowed throwing it like an ordinary stone, but eating and throwing it at the same time was impossible, as the game would crash. Temporarily, it's classified as "itemDryGrass", and who knows what properties it has now...
Farmer:
- Crop yield bonus increased: +25% > +50%.
- Modifier for satiety of cooked food removed.
- Traits "Clumsy Fighter" and "Fertilizer Expert" added. The latter allows making compost from ordinary soil.
Inventor:
- Received the trait "Expert Mechanic", similar to the vanilla trait "Clockmaker".
- Now appears with clockmaker's glasses. Smart!
Costume Designer:
- The trait "Helper in Everything a Little Bit" added, which gives a 10% boost to different types of work. Creative personalities are often quite versatile, because to create, you need to occasionally distracted for something!
Adventurer:
- New modifiers added to the trait "Spirit of Adventure": +5 blocks in height of maximum fall without damage and +1 block jump in height.
- Fall damage reduction modifier removed.
- The trait "Improviser" for creating a slingshot has been returned and renamed to "Sling Expert".
Shaman:
- Damage and health debuffs moved to the new trait "Clumsy Fighter".
- Healing effectiveness of the main trait increased: +25% > +33%.
- Bonuses from forage and harvesting wild crops increased: +25% > +50%.
- The trait "Expert Herbalist" added, which allows making a special Floral Poultic from 3 any flowers (including horsetail) and 3 cattails. It heals less but is applied faster!
Monk:
- Bonuses transferred to the trait "Diligent Training", and debuffs to "Retirement" for compactness.
- The Monk is the only class for which I haven't come up with any unique recipe or item yet. If you have any ideas, write in the comments, the most interesting ones I will add and, if possible, credit your authorship in the game!
New classes.
Chef:
- Master Culinarian: +25% satiety of cooked food.
- Hay Expert: Crafts of hay from dry grass, straw, cattails, and papyrus are available. Hay can be used as a base in special soups and stews.
- Clumsy Fighter: -40% melee damage, -40% ranged damage, 33% more penalty to movement speed in armor, -33% armor durability, -5 health points.
Herder:
- Master Herder: +33% loot from animals, +40% to the speed of collecting loot from animals.
- Animal Fat Expert: Crafting of fat from red meat, game meat, and chicken is available.
- Opponent of Mechanization: -50% damage to mechanisms, -25% chance of ржавых шестеренок добыча, +1 temporal gear for translocator repair, -50% chance of temporal gear drop.
SORRY, but hay, stonesoup and etc dont have his unique models and textures, but I'll try to find a way to make them in the future!
Project description from Vintage Story Mod DB.
Pick your setup
❖ Classes of Equestria ❖ releases for each Vintage Story version.
Choose the version and loader you play, then open the matching release.
1.21.6
1 loader build1.21.5
1 loader build1.21.4
1 loader build1.21.3
1 loader build1.21.2-rc.3
1 loader build1.21.2-rc.2
1 loader build1.21.2-rc.1
1 loader build1.21.2
1 loader build1.21.1-rc.2
1 loader build1.21.1-rc.1
1 loader build1.21.1
1 loader buildShowing the newest 12 of 24 game versions. Older files are in the list below.
Check the dependencies, then try the file in a copied instance before changing a world you care about.
Recent files
❖ Classes of Equestria ❖ versions and loaders
1.0.2
mlpclassesFS_v1_0_2-DEMO.zip
8 Mar 2026
Looking for an older file? The official Vintage Story Mod DB project page is in Resources.